﻿##### Division Templates #####
division_template = {
	name = "Tung Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Arm_Inf_Bat = { x = 0 y = 1 }
		Mech_Inf_Bat = { x = 0 y = 2 }
	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Lette Brigade"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Mech_Inf_Bat = { x = 0 y = 2 }
		Mech_Inf_Bat = { x = 0 y = 3 }
	}
	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}


#Ground Forces
units = {
	division = {
		name = "1. Brigaden"
		location = 11251		#Haderslev
		division_template = "Tung Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "2. Brigade"
		location = 3260		#Slagelse
		division_template = "Lette Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	#1st Squadron - Fredrikshavn
	#2nd Squadron - Korsor
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons2 	#Colt C7
		producer = CAN
		amount = 1500
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons3 	#Colt C8
		producer = CAN
		amount = 250
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1	#AT-4
		producer = SWE
		amount = 100
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment3
		producer = DEN
		amount = 150
	}

	add_equipment_to_stockpile = {
		type = MBT_4			#Leopard 2A5
		 #version_name = "Leopard 2A5"
		producer = GER
		amount = 64
	}

	add_equipment_to_stockpile = {
		type = IFV_5		#CV9035DK
		producer = SWE
		amount = 45
	}

	add_equipment_to_stockpile = {
		type = APC_2		#M113
		producer = USA
		amount = 532
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4		#MRAP Cougar
		 #version_name = "Cougar"
		producer = USA
		amount = 40
	}

	add_equipment_to_stockpile = {
		type = APC_4			#Mowag Piranha III
		producer = SWI
		amount = 113
	}

	add_equipment_to_stockpile = {
		type = APC_3			#XA-185
		producer = FIN
		amount = 11
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4			#Mowag Eagle
		producer = SWI
		amount = 91
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2			#Humvee
		producer = USA
		amount = 22
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0			#Various MAN trucks
		producer = GER
		amount = 100
	}

   add_equipment_to_stockpile = {
	   type = SP_arty_1		#M109A3
		#version_name = "M109A3"
		producer = USA
	   amount = 3
	}

	add_equipment_to_stockpile = {
	   type = SP_arty_2		#Caesar 8x8
		producer = FRA
	   amount = 15
	}

	add_equipment_to_stockpile = {
	   type = MR_Fighter2		#F-16A
		producer = USA
	   amount = 33
	}

	add_equipment_to_stockpile = {
	   type = transport_plane1		#C-130 Hercules
		producer = USA
	   amount = 4
	}

	add_equipment_to_stockpile = {
	   type = transport_helicopter2		#AW101 & Westland Lynx
		producer = ENG
	   amount = 19
	}

	add_equipment_to_stockpile = {
	   type = transport_helicopter1		#Sikorsky SH-60
		producer = USA
	   amount = 3
	}

	add_equipment_to_stockpile = {
	   type = Heavy_Anti_tank_0				#TOW
		producer = USA
	   amount = 40
	}

	add_equipment_to_stockpile = {
	   type = Anti_Air_1				#Stinger
		producer = USA
	   amount = 100
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SWI = {
			create_production_license = {
				target = DEN
				equipment = {
					type = APC_5			#Mowag Piranha V
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = APC_5
					creator = "SWI"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
}