﻿division_template = {
	name = "Régiment Blindé"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		L_arm_Bat = { x = 0 y = 1 }
	}
	support = {
		armor_Comp = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Régiment d'Infanterie"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 0 }
	}
	support = {
		Arty_Battery = { x = 0 y = 0 }
		L_Engi_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Bataillon des Forces Spéciales"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}

	priority = 2
}

division_template = {
	name = "Bataillon de Rangers"

	regiments = {
		L_Air_Inf_Bat = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Bataillon Aérien"

	regiments = {
		L_Air_assault_Bat = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Bataillon de Garde Présidentielle"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
	}

	priority = 2
}

units = {
	division = {
		name = "Régiment Blindé"
		location = 1909   #?
		division_template = "Régiment Blindé"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "Bataillon des Forces Spéciales"
		location = 1909   #?
		division_template = "Bataillon des Forces Spéciales"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "Bataillon Commando"
		location = 1909   #?
		division_template = "Bataillon des Forces Spéciales"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	division = {
		name = "1er Régiment d'Infanterie"
		location = 12858   #?
		division_template = "Régiment d'Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "2éme Régiment d'Infanterie"
		location = 5039   #?
		division_template = "Régiment d'Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "3éme Régiment d'Infanterie"
		location = 8008   #?
		division_template = "Régiment d'Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "Bataillon de Rangers"
		location = 12802   #?
		division_template = "Bataillon de Rangers"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "Bataillon Aérien"
		location = 4957   #?
		division_template = "Bataillon Aérien"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "Bataillon de Garde Présidentielle"
		location = 1909   #?
		division_template = "Bataillon de Garde Présidentielle"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 250
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		#AKM
		amount = 2000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_1		#T-55
		amount = 8
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 25
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#Panhard AML
		#version_name = "Panhard AML"
		amount = 2
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#PT-76
		amount = 15
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1		#BTR-60
		amount = 8
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1		#BTR-50
		#version_name = "BTR-50"
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1		#Konkurs
		amount = 30
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0		#Malyutka
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		#SA-7
		amount = 75
		producer = SOV
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 250
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		#AKM
		amount = 2000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MBT_1		#T-55
		amount = 8
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 25
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#Panhard AML
		#version_name = "Panhard AML"
		amount = 2
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#PT-76
		amount = 15
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1		#BTR-60
		amount = 8
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1		#BTR-50
		#version_name = "BTR-50"
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1		#Konkurs
		amount = 30
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0		#Malyutka
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		#SA-7
		amount = 75
		producer = SOV
	}
}