division_template = {
	name = "Special Warfare Brigade"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
		Special_Forces = { x = 0 y = 1 }
	}

	priority = 2
}

division_template = {
	name = "Air Cavalry Brigade"

	regiments = {
		L_Air_assault_Bat = { x = 0 y = 0 }
		L_Air_assault_Bat = { x = 0 y = 1 }
		L_Air_assault_Bat = { x = 0 y = 2 }
		L_Air_assault_Bat = { x = 0 y = 3 }
	}
}

division_template = {
	name = "Armored Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		armor_Bat = { x = 0 y = 1 }
		armor_Bat = { x = 0 y = 2 }
		L_arm_Bat = { x = 0 y = 3 }

		Arm_Inf_Bat = { x = 1 y = 0 }
		SP_Arty_Bat = { x = 1 y = 1 }
	}

	support = {
		H_Engi_Comp = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Mechanized Division"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Mech_Inf_Bat = { x = 0 y = 2 }
		Mech_Inf_Bat = { x = 0 y = 3 }
		Mech_Inf_Bat = { x = 0 y = 4 }

		armor_Bat = { x = 1 y = 0 }
		armor_Bat = { x = 1 y = 1 }
		L_arm_Bat = { x = 1 y = 1 }
		L_arm_Bat = { x = 1 y = 1 }

		SP_Arty_Bat = { x = 1 y = 2 }
		SP_Arty_Bat = { x = 1 y = 2 }
		SP_Arty_Bat = { x = 1 y = 2 }
		SP_AA_Bat = { x = 0 y = 2 }
		Mech_Inf_Bat = { x = 0 y = 2 }
	}
}

division_template = {
	name = "Infantry Division"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
		Mot_Inf_Bat = { x = 0 y = 3 }
		Mot_Inf_Bat = { x = 0 y = 4 }

		Mot_Inf_Bat = { x = 1 y = 0 }
		Mot_Inf_Bat = { x = 1 y = 1 }
		Mot_Inf_Bat = { x = 1 y = 2 }
		Mot_Inf_Bat = { x = 1 y = 3 }

		Arty_Bat = { x = 2 y = 0 }
		Arty_Bat = { x = 2 y = 1 }
		Arty_Bat = { x = 2 y = 2 }
		Arty_Bat = { x = 2 y = 3 }

		L_arm_Bat = { x = 3 y = 0 }
		L_arm_Bat = { x = 3 y = 1 }
	}
	support = {
		SP_AA_Battery = { x = 0 y = 0 }
		Mot_Recce_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Marine Division"

	regiments = {
		L_Marine_Bat = { x = 0 y = 0 }
		L_Marine_Bat = { x = 0 y = 1 }
		L_Marine_Bat = { x = 0 y = 2 }

		L_Marine_Bat = { x = 1 y = 0 }
		L_Marine_Bat = { x = 1 y = 1 }
		L_Marine_Bat = { x = 1 y = 2 }

		L_Marine_Bat = { x = 2 y = 0 }
		L_Marine_Bat = { x = 2 y = 1 }
		L_Marine_Bat = { x = 2 y = 2 }

		Arty_Bat = { x = 3 y = 0 }
		Arty_Bat = { x = 3 y = 1 }
		Arty_Bat = { x = 3 y = 2 }
		L_Inf_Bat = { x = 3 y = 3 }
		L_Inf_Bat = { x = 3 y = 4 }
	}
}

#divs 66th and 99th
#new marine corps:
# 66th bde,  77th bde, 99 bde

units = {

	### ROC Marine Corps ###
	division = {
		name = "66th Marine Division"
		location = 13274
		division_template = "Marine Division"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
	division = {
		name = "99th Marine Division"
		location = 7186
		division_template = "Marine Division"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}

	### Aviation and Special Forces Command ###

	#862 Special Warfare Brigade
	division = {
		name = "862nd Special Warfare Brigade"
		location = 7186
		division_template = "Special Warfare Brigade"
		start_experience_factor = 0.7
		start_equipment_factor = 0.01
	}

	#60th Air Cavalry Division
	division = {
		name = "601st Air Cavalry Brigade"
		location = 7214
		division_template = "Air Cavalry Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}

	#602 Air Cavalry Brigade
	division = {
		name = "603rd Air Cavalry Brigade"
		location = 7214
		division_template = "Air Cavalry Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}

