﻿division_template = {
	name = "Regimento Mecanizado"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
	}
	support = {
		armor_Comp = { x = 0 y = 0 }
		armor_Recce_Comp = { x = 0 y = 1 }
		SP_Arty_Battery = { x = 0 y = 2 }
		SP_AA_Battery = { x = 0 y = 3 }
	}
}

division_template = {
	name = "Regimento de Infantaria"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
	}
	support = {
		Arty_Battery = { x = 0 y = 0 }
	}
}

units = {
	division = {
		name = "1. Regimento de Infantaria"
		location = 12891 		#
		division_template = "Regimento Mecanizado"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "2. Regimento de Infantaria"
		location = 12747 		#
		division_template = "Regimento de Infantaria"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "3. Regimento de Infantaria"
		location = 6894 		#
		division_template = "Regimento de Infantaria"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons 		#AKM
		amount = 500
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#FN FAL
		amount = 500
		producer = BEL
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "T-55"
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 		#PT-76
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 		#BRDM-2
		#version_name = "BRDM-2"
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1 		#BTR-60
		amount = 35
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0 		#AT-3
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0 		#AT-3
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0 		#BM-21 grad
		amount = 9
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0 		#D-30
		amount = 26
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0 		#SA-7
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 		#Shilka
		#version_name = "ZSU-23-4 Shilka"
		amount = 16
		producer = SOV
	}
}