﻿division_template = {
	name = "Atayin Kuchter Battalion"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}

	priority = 2
}

division_template = {
	name = "Motoatkichtar Elum Battalion"

	regiments = {
		Arm_Inf_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }

		armor_Bat = { x = 1 y = 0 }
		armor_Bat = { x = 1 y = 1 }

		Arty_Bat = { x = 2 y = 0 }
		Arty_Bat = { x = 2 y = 1 }
	}

	support = {
		Mech_Recce_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}

units = {
	division = {
		name = "Atayin Kuchter Battalion"
		location = 7706
		division_template = "Atayin Kuchter Battalion"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}

	division = {
		name = "1 Motoatkichtar Elum Battalion"
		location = 7706
		division_template = "Motoatkichtar Elum Battalion"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "2 Motoatkichtar Elum Battalion"
		location = 7706
		division_template = "Motoatkichtar Elum Battalion"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 1100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_0			#AT-3
		amount = 100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_1			#AT-4
		amount = 30
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0			#AT-3
		amount = 45
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1			#AT-5
		amount = 25
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_0
		amount = 200
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 200
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = MBT_2		#T-72
		amount = 190
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = IFV_1		#BMP-1
		amount = 260
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = IFV_3		#BMP-2
		amount = 100
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_3		#BTR-70
		amount = 24
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = APC_4		#BTR-80
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_arty_0		#2S1
		#version_name = "2S1 Gvozdika"
		amount = 18
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_0		#BM-21
		amount = 15
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = artillery_0		#D-30
		amount = 72
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter2		#L-39
		amount = 24
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Hip
		amount = 19
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter1 #MiG-21
		amount = 50
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Hind
		amount = 11
		producer = SOV
	}
}