	### 6th Army Corps ### Northern Taiwan###
	#div
	#16, 26, 49, 51

	division = {
		name = "16th Infantry Division"
		location = 7186
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "26th Infantry Division"
		location = 7186
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "49th Infantry Division"
		location = 11959
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "51st Infantry Division"
		location = 7214
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "2nd Armor Brigade"
		location = 7214
		division_template = "Armored Brigade"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "4th Armor Brigade"
		location = 7186
		division_template = "Armored Brigade"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	### 8th Army Corps ### Southern Taiwan
	#2 divs

	division = {
		name = "5th Infantry Division" #fake name
		location = 13275
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "18th Infantry Division" #fake name
		location = 12068
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "5th Armor Brigade"
		location = 12068
		division_template = "Armored Brigade"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}


	### 10th Army Corps ### Central Taiwan
	#2divs
	#3rd mech, 8th mech div
	#6th ind arm bde

	division = {
		name = "3rd Mechanized Division"
		location = 4096
		division_template = "Mechanized Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "8th Mechanized Division"
		location = 11959
		division_template = "Mechanized Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "6th Armor Brigade"
		location = 11959
		division_template = "Armored Brigade"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons1 #"Steyr AUG A1"
		amount = 2500
		producer = AUS
	}
	add_equipment_to_stockpile = {
		type = infantry_weapons1 # "T65"
		amount = 42000
		producer = TAI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons3 # "T86"
		amount = 200
		producer = TAI
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment1
		amount = 2750
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 1400
		producer = SWE
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_0
		amount = 700
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_1 #"M561 Gama Goat"
		amount = 600
		producer = USA
	}

	####Vehicles##

	add_equipment_to_stockpile = {
		type = MBT_1 #M48A5
		amount = 189
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = MBT_1 #CM-11 Brave Tiger
		amount = 550
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 #M-41/Type 64
		amount = 675
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #V-150 Commando
		amount = 300
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = APC_2 #M113 APC local version
		amount = 650
	}
	add_equipment_to_stockpile = {
		type = IFV_2 #AIFV
		amount = 225
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_2 #Humvee
		amount = 3000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0 #M101/T-64
		amount = 650
	}

	add_equipment_to_stockpile = {
		type = artillery_0 #59
		amount = 90
	}

	add_equipment_to_stockpile = {
		type = SP_arty_0 #"M114" & M115
		amount = 320
		producer = USA
		}

	add_equipment_to_stockpile = {
		type = SP_arty_0 #M108
		amount = 100
		producer = USA
		#version_name = "M108"
	}

	add_equipment_to_stockpile = {
		type = artillery_0  #T-69
		amount = 45
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_arty_1 #M109A2/A5
		amount = 110
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #MRL 117
		amount = 60
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_1 #Kung Feng VI
		amount = 120
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0 # USA_Heavy_Anti_tank_0:0 "BGM-71 TOW" 1,000
		amount = 1000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #USA_SP_Anti_Air_0:0 "MIM-23 Hawk"
		amount = 100
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1 #USA_Anti_Air_1:0 "FIM-92 Stinger"
		amount = 480
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_1 #USA_SP_Anti_Air_1:0 "AN/TWQ-1 Avenger"
		amount = 100
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 	# "MIM-72 Chaparral" & "MIM-104 Patriot"
		amount = 27
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #Sky bow
		amount = 100
	}

	###AIR FORCE####
	add_equipment_to_stockpile = {
		type = transport_helicopter1		#USA_transport_helicopter1:0 "Bell UH-1 Iroquois"
		amount = 110
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 	#USA_transport_helicopter1:0 "Bell 206 aka TH-67"
		amount = 30
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #USA_transport_helicopter1:0 "Bell 206 aka TH-67" 30
		amount = 30
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter2  #USA_attack_helicopter2_variant:0 "OH-58D Kiowa Warrior 26
		amount = 26
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1  #AH-1
		amount = 53
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #USA_transport_plane1:0 "C-130 Hercules"
		amount = 24
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Boeing CH-47 Chinook
		amount = 8
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Strike_fighter2 #Mirage 2000 DI/EI
		amount = 58
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter1 #"F-5E Tiger II & F5-F" 265
		amount = 265
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter2 #F-CK-1 Ching-kuo
		amount = 128
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2 #AT-3
		amount = 58
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter2 #F-16A/B Fighting Falcon
		amount = 126
		producer = USA
	}
	add_equipment_to_stockpile = {
		type =  cv_awacs_equipment_1 #E-2 Hawkeye
		amount = 4
		producer = USA
	}
}