﻿
division_template = {
	name = "Brigada Kopnene Vojske"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		SP_Arty_Bat = { x = 0 y = 2 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		SP_Arty_Bat = { x = 1 y = 1 }
		Mech_Inf_Bat = { x = 1 y = 2 }
		SP_AA_Bat = { x = 1 y = 3 }
		L_Inf_Bat = { x = 2 y = 0 }
		L_Inf_Bat = { x = 2 y = 1 }
	}
}

division_template = {
	name = "Specijalna Brigada"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}
	priority = 2
}

units = {
	division = {
		name = "1. Brigada Kopnene Vojske"
		location = 3617
		division_template = "Brigada Kopnene Vojske"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "2. Brigada Kopnene Vojske"
		location = 3984
		division_template = "Brigada Kopnene Vojske"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "3. Brigada Kopnene Vojske"
		location = 11887
		division_template = "Brigada Kopnene Vojske"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "4. Brigada Kopnene Vojske"
		location = 388
		division_template = "Brigada Kopnene Vojske"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "Specijalna Brigada"
		location = 3614
		division_template = "Specijalna Brigada"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 9100
	}
	add_equipment_to_stockpile = {
		type = infantry_weapons4
		amount = 1500
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 400
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 150
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 60
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_2 #M-84A
		amount = 199
	}

	add_equipment_to_stockpile = {
		type = MBT_2 #T-72"
		amount = 13
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #BRDM-2
		amount = 46
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = IFV_2 #BVP M-80
		amount = 323
	}
	add_equipment_to_stockpile = {
		type = APC_3 #BOV-1
		amount = 39
	}
	add_equipment_to_stockpile = {
		type = SP_arty_0 #2S1 Gvozdika
		amount = 67
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #D-30
		amount = 78
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = artillery_1 #M-84 Nora
		amount = 36
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #M-63 Plamen
		amount = 18
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_1 #M-77 Oganj
		amount = 60
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #SA-6 Gainful
		amount = 77
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #SA-9
		amount = 9
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter1 #MiG-21 Fishbed
		amount = 26
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter2 #MiG-29 Fulcrum
		amount = 4
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Strike_fighter2 #J-22 Orao
		amount = 17
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2 #G-4 Super Galeb
		amount = 24
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Mil Mi-24 Hind
		amount = 2
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #SA-6 Gainful
		amount = 9
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mil Mi-17
		amount = 1
		producer = SOV
		#version_name = "Mil Mi-17"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mil Mi-17
		amount = 8
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Aérospatiale SA-342 Gazelle
		amount = 2
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Aérospatiale SA-342 Gazelle
		amount = 49
		producer = FRA
	}
}