﻿division_template = {
	name = "GAM Division"
	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
		L_Inf_Bat = { x = 1 y = 0 }
		L_Inf_Bat = { x = 1 y = 1 }
		L_Inf_Bat = { x = 1 y = 2 }
	}
}

units = {
	#27k soldiers
	division = {
		name = "1st GAM Division"
		location = 10509		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "2nd GAM Division"
		location = 10509		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "3rd GAM Division"
		location = 12488		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "4th GAM Division"
		location = 12488		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "5th GAM Division"
		location = 6109		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
	division = {
		name = "6th GAM Division"
		location = 7658		#
		division_template = "GAM Division"
		start_experience_factor = 0.1
		start_equipment_factor = 0.01
	}
}


instant_effect = {

	add_equipment_to_stockpile = {
		type = infantry_weapons		#G3
		amount = 7000
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment
		amount = 500
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Anti_Air_0
		amount = 150
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_0
		amount = 200
		producer = SOV
	}
}