﻿division_template = {
	name = "NZ Brigade"

	regiments = {
	   Arm_Inf_Bat = { x = 0 y = 0 }
	   L_Inf_Bat = { x = 0 y = 1 }
	   L_Inf_Bat = { x = 0 y = 2 }
	   Arty_Bat = { x = 1 y = 0 }
	   L_Inf_Bat = { x = 1 y = 1 }
	}
}
division_template = {
	name = "Training & Doctrine Cdo"

	regiments = {
	   L_Inf_Bat = { x = 0 y = 0 }
	   L_Inf_Bat = { x = 0 y = 1 }
	   L_Inf_Bat = { x = 0 y = 2 }
	}
}
division_template = {
	name = "Special Forces"
	priority = 2
	regiments = {
		Special_Forces = { x = 0 y = 0 }
		}
	}

units = {
		division = {
			name = "1st NZ Brigade"
			location = 12617
			division_template = "NZ Brigade"
			start_experience_factor = 0.75
			start_equipment_factor = 0.01
		}
		division = {
			name = "Training & Doctirne Cdo"
			location = 7839
			division_template = "Training & Doctrine Cdo"
			start_experience_factor = 0.75
			start_equipment_factor = 0.01
		}
		division = {
			name = "1st NZSAS Regiment"
			location = 1565
			division_template = "Special Forces"
			start_experience_factor = 0.9
			start_equipment_factor = 0.01
		}

}

instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons1 #Steyr AUG
		amount = 1500
		producer = AUS
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment4 #C4ISTAR Equipment
		amount = 150
	}
	add_equipment_to_stockpile = {
		type = infantry_weapons5 #MARS-L
		amount = 370
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_2 #Javelin
		amount = 100
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_2 #FGM-148 Javelin
		amount = 24
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = IFV_4 #NZLAV
		amount = 105
		producer = CAN
	}
	add_equipment_to_stockpile = {
		type = artillery_1 #L119 Light Gun
		amount = 24
		producer = ENG
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1 #Mistral
		amount = 63
		producer = FRA
	}

	if = {
		limit = { NOT = { has_dlc = "Man the Guns" } }
		if = {
			limit = { has_dlc = "Death or Dishonor" }
			AST = {
				create_production_license = {
					target = NZL
					equipment = {
						type = missile_frigate_1		#Anzac Class
					}
					cost_factor = 0
				}
			}
			else = {
				add_equipment_production = {
					equipment = {
						type = missile_frigate_1
						creator = "AST"
					}
					requested_factories = 1
					progress = 0.2
					efficiency = 50
				}
			}
		}
	}
}