﻿division_template = {
	name = "Infantry Regiment"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Mechanised Battalion"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
	}

	support = {
		Arm_Recce_Comp = { x = 0 y = 0 }
		armor_Comp = { x = 0 y = 1 }
		SP_Arty_Battery = { x = 0 y = 2 }
	}
}

units = {
	division = {
		name = "1st Infantry Regiment"
		location = 8245
		division_template = "Mechanised Battalion"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2nd Infantry Regiment"
		location = 2120
		division_template = "Mechanised Battalion"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "3rd Infantry Battalion"
		location = 12971
		division_template = "Mechanised Battalion"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons1
		amount = 2000
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment1
		amount = 200
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1
		amount = 100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 0
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = MBT_1 #T-55
		amount = 80
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Rec_tank_0 #BRDM-2
		amount = 30
		producer = SOV
		#version_name = "BRDM-2"
	}
	add_equipment_to_stockpile = {
		type = IFV_1 #BMP-1
		amount = 40
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_1 #BTR-60
		amount = 150
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_2 #Casspir
		amount = 5
		producer = SAF
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M101
		amount = 12
		producer = USA
		#version_name = "M101"
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #D-30
		amount = 12
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #BM-21 Grad
		amount = 12
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Mil Mi-24 Hind
		amount = 4
		producer = SOV
	}
}