﻿division_template = {
	name = "Recon Brigade"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		L_arm_Bat = { x = 0 y = 1 }
		L_arm_Bat = { x = 0 y = 2 }

	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Armored Division"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }

		armor_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		Arm_Inf_Bat = { x = 1 y = 2 }

		armor_Bat = { x = 2 y = 0 }
		L_arm_Bat = { x = 2 y = 1 }
	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Mechanized Infantry Division"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }

		Mech_Inf_Bat = { x = 1 y = 0 }
		Arm_Inf_Bat = { x = 1 y = 1 }

		Mech_Inf_Bat = { x = 2 y = 0 }
		Arm_Inf_Bat = { x = 2 y = 1 }
	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Airborne Division"

	regiments = {
		L_Air_Inf_Bat = { x = 0 y = 0 }
		L_Air_Inf_Bat = { x = 0 y = 1 }

		L_Air_Inf_Bat = { x = 1 y = 0 }
		L_Air_Inf_Bat = { x = 1 y = 1 }

		L_Air_Inf_Bat = { x = 2 y = 0 }
		L_Air_Inf_Bat = { x = 2 y = 1 }
	}
	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		Arty_Battery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Infantry Division"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }

		L_Inf_Bat = { x = 1 y = 0 }
		L_Inf_Bat = { x = 1 y = 1 }

		L_Inf_Bat = { x = 2 y = 0 }
	}
	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		Arty_Battery = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Infantry Brigade"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
	}
	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		Arty_Battery = { x = 0 y = 1 }
	}
}

units = {
	division = {
		name = "1st Independent Reconnaisance Brigade"
		location = 5060
		division_template = "Recon Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1st Armored Division"
		location = 10739
		division_template = "Armored Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1st Mechanized Division"
		location = 10827
		division_template = "Mechanized Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1st Independent Mechanized Division"
		location = 11053
		division_template = "Mechanized Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1st Infantry Division"
		location = 12725
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2nd Infantry Division"
		location = 4133
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "3rd Infantry Division"
		location = 10795
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "4th Infantry Division"
		location = 1914
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "5th Infantry Division"
		location = 4918
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "6th Infantry Division"
		location = 4138
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "7th Infantry Division"
		location = 8105
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "8th Infantry Division"
		location = 12881
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "9th Infantry Division"
		location = 1977
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "10th Infantry Division"
		location = 12881
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "11th Infantry Division"
		location = 12881
		division_template = "Infantry Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1st Independent Infantry Brigade"
		location = 2088
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2nd Independent Infantry Brigade"
		location = 12862
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "3rd Independent Infantry Brigade"
		location = 10743
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "4th Independent Infantry Brigade"
		location = 10795
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "5th Independent Infantry Brigade"
		location = 2016
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "6th Independent Infantry Brigade"
		location = 12881
		division_template = "Infantry Brigade"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "1st Airborne Division"
		location = 4918
		division_template = "Airborne Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons1
		amount = 19600
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment1
		amount = 2000
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 1100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 65
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 850
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "M60A3"
		amount = 20
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "Type-59D"
		amount = 60
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "T-55"
		amount = 305
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "T-72"
		amount = 70
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "Al-Bashier"
		amount = 10
		producer = SUD
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Type 62
		amount = 70
		producer = CHI
		#version_name = "Type 62"
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Type 63
		amount = 45
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Panhard AML
		amount = 6
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = APC_1 #BRDM-2
		amount = 70
		producer = SOV
		#version_name = "BRDM-2"
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Ferret Armoured Car
		amount = 65
		producer = ENG
	}
	add_equipment_to_stockpile = {
		type = APC_2 #M113
		amount = 42
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Alvis Saladin
		amount = 49
		producer = ENG
		#version_name = "Alvis Saladin"
	}
	add_equipment_to_stockpile = {
		type = IFV_1 #BMP-1
		amount = 70
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = IFV_3 #BMP-2
		amount = 65
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_4 #BTR-30
		amount = 10
		producer = UKR
	}
	add_equipment_to_stockpile = {
		type = APC_4 #BTR-80
		amount = 7
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_1 #BTR-50
		amount = 25
		producer = SOV
		#version_name = "BTR-50"
	}
	add_equipment_to_stockpile = {
		type = APC_2 #M113 APC
		amount = 36
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = APC_3 #BTR-70
		amount = 10
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_1 #OT-62
		amount = 20
		producer = CZE
		#version_name = "OT-62"
	}
	add_equipment_to_stockpile = {
		type = APC_1 #OT-64
		amount = 50
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_1 #LAV-600
		amount = 65
		producer = USA
		#version_name = "LAV-600"
	}
	add_equipment_to_stockpile = {
		type = APC_1 #Walid
		amount = 96
		producer = EGY
	}
	add_equipment_to_stockpile = {
		type = SP_arty_0 #Abu Fatma SPG
		amount = 66
	}
	add_equipment_to_stockpile = {
		type = SP_arty_0 #Mk F3 155mm
		amount = 10
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M101
		amount = 20
		producer = USA
		#version_name = "M101"
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #Khalifa
		amount = 21
	}
	add_equipment_to_stockpile = {
		type = SP_arty_1 #Type-59-I
		amount = 75
		producer = CHI
		#version_name = "Type-59-I"
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M114
		amount = 12
		producer = USA
		#version_name = "M114"
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #BM-21 Grad
		amount = 120
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #Type-81
		amount = 18
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter2 #MiG-29 Fulcrum
		amount = 22
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Strike_fighter2 #Su-24 Fencer
		amount = 4
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Strike_fighter1 #Nanchang Q-5I
		amount = 15
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = cas1 #Su-25 Frogfoot-A
		amount = 11
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_plane2 #Ilyushin Il-76
		amount = 1
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_plane2 #Ilyushin Il-76
		amount = 1
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_plane3 #C-130J Super Hercules
		amount = 4
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_plane2 #Shaanxi Y-8
		amount = 2
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mil Mi-8
		amount = 21
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mil Mi-17
		amount = 2
		producer = SOV
		#version_name = "Mil Mi-17"
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Mil Mi-24 Hind
		amount = 25
		producer = SOV
	}
}