﻿##### Division Templates #####
division_template = {
	name = "Mekaniseret Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		Arty_Bat = { x = 2 y = 0 }
		SP_Arty_Bat = { x = 2 y = 1 }
		Mot_Inf_Bat = { x = 3 y = 0 }
	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		SP_AA_Battery = { x = 0 y = 1 }
	}
}

division_template = {
	name = "International Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		Arty_Bat = { x = 2 y = 0 }
	}
	support = {
		H_Engi_Comp = { x = 0 y = 0 }
		Mech_Recce_Comp = { x = 0 y = 1 }
		SP_AA_Battery = { x = 0 y = 2 }
	}
}


#Ground Forces
units = {
	division = {
		name = "1. Jydske Brigade"
		location = 399		#Fredericia
		division_template = "Mekaniseret Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
	division = {
		name = "3. Jydske Brigade"
		location = 394		#Haderslev
		division_template = "Mekaniseret Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
	division = {
		name = "1. Sjællandske Brigade"
		location = 6287		#Ringsted
		division_template = "Mekaniseret Brigade"
		start_experience_factor = 0.4
		start_equipment_factor = 0.01
	}
	division = {
		name = "Den Danske Internationale Brigade"
		location = 3325		#Vordingborg
		division_template = "International Brigade"
		start_experience_factor = 0.6
		start_equipment_factor = 0.01
	}

	#1st Squadron - Fredrikshavn
	#2nd Squadron - Korsor

	#UndervandsBådsEskadren
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons2 	#Colt C7
		producer = CAN
		amount = 2500
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_1	#AT-4
		producer = SWE
		amount = 220
	}

	add_equipment_to_stockpile = {
	   type = Heavy_Anti_tank_0				#TOW
		producer = USA
	   amount = 140
	}

	add_equipment_to_stockpile = {
	   type = Anti_Air_1				#Stinger
		producer = USA
	   amount = 250
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment2
		producer = DEN
		amount = 600
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "Leopard 1A5"
		producer = GER
		amount = 180
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "Leopard 2A5"
		producer = GER
		amount = 51
	}

	add_equipment_to_stockpile = {
		type = APC_2		#M113
		producer = USA
		amount = 657
	}

	add_equipment_to_stockpile = {
		type = APC_4			#Mowag Piranha III
		producer = SWI
		amount = 22
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4			#Mowag Eagle
		producer = SWI
		amount = 36
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2			#Humvee
		producer = USA
		amount = 22
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0			#Various MAN trucks
		producer = GER
		amount = 100
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #Hawk
		amount = 36
		producer = USA
	}

   add_equipment_to_stockpile = {
	   type = SP_arty_1		#M109A3
		#version_name = "M109A3"
		producer = USA
	   amount = 76
	}

	add_equipment_to_stockpile = {
	   type = artillery_0		#M101
		producer = USA
	   amount = 157
	}

	add_equipment_to_stockpile = {
	   type = MR_Fighter2		#F-16A
		producer = USA
	   amount = 62
	}

	add_equipment_to_stockpile = {
	   type = transport_plane1		#C-130 Hercules
		producer = USA
	   amount = 3
	}

	add_equipment_to_stockpile = {
	   type = transport_helicopter2		#AW101 & Westland Lynx
		producer = ENG
	   amount = 19
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SWI = {
			create_production_license = {
				target = DEN
				equipment = {
					type = util_vehicle_4			#Mowag Eagle
				}
				cost_factor = 0
			}
			create_production_license = {
				target = DEN
				equipment = {
					type = APC_4			#Mowag Pirahna III
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = util_vehicle_4
					creator = "SWI"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
			add_equipment_production = {
				equipment = {
					type = APC_4
					creator = "SWI"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
}