﻿units = {

	### Naval OOB ###
	fleet = {
		name = "1-a Bryhada nadvodnyh korabliv"
		naval_base = 3686
		task_force = {
			name = "1-a Bryhada nadvodnyh korabliv"
			location = 3686

			ship = { name = "Hetman Sahaydachnyi" definition = frigate start_experience_factor = 0.50 equipment = { frigate_2 = { amount = 1 owner = UKR creator = SOV } } }
		}
	}
	fleet = {
		name = "5-a Bryhada nadvodnyh korabliv"
		naval_base = 3686
		task_force = {
			name = "5-a Bryhada nadvodnyh korabliv"
			location = 3686

			ship = { name = "Lutsk" definition = corvette start_experience_factor = 0.50 equipment = { corvette_2 = { amount = 1 owner = UKR creator = SOV  version_name = "Grisha-Class" } } }
			ship = { name = "Vinnytsia" definition = corvette start_experience_factor = 0.50 equipment = { corvette_2 = { amount = 1 owner = UKR creator = SOV  version_name = "Grisha-Class" } } }
			ship = { name = "Chernihiv" definition = corvette start_experience_factor = 0.50 equipment = { corvette_2 = { amount = 1 owner = UKR creator = SOV  version_name = "Grisha-Class" } } }
			ship = { name = "Izyaslav" definition = corvette start_experience_factor = 0.50 equipment = { corvette_2 = { amount = 1 owner = UKR creator = SOV  version_name = "Grisha-Class" } } }
			ship = { name = "Prydniprovya" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV } } }
			ship = { name = "Kremenchuk" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV } } }
			ship = { name = "Uzhgorod" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV } } }
			ship = { name = "Khmelnitsky" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV } } }
			ship = { name = "Uzhhorod" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV version_name = "Pauk-Class" } } }
			ship = { name = "Khmelnytskyi" definition = corvette start_experience_factor = 0.50 equipment = { missile_corvette_1 = { amount = 1 owner = UKR creator = SOV version_name = "Pauk-Class" } } }
		}
	}
}
