ideas = {

	economy = {
		law = yes
		use_list_view = yes

		civilian_economy = {


			cost = 150
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value  = 0.35
				production_speed_industrial_complex_factor = -0.3
				production_speed_arms_factory_factor = -0.3
				conversion_cost_civ_to_mil_factor= 0.3
				conversion_cost_mil_to_civ_factor = 0.3
				max_fuel_factor = -0.25
				fuel_gain_factor = -0.4
			}

			default = yes

			cancel_if_invalid = no
		}

		low_economic_mobilisation = {

			available = {
				has_war_support > 0.15
			}
			cost = 150
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = 0.3
				production_speed_industrial_complex_factor = -0.1
				production_speed_arms_factory_factor = -0.1
				fuel_gain_factor = -0.25
			}

			cancel_if_invalid = no

			ai_will_do = {
   				factor = 2
				modifier = {
					has_war_support > 0.25
					factor = 0 #don't even look at it if you could be taking partial mob
				}
   			}
		}

		partial_economic_mobilisation = {

			available = {
				has_war_support > 0.25

			}

			cost = 150
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = 0.25
				production_speed_arms_factory_factor = 0.1
				conversion_cost_civ_to_mil_factor= -0.1
				conversion_cost_mil_to_civ_factor = -0.1
				fuel_gain_factor = -0.1
			}

			cancel_if_invalid = no
			on_add = {
			}
			ai_will_do = {
   				factor = 2

   				modifier = {
					factor = 20

					is_major = yes
				}
   			}
		}

		war_economy = {


			available = {
				has_war_support > 0.5
				has_war = yes
			}

			cost = 150
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = 0.2
				production_speed_arms_factory_factor = 0.2
				conversion_cost_civ_to_mil_factor= -0.2
				conversion_cost_mil_to_civ_factor = -0.2
			}

			cancel_if_invalid = no
			on_add = {
			}
			ai_will_do = {
   				factor = 3

				modifier = {
					#High prio on production
					factor = 20
					manpower_per_military_factory >  1000
				}

   			}
		}

		tot_economic_mobilisation = {


			available = {
				has_war = yes
				has_war_support > 0.8
			}
			on_add = {
			}
			ai_will_do = {
   				factor = 1

				modifier = {
					factor = 25
					#Prio this if nation has a lot of manpower compared to MIC
					manpower_per_military_factory > 15000
				}
				
				modifier = {
					# never take this if we are on low conscription laws for safety
					factor = 0
					OR = {
						has_idea = volunteer_only
						has_idea = limited_conscription
					}
				}

   			}

			cost = 150
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value  = 0.10
				conscription = -0.01
				min_export = -0.05
				production_speed_arms_factory_factor = 0.3
				conversion_cost_civ_to_mil_factor= -0.3
				conversion_cost_mil_to_civ_factor = -0.3
			}

			cancel_if_invalid = no
		}

	}

	trade_laws = {
		law = yes
		use_list_view = yes


		free_trade = {
			cost = 150
			removal_cost = -1

			modifier = {
				min_export = 0.80
				industrial_capacity_factory = 0.30
				industrial_capacity_dockyard = 0.30
				production_speed_buildings_factor = 0.30
				research_speed_factor = 0.30
				civilian_intel_to_others = 60.0
				navy_intel_to_others = 40.0
			}

			cancel_if_invalid = no

			ai_will_do = {
   				factor = 0
   			}
		}

		export_focus = {
			cost = 150
			removal_cost = -1

			modifier = {
				min_export = 0.65
				industrial_capacity_factory = 0.15
				industrial_capacity_dockyard = 0.15
				production_speed_buildings_factor = 0.15
				research_speed_factor = 0.10
				civilian_intel_to_others = 30.0
				navy_intel_to_others = 10.0
			}

			default = yes

			cancel_if_invalid = no

			ai_will_do = {
   				factor = 1
   			}
		}

		limited_exports = {
			cost = 150
			removal_cost = -1

			modifier = {
				min_export = 0.40
			}

			cancel_if_invalid = no

			ai_will_do = {
   				factor = 1
				modifier = {
					factor = 20
					check_variable = {global.days_since_start > 150}
				}
   			}
		}

		closed_economy = {
			available = {
				has_war = yes
			}
			cost = 200
			removal_cost = -1

			modifier = {
				min_export = 0.15
				industrial_capacity_factory = -0.10
				industrial_capacity_dockyard = -0.10
				production_speed_buildings_factor = -0.10
				research_speed_factor = -0.10
			}

			#on_add = {
			#	custom_effect_tooltip = closed_economy_TT
			#}

			cancel_if_invalid = no

			ai_will_do = {
   				factor = 1
   			}
		}
	}
}
