technologies = {

#   ###  ##  #  # ###      ## #  # ### ###   ##
#    #  #    #  #  #      #   #  #  #  #  # #
#    #  # ## ####  #       #  ####  #  ###   #
#    #  #  # #  #  #        # #  #  #  #      #
### ###  ##  #  #  #      ##  #  # ### #    ##


	early_ship_hull_light = {

		enable_equipments = {
			ship_hull_light_1
		}
		enable_equipment_modules = {
			light_ship_engine_1
		}
		path = {
			leads_to_tech = basic_ship_hull_light
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = smoke_generator
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = basic_depth_charges
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = sonar
			research_cost_coeff = 1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		research_cost = 1.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = { x = 0 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
		}
	}

	basic_ship_hull_light = {

		enable_equipments = {
			ship_hull_light_2
		}
		enable_equipment_modules = {
			light_ship_engine_2
		}
		path = {
			leads_to_tech = improved_ship_hull_light
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = { x = 0 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
		}
	}

	improved_ship_hull_light = {

		enable_equipments = {
			ship_hull_light_3
		}
		enable_equipment_modules = {
			light_ship_engine_3
		}

		path = {
			leads_to_tech = advanced_ship_hull_light
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = { x = 0 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
		}
	}

	advanced_ship_hull_light = {

		enable_equipments = {
			ship_hull_light_4
		}
		enable_equipment_modules = {
			light_ship_engine_4
		}

		research_cost = 2

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = { x = 0 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}
		categories = {
			naval_equipment
			dd_tech
		}
	}

	smoke_generator = {

		naval_retreat_speed = 0.2

		research_cost = 0.75

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = { x = 1 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			ship_modules_tech
		}
	}

 ##  #  # ### ###      ## #  # ###  #   #  ##  ###  ### #  # ###
#  # ## #  #   #      #   #  # #  # ## ## #  # #  #  #  ## # #
#### # ##  #   #       #  #  # ###  # # # #### ###   #  # ## ##
#  # #  #  #   #        # #  # #  # #   # #  # #  #  #  #  # #
#  # #  #  #  ###     ##   ##  ###  #   # #  # #  # ### #  # ###


	basic_depth_charges = {

		enable_equipment_modules = {
			ship_depth_charge_1
		}

		on_research_complete = {
			custom_effect_tooltip = depth_charges_advice_tt
		}

		path = {
			leads_to_tech = improved_depth_charges
			research_cost_coeff = 1
		}

		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 1.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = { x = 1 y = 4 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}
	improved_depth_charges = {

		enable_equipment_modules = {
			ship_depth_charge_2
		}
		on_research_complete = {
			custom_effect_tooltip = depth_charges_advice_tt
		}
		path = {
			leads_to_tech = advanced_depth_charges
			research_cost_coeff = 1
		}

		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = { x = 1 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}
	advanced_depth_charges = {

		enable_equipment_modules = {
			ship_depth_charge_3
		}
		on_research_complete = {
			custom_effect_tooltip = depth_charges_advice_tt
		}
		path = {
			leads_to_tech = modern_depth_charges
			research_cost_coeff = 1
		}
		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 1.5

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = { x = 1 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}
	modern_depth_charges = {

		enable_equipment_modules = {
			ship_depth_charge_4
		}
		on_research_complete = {
			custom_effect_tooltip = depth_charges_advice_tt
		}

		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 1.5

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = { x = 1 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}
	sonar = {
		enable_equipment_modules = {
			ship_sonar_1
		}
		on_research_complete = {
			custom_effect_tooltip = sonar_advice_tt
		}
		path = {
			leads_to_tech = improved_sonar
			research_cost_coeff = 1
		}
		research_cost = 1.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = { x = 2 y = 1 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}

	improved_sonar = {
		enable_equipment_modules = {
			ship_sonar_2
		}
		on_research_complete = {
			custom_effect_tooltip = sonar_advice_tt
		}
		research_cost = 1

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = { x = 2 y = 7 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			dd_tech
			asw_tech
			ship_modules_tech
		}
	}

 ##  ###  #  # ###  ## ### ###   ##
#  # #  # #  #  #  #   #   #  # #
#    ###  #  #  #   #  ##  ###   #
#  # #  # #  #  #    # #   #  #   #
 ##  #  #  ##  ### ##  ### #  # ##
	

	early_ship_hull_cruiser = {

		enable_equipments = {
			ship_hull_cruiser_1
		}
		enable_equipment_modules = {
			ship_airplane_launcher_1
			cruiser_ship_engine_1
		}
		path = {
			leads_to_tech = basic_ship_hull_cruiser
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = improved_airplane_launcher
			research_cost_coeff = 1
		}

		allow_branch = {
			has_dlc = "Man the Guns"
		}

		research_cost = 1.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
		}
	}

	basic_ship_hull_cruiser = {

		enable_equipments = {
			ship_hull_cruiser_2
		}
		enable_equipment_modules = {
			cruiser_ship_engine_2
		}

		path = {
			leads_to_tech = improved_ship_hull_cruiser
			research_cost_coeff = 1
		}


