﻿#Author: Divexz
division_template = {
	name = "Motohradzgayin Gund"	#Motor Rifle Regiment

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }
		SP_Arty_Bat = { x = 0 y = 3 }

		armor_Bat = { x = 1 y = 0 }
		armor_Bat = { x = 1 y = 1 }
	}
}
division_template = {
	name = "Hradzgayin Gund"			#Rifle Regiment

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
		Arty_Bat = { x = 0 y = 3 }
	}

	support = {
		L_Engi_Comp = { x = 0 y = 0 }
	}
}
division_template = {
	name = "Hatuk Uzhery Gund"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
		Special_Forces = { x = 0 y = 1 }
	}

	priority = 2
}

units = {
#Army HQ - Stepanakert
	division = {
		name = "Artsakhi Motohradzgayin Gund"
		location = 1467		#Stepanakert
		division_template = "Motohradzgayin Gund"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "2-nd Artsakhi Motohradzgayin Gund"
		location = 1610		#Martuni
		division_template = "Motohradzgayin Gund"
		start_experience_factor = 0.2
		start_equipment_factor = 0.02
	}
	division = {
		name = "3-rd Artsakhi Hradzgayin Gund"
		location = 9715		#Hadrut
		division_template = "Hradzgayin Gund"
		start_experience_factor = 0.2
		start_equipment_factor = 0.02
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons1			#AK-74
		amount = 3000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1				#Fagot
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1				#Konkurs
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0				#Strela 2
		amount = 250
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_2
		variant_name = "T-90"
		amount = 1
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "T-80"
		amount = 20
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "T-72"
		amount = 500
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "T-55"
		amount = 8
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_3				#BMP-2
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_1				#BMP-1 (includes command variants (armed))
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_2				#MT-LB
		amount = 75
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1				#BTR-60
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0				#BM-21 Grad
		amount = 44
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0				#D-30
		amount = 18
		producer = SOV
	}

	#Fill up what's missing
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 300
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0
		amount = 400
		producer = SOV
	}
}