﻿division_template = {
	name = "Infantry Division"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
	}

}
division_template = {
	name = "Cavalry Division"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
	}

}
division_template = {
	name = "Presidential Guard"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 0 }

	}
}

units = {

	division = {
		name = "Infantry Division 3"
		location = 2152
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "Infantry Division 3"
		location = 2173
		division_template = "Infantry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "Cavalry Division 4"
		location = 2194
		division_template = "Cavalry Division"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "Presidential Guard"
		location = 2152
		division_template = "Presidential Guard"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}


}

instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons3
		amount = 1750
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment1
		amount = 200
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 105
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 40
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 73
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 #EE-9 Cascavel
		amount = 28
		producer = BRA
	}
	add_equipment_to_stockpile = {
		type = APC_2 #EE-11 Urutu
		amount = 12
		producer = BRA
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M101
		amount = 19
		producer = USA
		#version_name = "M101"
	}


}