		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
		}
	}

	improved_ship_hull_cruiser = {

		enable_equipments = {
			ship_hull_cruiser_3
		}
		enable_equipment_modules = {
			cruiser_ship_engine_3
		}
		path = {
			leads_to_tech = advanced_ship_hull_cruiser
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
		}
	}

	advanced_ship_hull_cruiser = {

		enable_equipments = {
			ship_hull_cruiser_4
		}
		enable_equipment_modules = {
			cruiser_ship_engine_4
		}
		research_cost = 1.5

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
		}
	}

	improved_airplane_launcher = {


		enable_equipment_modules = {
			ship_airplane_launcher_2
		}
		on_research_complete = {
			custom_effect_tooltip = airplane_launcher_advice_tt
		}


		research_cost = 0.75

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
			ship_modules_tech
		}
	}
	basic_cruiser_armor_scheme = {

		enable_equipment_modules = {
			ship_armor_cruiser_2
		}
		on_research_complete = {
			custom_effect_tooltip = cruiser_armor_advice_tt
		}

		path = {
			leads_to_tech = basic_heavy_armor_scheme
			research_cost_coeff = 1
		}

		XOR = {
            
        }

		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 0.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cl_tech
			ca_tech
			ship_modules_tech
		}
	}


#  # ###  ##  #   # #   #      ## #  # ### ###   ##
#  # #   #  # #   #  # #      #   #  #  #  #  # #
#### ##  ####  # #    #        #  ####  #  ###   #
#  # #   #  #  # #    #         # #  #  #  #      #
#  # ### #  #   #     #       ##  #  # ### #    ##


	early_ship_hull_heavy = {

		enable_equipments = {
			ship_hull_heavy_1
		}

		enable_equipment_modules = {
			ship_armor_bb_1
			heavy_ship_engine_1
			ship_armor_bc_1
		}

		path = {
			leads_to_tech = basic_ship_hull_heavy
			research_cost_coeff = 1
		}


		research_cost = 1.75

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
		}
	}

	basic_ship_hull_heavy = {

		enable_equipments = {
			ship_hull_heavy_2
		}
		enable_equipment_modules = {
			heavy_ship_engine_2
		}
		path = {
			leads_to_tech = improved_ship_hull_heavy
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = basic_heavy_armor_scheme
			research_cost_coeff = 1
		}
		
		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 8 }
		}
		sub_technologies = {
			ship_hull_super_heavy
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
		}
	}
	ship_hull_super_heavy = {

		enable_equipments = {
			ship_hull_super_heavy_1
		}

		enable_equipment_modules = {
			ship_armor_shbb
		}

		research_cost = 1.5

		start_year = 1936

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
		}
	}

	improved_ship_hull_heavy = {

		enable_equipments = {
			ship_hull_heavy_3
		}
		enable_equipment_modules = {
			heavy_ship_engine_3
		}
		path = {
			leads_to_tech = advanced_ship_hull_heavy
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
		}
	}

	advanced_ship_hull_heavy = {

		enable_equipments = {
			ship_hull_heavy_4
		}
		enable_equipment_modules = {
			heavy_ship_engine_4
		}
		research_cost = 1.5

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
		}
	}
	basic_heavy_armor_scheme = {

		enable_equipment_modules = {
			ship_armor_bb_2
			ship_armor_bc_2
			ship_armor_cruiser_3
		}


		on_research_complete = {
			custom_effect_tooltip = heavy_armor_advice_tt
		}
		path = {
			leads_to_tech = improved_heavy_armor_scheme
			research_cost_coeff = 1
		}


		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 1.25

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
			ship_modules_tech
		}
	}

	improved_heavy_armor_scheme = {

		enable_equipment_modules = {
			ship_armor_bb_3
			ship_armor_bc_3
			ship_armor_cruiser_4
		}

		on_research_complete = {
			custom_effect_tooltip = heavy_armor_advice_tt
		}


		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.25
		research_cost = 1.25

		folder = {
			name = mtgnavalfolder
			position = {  x = 0 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			bb_tech
			bc_tech
			ship_modules_tech
		}
	}

