﻿division_template = {
	name = "Liwa Milishia"

	regiments = {
		Mot_Militia_Bat = { x = 0 y = 0 }
		Mot_Militia_Bat = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Alharas Alwataniu"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
	}

}

division_template = {
	name = "Rijal Qabayil"

	regiments = {
		Militia_Bat = { x = 0 y = 0 }
		Militia_Bat = { x = 0 y = 1 }
	}

	priority = 2

}

units = {

	#Libya Shield Force
	division = {
		name = "Libia Dire 1"
		location = 4194 		#
		division_template = "Liwa Milishia"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "Aldarae Algharbiu"
		location = 7209 		#
		division_template = "Liwa Milishia"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
	division = {
		name = "Aldarae Almarkaziu"
		location = 7209 		#
		division_template = "Liwa Milishia"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	#Libya Revolutionaries Operations Room
	division = {
		name = "Ghurfat Eamaliat Thuwwar Libia"
		location = 4194 		#
		division_template = "Liwa Milishia"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	#National Guard
	division = {
		name = "Alharas Alwataniu Libia"
		location = 7209 		#
		division_template = "Alharas Alwataniu"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

	#Amazigh Militias
	division = {
		name = "Milishia Amazighia"
		location = 7209 		#
		division_template = "Rijal Qabayil"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}

}

instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 3000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0
		amount = 500
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0
		amount = 100
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 100
		producer = SOV
	}
}