﻿division_template = {
	name = "Armored Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		armor_Bat = { x = 0 y = 1 }
		Mech_Inf_Bat = { x = 0 y = 2 }
		Arm_Inf_Bat = { x = 1 y = 0 }
		SP_Arty_Bat = { x = 1 y = 1 }
	}
	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
	}
}
division_template = {
	name = "Motorised Brigade"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
		Arty_Bat = { x = 1 y = 0 }
	}
}
division_template = {
	name = "Infantry Division"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
		Arty_Bat = { x = 1 y = 0 }


	}

}

units = {

	division = {
		name = "Armored Brigade"
		location = 6561
		division_template = "Armored Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Motorised Infantry Brigade"
		location = 12929
		division_template = "Motorised Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "First Division"
		location = 6575
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Second Division"
		location = 3854
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Third Division"
		location = 6575
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Fourth Division"
		location = 6678
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Fifth Division"
		location = 6678
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

}



instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 3750
		producer = SOV
	}
		add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 450
		producer = SOV
	}
		add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 220
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 30
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 190
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_1
		amount = 95
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0 #T-54/55
		variant_name = "T-55"
		amount = 185
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_1 #T-72
		variant_name = "T-72"
		amount = 10
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_2 #T-90S
		variant_name = "T-90A Vladimir"
		amount = 44
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #PT-76
		amount = 20
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Eland Mk7
		amount = 40
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Ferret
		amount = 6
		producer = ENG
	}
	add_equipment_to_stockpile = {
		type = IFV_3 #BMP-2
		amount = 31
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_1 #BTR-60
		amount = 15
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_1 #OT-64
		amount = 4
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2	 #Aero L-39
		amount = 6
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = APC_2 #Buffel
		amount = 20
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_2 #Casspir
		amount = 42
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_3 #Mamba APC
		amount = 40
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_4 #RG-33
		amount = 10
		producer = USA
		#version_name = "RG-33"
	}
	add_equipment_to_stockpile = {
		type = SP_arty_1 #ATMOS 2000
		amount = 6
		producer = ISR
	}
	add_equipment_to_stockpile = {
		type = artillery_1 #G5
		amount = 225
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = artillery_1 #M-839
		amount = 18
		producer = ISR
		#version_name = "M-839"
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_1 #RM-70
		amount = 6
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #BM-21 Grad
		amount = 6
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #S-125 Pechora
		amount = 4
		producer = SOV
		#version_name = "S-125 Pechora"
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter1 #MiG-21 Fishbed
		amount = 7
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = CV_MR_Fighter2 #Su-30MK2
		amount = 6
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #C-130 Hercules
		amount = 1
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Mil Mi-24 Hind
		amount = 1
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mil Mi-17
		amount = 4
		producer = SOV
		#version_name = "Mil Mi-17"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Bell CH-135 Twin Huey
		amount = 2
		producer = CAN
	}

	#No procurment
}