﻿division_template = {
	name = "Batallón de las Fuerzas Especiales"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}


	priority = 2
}

division_template = {
	name = "Brigada de Infantería"

	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		Arty_Battery = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Regimiento de Caballería Mecanizado"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		L_arm_Bat = { x = 0 y = 1 }
	}


}



units = {

	division = {
		name = "Special Forces Regiment"
		location = 12823
		division_template = "Batallón de las Fuerzas Especiales"
		start_experience_factor = 0.7
		start_equipment_factor = 0.01
	}

	division = {
		name = "1 Brigada de Infantería"
		location = 12823	#San Salvador
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "2 Brigada de Infantería"
		location = 12823	#Santa Ana
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "3 Brigada de Infantería"
		location = 13093	#San Miguel
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "4 Brigada de Infantería"
		location = 12823	#Chalatenango
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "5 Brigada de Infantería"
		location = 13093	#San Vicente
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "6 Brigada de Infantería"
		location = 13093	#Usulutan
		division_template = "Brigada de Infantería"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}

	division = {
		name = "Regimiento de Caballería Mecanizado"
		location = 12823	#
		division_template = "Regimiento de Caballería Mecanizado"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
}

instant_effect = {

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 500
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons			#HK33
		amount = 500
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#M16
		amount = 2000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#FN FNC
		amount = 500
		producer = BEL
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons			#Type 65
		amount = 500
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#IMI Galil
		amount = 500
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons4			#M4
		amount = 100
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons5			#HK 416
		amount = 100
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#Panhard AML
		#version_name = "Panhard AML"
		amount = 9
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0		#M37B1 Cashuat
		amount = 41
		producer = ELS
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0		#M151 Jeep
		amount = 900
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2		#AIL Storm
		amount = 38
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2		#Humvee
		amount = 50
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4		#BC7A1
		amount = 4
		producer = ELS
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_5		#VCTA2
		amount = 38
		producer = ELS
	}

	add_equipment_to_stockpile = {
		type = APC_1			#UR-416
		#version_name = "Henschel UR-416"
		amount = 8
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = APC_2			#M113
		amount = 20
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#M102
		amount = 36
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#M-56 (Yugoslavian M101)
		#version_name = "M101"
		amount = 18
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#M101
		#version_name = "M101"
		amount = 8
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#M114
		#version_name = "M114"
		amount = 6
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#OTO Melara Mod 56
		amount = 14
		producer = ITA
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter1			#A-37
		amount = 15
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1			#UH-1
		amount = 13
		producer = USA
	}

}
