﻿division_template = {
	name = "Infantry Division"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		Arty_Bat = { x = 0 y = 2 }

		L_Inf_Bat = { x = 1 y = 0 }
		L_Inf_Bat = { x = 1 y = 1 }
		Arty_Bat = { x = 1 y = 2 }

		Mot_Inf_Bat = { x = 2 y = 0 }
		Mot_Inf_Bat = { x = 2 y = 1 }
		Mot_Inf_Bat = { x = 2 y = 2 }
	}

	support = {
		L_Engi_Comp = { x = 0 y = 0 }
		L_Recce_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Mobile Reinforcement Division"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		L_arm_Bat = { x = 0 y = 1 }
		SP_Arty_Bat = { x = 0 y = 2 }

		Arm_Inf_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		Mech_Inf_Bat = { x = 1 y = 2 }
	}

	support = {
		L_Engi_Comp = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Special Forces Regiment"

	regiments = {
		Special_Forces = { x = 0 y = 0 }
		Special_Forces = { x = 0 y = 1 }
	}

	priority = 2
}

units = {
	division = {
		name = "11th Infantry Division"
		location = 7645		#Stung Treng
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "12th Mobile Division"
		location = 7645		#Near Stung Treng
		division_template = "Mobile Reinforcement Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "21st Infantry Division"
		location = 4639		 #Kampong Cham
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "22nd Mobile Division"
		location = 4639		#Near Kampong Cham
		division_template = "Mobile Reinforcement Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "31st Infantry Division"
		location = 10289		#Kampong Speu
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "32nd Mobile Division"
		location = 10289		#Near Kampong Speu
		division_template = "Mobile Reinforcement Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "41st Infantry Division"
		location = 4302		#Siem Reap
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "42nd Mobile Division"
		location = 4302		#Near Siem Reap
		division_template = "Mobile Reinforcement Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "51st Infantry Division"
		location = 10177		#Battambang
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}
	division = {
		name = "52nd Mobile Division"
		location = 10177		#Near Battambang
		division_template = "Mobile Reinforcement Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "61st Infantry Division"
		location = 7376		#Phnom Penh
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.01
	}

	division = {
		name = "Airborne Commando Group"
		location = 7376		#
		division_template = "Special Forces Regiment"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "Attack Commando Group"
		location = 7432		#
		division_template = "Special Forces Regiment"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "Support Commando Group"
		location = 10177		#
		division_template = "Special Forces Regiment"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 1500
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_0
		amount = 600
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_0
		amount = 1000
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		#AKM
		amount = 4000
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons		#Type 56
		amount = 3000
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#M16
		amount = 3000
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#CQ 5.56
		amount = 600
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#Type 81
		amount = 600
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons2		#Daewoo K2
		amount = 300
		producer = KOR
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons3		#QBZ-97
		amount = 300
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons1		#Pindad SS1
		amount = 300
		producer = IND
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		#SA-7
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0		#HN-5
		amount = 200
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_2		#FN-6
		amount = 200
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_0
		variant_name = "T-55"
		amount = 350
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#Type 63
		amount = 150
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#BRDM-2
		#version_name = "BRDM-2"
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0		#PT-76
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = IFV_1			#BMP-1
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1			#BTR-60
		amount = 300
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1			#OT-64
		amount = 50
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = L_Strike_fighter2		#L-39
		amount = 12
		producer = CZE
	}
	add_equipment_to_stockpile = {
		type = artillery_0			#D-30
		amount = 50
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0			#Type 60
		amount = 200
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0			#Type 81
		amount = 100
		producer = CHI
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0			#BM-21 Grad
		amount = 200
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_1			#RM-70
		amount = 50
		producer = CZE
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1			#Mi-17
		#version_name = "Mil Mi-17"
		amount = 5
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1			#AS350
		#version_name = "AS350B Ecureuil"
		amount = 1
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter2			#Mi-26
		amount = 2
		producer = SOV
	}
}