﻿division_template = {
	name = "Battaillon Blinde"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
	}

	support = {
		armor_Recce_Comp = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Bataillon d’Infanterie"

	regiments = {
	   L_Inf_Bat = { x = 0 y = 0 }
	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
		L_Engi_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Bataillon Mécanisée d’Infanterie"

	regiments = {
		Mech_Inf_Bat = { x = 0 y = 0 }
	}

	support = {
		Arm_Recce_Comp = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Bataillon des Commandos Parachutistes"

	regiments = {
		Mot_Air_Inf_Bat = { x = 0 y = 0 }
	}

	priority = 2
}

units = {
	division = {
		name = "Battaillon Blinde"
		location = 9398	#Yamoussoukro
		division_template = "Battaillon Blinde"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "1er Bataillon d’Infanterie"
		location = 10803	#Abidjan
		division_template = "Bataillon d’Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "2éme Bataillon d’Infanterie"
		location = 9372	#Daloa
		division_template = "Bataillon d’Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "3éme Bataillon d’Infanterie"
		location = 5070	#
		division_template = "Bataillon d’Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "4e Bataillon d’Infanterie"
		location = 8065	#
		division_template = "Bataillon Mécanisée d’Infanterie"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}

	division = {
		name = "1er Bataillon des Commandos Parachutistes"
		location = 10803	#Akouedo
		division_template = "Bataillon des Commandos Parachutistes"
		start_experience_factor = 0.3
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 1200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 150
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "T-55"
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_3 			#BMP-2
		amount = 1
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_1			#BMP-1
		amount = 13
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_4			#BTR-80
		amount = 5
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_2			#VAB
		amount = 10
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = APC_1			#M3 Panhard
		amount = 12
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3			#Mamba
		amount = 10
		producer = SAF
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_4			#RG-31
		amount = 2
		producer = SAF
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0			#BRDM-2
		#version_name = "BRDM-2"
		amount = 13
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0			#Panhard AML
		#version_name = "Panhard AML"
		amount = 14
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#M101
		#version_name = "M101"
		amount = 4
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0			#BM-21 Grad
		amount = 6
		producer = SOV
	}
}