﻿division_template = {
	name = "Liwa Haris Milkiun"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
	}

	priority = 2
}

division_template = {
	name = "Liwa Mushat Mechaniqui"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
	}
	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
		SP_AA_Battery = { x = 0 y = 2 }
	}
}

division_template = {
	name = "Liwa Moudar'a"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
	}
	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
		H_Engi_Comp = { x = 0 y = 1 }
	}
}

units = {
	division = {
		name = "Liwa Haris Milkiun"
		location = 3738		#
		division_template = "Liwa Haris Milkiun"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}

	division = {
		name = "1. Liwa Mushat Mechaniqui"
		location = 3738		#
		division_template = "Liwa Mushat Mechaniqui"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "2. Liwa Mushat Mechaniqui"
		location = 3738		#
		division_template = "Liwa Mushat Mechaniqui"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "Liwa Moudar'a"
		location = 3738		#
		division_template = "Liwa Moudar'a"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = command_control_equipment3
		amount = 200
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1 		#M16
		amount = 1000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons2 		#CAR-15
		amount = 1000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#AKM
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#RK-62
		amount = 100
		producer = FIN
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#G3
		amount = 100
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#FN FAL
		amount = 100
		producer = BEL
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "AMX-30"
		amount = 44
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = APC_3 		#Mowag Piranha II
		amount = 36
		producer = SWI
	}

	add_equipment_to_stockpile = {
		type = APC_2 		#VAB
		amount = 158
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = IFV_2 		#AMX-10P
		amount = 40
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3 		#Fennek
		amount = 32
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3 		#Humvee
		amount = 6
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3 		#VBL
		amount = 16
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2 		#Land Rover
		amount = 20
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_1 		#AMX-10RC
		amount = 12
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 		#Cascavel
		amount = 32
		producer = BRA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 		#Ferret
		amount = 10
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = SP_arty_0 		#AMX F3
		amount = 22
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0 		#BM-21 Grad
		amount = 20
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_1 		#Astros II
		amount = 3
		producer = BRA
	}

	add_equipment_to_stockpile = {
		type = artillery_1 		#G-5
		amount = 12
		producer = SAF
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1 		#HOT
		amount = 48
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1 		#Swingfire
		amount = 20
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1 		#MILAN
		amount = 100
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_1 		#Rapier
		amount = 18
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0 		#Blowpipe
		amount = 8
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1 		#Mistral
		amount = 32
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1 		#Stinger
		amount = 16
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter2 		#Alpha Jet
		amount = 6
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter2 		#Mirage 2000
		amount = 12
		producer = FRA
	}
}