﻿division_template = {
	name = "Amphibious Task Group"
	regiments = {
		L_Marine_Bat = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Mechanized Brigade"
	regiments = {
		armor_Bat = { x = 0 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 0 }
		Mech_Inf_Bat = { x = 1 y = 1 }
		Arty_Bat = { x = 1 y = 2 }
		Mech_Inf_Bat = { x = 1 y = 3 }
	}
	support = {
	   SP_AA_Battery = { x = 0 y = 0 }
		Arm_Recce_Comp = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Infantry Brigade"
	regiments = {
		Mot_Inf_Bat = { x = 0 y = 0 }
		Mot_Inf_Bat = { x = 0 y = 1 }
		Mot_Inf_Bat = { x = 0 y = 2 }
		Arty_Bat = { x = 1 y = 0 }
		Mot_Inf_Bat = { x = 1 y = 1 }
		L_Inf_Bat = { x = 1 y = 2 }
	}
}

division_template = {
	name = "Aviation Brigade"
	regiments = {
		L_Air_assault_Bat = { x = 0 y = 0 }
		L_Air_assault_Bat = { x = 0 y = 1 }
	}
}

division_template = {
	name = "Commando Regiment"
	regiments = {
		Special_Forces = { x = 0 y = 0 }
	}

	priority = 2
}

units = {
	division = {
		name = "1 Brigade"
		location = 7669 	#Darwin
		division_template = "Mechanized Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "3 Brigade"
		location = 7566 	#Towsville
		division_template = "Mechanized Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "7 Brigade"
		location = 7564 	#Enoggera
		division_template = "Mechanized Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "2nd Battalion, Royal Australian Regiment"
		location = 7566 	#Townsville
		division_template = "Amphibious Task Group"
		start_experience_factor = 0.80
		start_equipment_factor = 0.01
	}

	division = {
		name = "16 Aviation Brigade"
		location = 7564 	#Enoggera
		division_template = "Aviation Brigade"
		start_experience_factor = 0.80
		start_equipment_factor = 0.01
	}

	division = {
		name = "4 Brigade"
		location = 7798 	#Melbourne
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "5 Brigade"
		location = 12406 	#Sydney
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "8 Brigade"
		location = 12406 	#Sydney
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "9 Brigade"
		location = 12910 	#Keswick
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "11 Brigade"
		location = 7566 	#Townsville
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "13 Brigade"
		location = 1652 	#Perth
		division_template = "Infantry Brigade"
		start_experience_factor = 0.75
		start_equipment_factor = 0.01
	}

	division = {
		name = "Australian SAS Regiment"
		location = 1652 	#Perth
		division_template = "Commando Regiment"
		start_experience_factor = 0.90
		start_equipment_factor = 0.01
	}

	division = {
		name = "1 Commando Regiment"
		location = 12406 	#Randwick
		division_template = "Commando Regiment"
		start_experience_factor = 0.90
		start_equipment_factor = 0.01
	}

	division = {
		name = "1 Commando Regiment"
		location = 4864 	#Holsworthy
		division_template = "Commando Regiment"
		start_experience_factor = 0.90
		start_equipment_factor = 0.01
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons2 		#Austeyr
		amount = 9000
		producer = AST
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons4		#M4 Carbine
		amount = 200
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = command_control_equipment3
		amount = 1470
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = IFV_3		#ASLAV
		amount = 257
		producer = AST
	}

	add_equipment_to_stockpile = {
		type = MBT_3		#M1A1 Abrams
		amount = 59
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = APC_2		#M113
		amount = 431
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Bushmaster
		amount = 1052
		producer = AST
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_5		#Hawkei
		amount = 1100
		producer = AST
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_3		#Land Rover Perentie
		amount = 1500
		producer = AST
	}

	add_equipment_to_stockpile = {
		type = util_vehicle_2		#G-Class
		amount = 2268
		producer = GER
	}

	add_equipment_to_stockpile = {
		type = artillery_2		#M777
		amount = 57
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_1			#RBS 70
		amount = 350
		producer = SWE
	}

	add_equipment_to_stockpile = {
		type = SP_Anti_Air_2			#NASAMS
		amount = 100
		producer = NOR
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_2			#Javelin
		amount = 200
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = Anti_tank_2			#Javelin
		amount = 300
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = attack_helicopter3			#Eurocopter Tiger
		amount = 22
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter2			#Black Hawk
		amount = 20
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter3			#Chinook 47F
		amount = 10
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter4			#NH-90
		amount = 47
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter4			#F-35
		amount = 2
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = CV_MR_Fighter2			#F/A-18 A/B
		amount = 71
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = CV_MR_Fighter3			#F/A-18 E/F
		amount = 24
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = naval_plane2			#P-3C
		amount = 11
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = naval_plane4			#P-8 Poseidon
		amount = 3
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_plane3			#C-27J
		amount = 6
		producer = ITA
	}

	add_equipment_to_stockpile = {
		type = transport_plane3			#C-130
		amount = 12
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_plane3			#Globemaster
		amount = 8
		producer = USA
	}
	add_equipment_to_stockpile = {
		type =  awacs_equipment_2 		#Boeing 737 AEW&C
		amount = 6
		producer = USA
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		USA = {
			create_production_license = {
				target = AST
				equipment = {
					type = MR_Fighter4			#F-35
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = MR_Fighter4
					creator = "USA"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		USA = {
			create_production_license = {
				target = AST
				equipment = {
					type = naval_plane4			#P-8 Poseidon
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = naval_plane4
					creator = "USA"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		ITA = {
			create_production_license = {
				target = AST
				equipment = {
					type = transport_plane3			#C-27J Spartan
				}
				cost_factor = 0
			}
		}
		else = {
			add_equipment_production = {
				equipment = {
					type = transport_plane3
					creator = "ITA"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
		}
	}

	if = {
		limit = { NOT = { has_dlc = "Man the Guns" } }
		if = {
			limit = { has_dlc = "Death or Dishonor" }
			FRA = {
				create_production_license = {
					target = AST
					equipment = {
						type = attack_submarine_hull_4		#Barracuda Class
					}
					cost_factor = 0
				}
			}
			else = {
				add_equipment_production = {
					equipment = {
						type = attack_submarine_hull_4
						creator = "FRA"
						version_name = "Barracuda Class"
					}
					requested_factories = 1
					progress = 0.1
					efficiency = 50
				}
			}
		}
	}
}