﻿division_template = {
	name = "Firqa Moudar'a"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
	}
	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
		H_Engi_Comp = { x = 0 y = 1 }
		SP_Arty_Battery = { x = 0 y = 2 }
	}
}

division_template = {
	name = "Firqa Mushat"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
	}
	support = {
		Arty_Battery = { x = 0 y = 0 }
		armor_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Katiba Midali"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
	}
}

units = {
	division = {
		name = "Firqa Moudar'a"
		location = 10760
		division_template = "Firqa Moudar'a"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "1. Fawj Mushat"
		location = 10760
		division_template = "Firqa Mushat"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "2. Fawj Mushat"
		location = 10760 #Muscat
		division_template = "Firqa Mushat"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "Katiba Midali"
		location = 4993 #Northern Frontier
		division_template = "Katiba Midali"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons1		 #Steyr AUG
		amount = 150
		producer = AUS
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		 #M16
		amount = 500
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons4		 #M4
		amount = 150
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		 #SG 540
		amount = 150
		producer = SWI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		 #FN FAL
		amount = 500
		producer = BEL
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		 #G3
		amount = 500
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment1
		amount = 200
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0		 #TOW
		amount = 44
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_2		 #Javelin
		amount = 30
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1		 #MILAN
		amount = 50
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1		 #MISTRAL
		amount = 54
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		 #Blowpipe
		amount = 200
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1		 #Javelin LML
		amount = 30
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		 #SA-7
		amount = 34
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "M60A3"
		amount = 79
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "Challenger 2"
		amount = 38
		producer = ENG
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_1		 #FV101 Scorpion
		amount = 37
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		 #Panhard VBL
		amount = 41
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0		 #
		amount = 300
		producer = OMA
	}

	add_equipment_to_stockpile = {
		type = APC_3		 #FV103 Spartan
		amount = 6
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = APC_4		 #Mowag Piranha III
		amount = 160
		producer = SWI
	}

	add_equipment_to_stockpile = {
		type = IFV_2		 #Alvis Stormer
		amount = 4
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = artillery_0		 #D-30
		amount = 30
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_arty_1		 #G6
		amount = 24
		producer = SAF
	}

	add_equipment_to_stockpile = {
		type = Strike_fighter1		 #Jaguar
		amount = 8
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter3		 #Hawk 200
		amount = 12
		producer = ENG
	}
}