﻿division_template = {
	name = "Régiment Blindé"

	regiments = {
		L_arm_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 0 }
	}
}
division_template = {
	name = "Brigade d'Infanterie"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
	}
	support = {
		Arty_Battery = { x = 0 y = 0 }
		L_Engi_Comp = { x = 0 y = 1 }
	}
}
division_template = {
	name = "Bataillon Aéroporté"

	regiments = {
		L_Air_Inf_Bat = { x = 0 y = 0 }

	}
}

units = {
	division = {
		name = "1. Régiment Blindé"
		location = 4948
		division_template = "Régiment Blindé"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2. Régiment Blindé"
		location = 6771
		division_template = "Régiment Blindé"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "1. Brigade d'Infanterie"
		location = 6807
		division_template = "Brigade d'Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2. Brigade d'Infanterie"
		location = 8015
		division_template = "Brigade d'Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "Bataillon Aéroporté"
		location = 7972
		division_template = "Bataillon Aéroporté"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

}

instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 1700
		producer = SOV
	}
		add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 210
		producer = SOV
	}
		add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 80
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 0
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 60
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 #Panhard AML
		amount = 57
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = APC_1 #M3 Panhard
		amount = 16
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M101
		amount = 6
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #Obusier de 155 mm Modèle 50
		amount = 6
		producer = FRA
	}

}