instant_effect = {
	add_equipment_to_stockpile = {
		type = attack_helicopter2 #"AH-64 Apache"
		amount = 67
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Lynx AH9A
		amount = 115
	}
	add_equipment_to_stockpile = {
		type = CV_MR_Fighter2 #BAE Sea Harrier
		amount = 52
	}
	add_equipment_to_stockpile = {
		type = strike_fighter2 #Jaguar GR
		amount = 44
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Sea King HU5
		amount = 88
		producer = USA
		#version_name = "Sea King HU5"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #Westland WG-13 Lynx
		amount = 65
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #AgustaWestland AW101
		amount = 38
		#version_name = "AgustaWestland AW101"
	}
	add_equipment_to_stockpile = {
		type = attack_helicopter1 #Aérospatiale SA-342 Gazelle
		amount = 8
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = AS_Fighter2 #Tornado F3
		amount = 87
	}
	add_equipment_to_stockpile = {
		type = Strike_fighter3 #Panavia Tornado GR4
		amount = 112
	}
	add_equipment_to_stockpile = {
		type = MR_Fighter2 #BAE Harrier GR7
		amount = 23
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2 #BAE Hawk T1
		amount = 107
	}
	add_equipment_to_stockpile = {
		type = naval_plane2 #Hawker Siddeley Nimrod Mk.2
		amount = 27
	}
	add_equipment_to_stockpile = {
		type = transport_plane3 #C-17 Globemaster III
		amount = 25
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_plane2 #Lockheed TriStar
		amount = 8
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #C-130 Hercules
		amount = 45
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Boeing CH-47 Chinook
		amount = 38
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #AgustaWestland AW101
		amount = 22
		#version_name = "AgustaWestland AW101"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Aerospatiale SA-330 Puma
		amount = 39
		#version_name = "Aerospatiale SA-330 Puma"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Sea King HU5
		amount = 32
		producer = USA
		#version_name = "Sea King HU5"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #AS350B Ecureuil
		amount = 41
		producer = FRA
		#version_name = "AS350B Ecureuil"
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Bell UH-1 Iroquois
		amount = 4
		producer = USA
	}
	
	add_equipment_production = {
		equipment = {
			type = Strike_fighter2 #Panavia Tornado IDS
			creator = "ENG"
		}
		requested_factories = 1
		progress = 0.1
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = L_Strike_fighter1 #BAE Systems Hawk
			creator = "ENG"
		}
		requested_factories = 1
		progress = 0.1
		efficiency = 50
	}

	#Foreign Built Equipment
	if = {
		limit = { has_dlc = "Death or Dishonor" }
		USA = {
			create_production_license = {
				target = ENG
				equipment = {
					type = transport_plane3 #C-130J Super Hercules
				}
				cost_factor = 0
			}
			create_production_license = {
				target = ENG
				equipment = {
					type = transport_helicopter1 #Boeing CH-47 Chinook
				}
				cost_factor = 0
			}
			create_production_license = {
				target = ENG
				equipment = {
					type = transport_plane3 #C-17 Globemaster III
				}
				cost_factor = 0
			}

		}
		else = {
			add_equipment_production = {
				equipment = {
					type = transport_plane3 #C-130J Super Hercules
					creator = "USA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 50
			}
			add_equipment_production = {
				equipment = {
					type = transport_helicopter1 #Boeing CH-47 Chinook
					version_name = "Boeing CH-47 Chinook"
					creator = "USA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 50
			}
			add_equipment_production = {
				equipment = {
					type = transport_plane3 #C-17 Globemaster III
					creator = "USA"
				}
				requested_factories = 1
				progress = 0.5
				efficiency = 50
			}
		}
	}
}