﻿division_template = {
	name = "Motor Rifle Brigade"
	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }
		SP_Arty_Bat = { x = 0 y = 3 }
	}
	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Motor Rifle Battalion"
	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
	}
	support = {
		Arty_Battery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Airborne Battalion"
	regiments = {
		L_Air_Inf_Bat = { x = 0 y = 0 }
	}
}

units = {
	division = {
		name = "Motor Rifle Brigade"
		location = 4801		#Sergelene
		division_template = "Motor Rifle Brigade"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "Motor Rifle Battalion"
		location = 4801		#
		division_template = "Motor Rifle Battalion"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "Airborne Battalion"
		location = 4801		#
		division_template = "Airborne Battalion"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
}

instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 1000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		#Strela
		amount = 250
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_1		#T-55
		amount = 370
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_2		#T-72
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_1		#BMP-1
		amount = 310
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 120
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1		#BTR-60
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_3		#BTR-70
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_4		#BTR-80
		amount = 20
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0		#BM-21
		amount = 130
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0		#D-30
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = attack_helicopter1		#Mi-24
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1		#Mi-8
		amount = 5
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1		#Mi-17
		#version_name = "Mil Mi-17"
		amount = 2
		producer = SOV
	}
}