 ##   ##  ###  ###  ### ### ###   ##
#  # #  # #  # #  #  #  #   #  # #
#    #### ###  ###   #  ##  ###   #
#  # #  # #  # #  #  #  #   #  #   #
 ##  #  # #  # #  # ### ### #  # ##

early_ship_hull_carrier = {

		enable_equipments = {
			ship_hull_carrier_conversion_bb
			ship_hull_carrier_conversion_ca
		}

		enable_equipment_modules = {
			ship_armor_carrier_deck
			carrier_ship_engine_1
			ship_deck_space
		}

		path = {
			leads_to_tech = basic_ship_hull_carrier
			research_cost_coeff = 1
		}

		research_cost = 1.75

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cv_tech
		}
	}

	basic_ship_hull_carrier = {

		enable_equipments = {
			ship_hull_carrier_1
		}
		enable_equipment_modules = {
			carrier_ship_engine_2
		}
		path = {
			leads_to_tech = improved_ship_hull_carrier
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cv_tech
		}
	}

	improved_ship_hull_carrier = {

		enable_equipments = {
			ship_hull_carrier_2
		}
		enable_equipment_modules = {
			carrier_ship_engine_3
		}
		path = {
			leads_to_tech = advanced_ship_hull_carrier
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cv_tech
		}
	}

	advanced_ship_hull_carrier = {

		enable_equipments = {
			ship_hull_carrier_3
		}
		enable_equipment_modules = {
			carrier_ship_engine_4
		}
		research_cost = 1.5

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			cv_tech
		}
	}

#             ## #  # ###  #   #  ##  ###  ### #  # ###  ##
#{~._.~}     #   #  # #  # ## ## #  # #  #  #  ## # #   #
# ( Y )       #  #  # ###  # # # #### ###   #  # ## ##   #
#()~*~()       # #  # #  # #   # #  # #  #  #  #  # #     #
#(_)-(_)     ##   ##  ###  #   # #  # #  # ### #  # ### ##

	early_ship_hull_submarine = {

		enable_equipments = {
			ship_hull_submarine_1
		}

		enable_equipment_modules = {
			ship_torpedo_sub_1
			sub_ship_engine_1
		}

		path = {
			leads_to_tech = basic_ship_hull_submarine
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1922

		folder = {
			name = mtgnavalfolder
			position = {  x = -2 y = 2 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
		}
	}

	basic_ship_hull_submarine = {

		enable_equipments = {
			ship_hull_submarine_2
		}
		enable_equipment_modules = {
			ship_torpedo_sub_2
			sub_ship_engine_2
		}
		path = {
			leads_to_tech = improved_ship_hull_submarine
			research_cost_coeff = 1
		}

		research_cost = 1.5

		start_year = 1936

		folder = {
			name = mtgnavalfolder
			position = {  x = -2 y = 8 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
		}
	}

	improved_ship_hull_submarine = {

		enable_equipments = {
			ship_hull_submarine_3
		}
		enable_equipment_modules = {
			ship_torpedo_sub_3
			sub_ship_engine_3
		}

		path = {
			leads_to_tech = advanced_ship_hull_submarine
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = basic_submarine_snorkel
			research_cost_coeff = 1
		}

		research_cost = 2.0

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = {  x = -2 y = 14 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
		}
	}

	advanced_ship_hull_submarine = {

		enable_equipments = {
			ship_hull_submarine_4
		}
		enable_equipment_modules = {
			ship_torpedo_sub_4
			sub_ship_engine_4
		}

		research_cost = 2.0

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = {  x = -2 y = 20 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
		}
	}

	basic_submarine_snorkel = {

		enable_equipment_modules = {
			ship_sub_snorkel_1
		}
		path = {
			leads_to_tech = improved_submarine_snorkel
			research_cost_coeff = 1
		}
		on_research_complete = {
			custom_effect_tooltip = snorkel_advice_tt
		}
		research_cost = 1

		start_year = 1940

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 13 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
			ship_modules_tech
		}
	}

	improved_submarine_snorkel = {

		enable_equipment_modules = {
			ship_sub_snorkel_2
		}

		on_research_complete = {
			custom_effect_tooltip = snorkel_advice_tt
		}
		path = {
			leads_to_tech = improved_submarine_snorkel
			research_cost_coeff = 1
		}

		xp_research_type = navy
		xp_boost_cost = 50
		xp_research_bonus = 1.50
		research_cost = 2

		start_year = 1944

		folder = {
			name = mtgnavalfolder
			position = {  x = -1 y = 19 }
		}

		ai_will_do = {
			factor = 0
		}

		categories = {
			naval_equipment
			ss_tech
			ship_modules_tech
		}
	}
	###Special snowflake hulls for special snowflake nations
	panzerschiffe = {

		enable_equipments = {
			ship_hull_cruiser_panzerschiff
		}

		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
	torpedo_cruiser_mtg = {

		enable_equipments = {
			ship_hull_torpedo_cruiser
		}

		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
	pre_dreadnoughts = {

		enable_equipments = {
			ship_hull_pre_dreadnought
		}

		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
	coastal_defense_ships = {

		enable_equipments = {
			ship_hull_cruiser_coastal_defense_ship
		}

		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
	cruiser_submarines = {

		enable_equipments = {
			ship_hull_cruiser_submarine
		}
		enable_equipment_modules = {
			ship_extra_fuel_tank
		}
		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
	midget_submarines = {

		enable_equipments = {
			ship_hull_midget_submarine
		}
		research_cost = 1
		start_year = 1936

		#set at gamestart
		allow = {
			always = no
		}
	}
}
