﻿division_template = {
	name = "Gyalogdandár"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		L_arm_Bat = { x = 0 y = 2 }
		Mech_Inf_Bat = { x = 0 y = 3 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		Arty_Bat = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Gépesített Dandár"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		SP_Arty_Bat = { x = 0 y = 2 }
		armor_Bat = { x = 1 y = 0 }
	}
}

division_template = {
	name = "Különleges Műveleti Zászlóalj"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}

	priority = 2
}

division_template = {
	name = "Könnyű Vegyes Zászlóalj"

	regiments = {
		L_Air_Inf_Bat = { x = 0 y = 0 }
	}
}

units = {
	division = {
		name = "5. 'István Bocskai' Bislamach Brigade"
		location = 11659		#Debrecen
		division_template = "Gyalogdandár"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}

	division = {
		name = "25. 'György Klapka' Bislamach Brigade"
		location = 9676		#Tata
		division_template = "Gépesített Dandár"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}

	division = {
		name = "34. 'Bercsényi László' Különleges Műveleti Zászlóalj"
		location = 684		#Szolnok
		division_template = "Különleges Műveleti Zászlóalj"
		start_experience_factor = 0.7
		start_equipment_factor = 0.01
	}

	division = {
		name = "88. Könnyű Vegyes Zászlóalj"
		location = 684		#Szolnok
		division_template = "Könnyű Vegyes Zászlóalj"
		start_experience_factor = 0.6
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons2		#AK-63
		amount = 2000
		producer = HUN
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons4		#M4
		amount = 250
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_2		#T-72
		amount = 72
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_4		#BTR-80
		amount = 600
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 250
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4		#Oshkosh M-ATV
		amount = 20
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Humvee
		amount = 80
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_2			#Metis-M
		amount = 80
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0			#BM-21 Grad
		amount = 65
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = artillery_0		#Old Soviet arty
		amount = 300
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_1		#Wolf SSA
		amount = 50
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 200
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter3		#Gripen
		amount = 11
		producer = SWE
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1		#Mi-17
		amount = 14
		producer = SOV
	}
}