﻿division_template = {
	name = "Mechanizovaná Brigáda"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 0 y = 1 }
		Arm_Inf_Bat = { x = 0 y = 2 }
		Arm_Inf_Bat = { x = 0 y = 3 }

		armor_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		SP_AA_Bat = { x = 1 y = 2 }
		SP_Arty_Bat = { x = 1 y = 3 }
	}
}

units = {
	division = {
		name = "4. Brigáda Rychlého Nasazení"
		location = 3418 		#zatec
		division_template = "Mechanizovaná Brigáda"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "7. Mechanizovaná Brigáda"
		location = 6590 		#Hranice
		division_template = "Mechanizovaná Brigáda"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "2. Mechanizovaná Brigáda"
		location = 9541 	#Písek
		division_template = "Mechanizovaná Brigáda"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "6. Mobilizační Základna"
		location = 11556 		#Jihlava
		division_template = "Mechanizovaná Brigáda"
		start_experience_factor = 0.15
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = mbt_hull_1
		variant_name = "T-72 SIM-1"
		producer = SOV
		amount = 541
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0				#BDRM
		producer = UKR
		amount = 182
	}

	add_equipment_to_stockpile = {
		type = IFV_3 					#BVP-2
		amount = 174
	}
	add_equipment_to_stockpile = {
		type = IFV_2 					#BVP-1K
		amount = 15
	}
	add_equipment_to_stockpile = {
		type = IFV_1 					#BVP-1
		amount = 612
	}
	add_equipment_to_stockpile = {
		type = APC_2 					#OT-90
		amount = 403
	}
	add_equipment_to_stockpile = {
		type = APC_1 					#OT-64
		amount = 577
	}

	add_equipment_to_stockpile = {
		type = SP_arty_0				#SpM 85
		amount = 8
	}

	add_equipment_to_stockpile = {
		type = SP_arty_1 				#SpGH DANA
		amount = 273
	}

	add_equipment_to_stockpile = {
		type = artillery_1 			#D-30
		amount = 148
	}
	add_equipment_to_stockpile = {
		type = SP_R_arty_1 				#RM-70
		amount = 135
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_1 		#Konkurs
		producer = SOV
		amount = 21
	}
	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0 		#Malyutka
		producer = SOV
		amount = 521
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_0 			#Tatra T813
		amount = 882
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_1 			#Tatra T815
		amount = 434
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_1 			#Strela-10
		 #version_name = "SA-13 Strela-10"
		producer = SOV
		amount = 140
	}
	add_equipment_to_stockpile = {
		type = Anti_Air_0 				#SA-7
		producer = SOV
		amount = 600
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons 		#vz. 58
		amount = 9000
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 800
	}

													#Airforce
	add_equipment_to_stockpile = {
		type = MR_Fighter1 				#MIG-21
		producer = SOV
		amount = 37
	}

	add_equipment_to_stockpile = {
		type = AS_Fighter1 				#MIG-23
		producer = SOV
		amount = 17
	}
	add_equipment_to_stockpile = {
		type = Strike_fighter1 			#Su-22MK
		producer = SOV
		amount = 32
	}
	add_equipment_to_stockpile = {
		type = cas1 					#Su-25
		producer = SOV
		amount = 24
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2 		#Aero L-39
		amount = 34
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter1 		#Aero L-29
		amount = 24
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter3 		#Aero L-159 Alca
		amount = 4
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 		#L-410
		amount = 14
	}

	add_equipment_to_stockpile = {
		type = transport_plane1 		#An-24
		producer = SOV
		amount = 8
	}

	add_equipment_to_stockpile = {
		type = attack_helicopter1 		#Mil Mi-24
		producer = SOV
		amount = 34
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 	#Mil Mi-8
		producer = SOV
		amount = 14
	}


	add_equipment_to_stockpile = {
		type = transport_helicopter2	#Mil Mi-17
		amount = 42
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1 	#W-3 Sokół
		producer = POL
		amount = 11
	}
	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SOV = {
			create_production_license = {
				target = CZE
				equipment = {
					type = Anti_Air_0			#Strela-2
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = Anti_Air_0
					creator = "SOV"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SOV = {
			create_production_license = {
				target = CZE
				equipment = {
					type = Heavy_Anti_tank_0			#AT-3
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = Heavy_Anti_tank_0
					creator = "SOV"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SOV = {
			create_production_license = {
				target = CZE
				equipment = {
					type = Anti_tank_0			#AT-3
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = Anti_tank_0
					creator = "SOV"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
	if = {
		limit = { has_dlc = "Death or Dishonor" }
		SOV = {
			create_production_license = {
				target = CZE
				equipment = {
					type = mbt_hull_1
					version = 2
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = mbt_hull_1
					version = 2
					creator = "SOV"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}
}