characters = {
	Catheryn_Bretwalda = {
		name = Catheryn_Bretwalda
		portraits = {
			civilian = {
				large = GFX_portrait_Catheryn_Bretwalda
			}
		}
		country_leader = {
			ideology = despotism
			traits = {}
			expire = "1960.1.1.1"
			id = -1
			desc = Catheryn_Bretwalda_desc
		}
	}

##################
##################
####Political Advisors#####
##################
##################
	Ecgwynn = {
		name = Ecgwynn
		gender = female
		portraits = {
			civilian = {
				small = GFX_idea_generic_army_female_arab
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Ecgwynn
            name = Ecgwynn
            cost = 150
            #ledger = <ledger>
            traits = {
                financial_expert
            }
        }
	}

	Aelfwine = {
		name = Aelfwine
		portraits = {
			civilian = {
				small = "GFX_idea_generic_political_advisor_europe_6"
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Aelfwine
            name = Aelfwine
            cost = 150
            #ledger = <ledger>
            traits = {
                popular_figurehead
            }
        }
	}

	Cynedeall = {
		name = Cynedeall
		gender = female
		portraits = {
			civilian = {
				small = GFX_idea_POL_irena_anders
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Cynedeall
            name = Cynedeall
            cost = 150
            #ledger = <ledger>
            traits = {
                silent_workhorse
            }
        }
	}

	Cynred = {
		name = Cynred
		portraits = {
			civilian = {
				small = GFX_idea_ENG_generic_land_1
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Cynred
            name = Cynred
            cost = 150
            #ledger = <ledger>
            traits = {
                prince_of_terror
            }
        }
	}

	Eadgyth = {
		name = Eadgyth
		gender = female
		portraits = {
			civilian = {
				small = GFX_idea_POL_wanda_wasilewska
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Eadgyth
            name = Eadgyth
            cost = 150
            #ledger = <ledger>
            traits = {
                captain_of_industry
            }
        }
	}

	Wuldwine = {
		name = Wuldwine
		portraits = {
			civilian = {
				small = GFX_idea_generic_political_advisor_europe_2
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Wuldwine
            name = Wuldwine
            cost = 150
            #ledger = <ledger>
            traits = {
                war_industrialist
            }
        }
	}

	Cynesige = {
		name = Cynesige
		portraits = {
			civilian = {
				small = GFX_idea_generic_political_advisor_europe_3
			}
		}
		advisor = {
            slot = political_advisor
            idea_token = Cynesige
            name = Cynesige
            cost = 150
            #ledger = <ledger>
            traits = {
                fortification_engineer
            }
        }
	}

	Eostre = {
		name = Eostre
		gender = female
		portraits = {
			army = {
				small = "GFX_idea_europe_generic_operative_female_11"
				large = "GFX_portrait_europe_generic_operative_female_11"
			}
		}
		advisor = {
            slot = high_command
            idea_token = Eostre
            name = Eostre
            cost = 100
            ledger = military
            traits = {
                army_chief_reform_1
            }
        }
		corps_commander = {
            traits = { brilliant_strategist }
            skill = 2
            attack_skill = 3
            defense_skill = 2
            planning_skill = 1
            logistics_skill = 2
        }
	}

	Blacwin = {
		name = Blacwin
		portraits = {
			civilian = {
				large = "GFX_Portrait_USA_Generic_land_3"
			}
			army = {
				small = "GFX_idea_USA_generic_land_3"
				large = "GFX_Portrait_USA_Generic_land_3"
			}
		}
		field_marshal = {
            traits = { }
            skill = 2
            attack_skill = 2
            defense_skill = 2
            planning_skill = 1
            logistics_skill = 2
        }
	}

	Helmheard = {
		name = Helmheard
		portraits = {
			civilian = {
				large = "GFX_Portrait_USA_Generic_land_5"
			}
			army = {
				small = "GFX_idea_USA_generic_land_5"
				large = "GFX_Portrait_USA_Generic_land_5"
			}
		}
		corps_commander = {
            traits = { }
            skill = 2
            attack_skill = 1
            defense_skill = 3
            planning_skill = 2
            logistics_skill = 1
        }
	}

	Merlin = {
		name = Merlin
		portraits = {
			army = {
				small = "GFX_idea_Iorwerth"
				large = "GFX_Portrait_Iorwerth"
			}			
		}
		corps_commander = {
            traits = { }
            skill = 1
            attack_skill = 1
            defense_skill = 1
            planning_skill = 1
            logistics_skill = 1
        }
	}

	Oswiu = {
		portraits = {
			civilian = {
				large = "gfx/leaders/GER/Portrait_Germany_Generic_2.dds"
			}
			army = {
				small = "GFX_idea_Germany_Generic_2"
				large = "gfx/leaders/GER/Portrait_Germany_Generic_2.dds"
			}
		}
		corps_commander = {
            traits = { }
            skill = 1
            attack_skill = 1
            defense_skill = 1
            planning_skill = 1
            logistics_skill = 1
        }
	}

	Ewias = {
		name = Ewias
		portraits = {
			army = {
				small = "GFX_Portrait_The_Raj_Generic_navy_2_small"
			}
		}
		advisor = {
            slot = army_chief
            idea_token = Ewias
            name = Ewias
            cost = 50
            ledger = military
            traits = {
                army_chief_offensive_2
            }
        }
		advisor = {
            slot = theorist
            idea_token = Ewias_2
            name = Ewias
            cost = 50
            ledger = military
            traits = {
                military_theorist
            }
        }
	}

	Hethel = {
		name = Hethel
		portraits = {
			army = {
				small = "GFX_idea_generic_air_europe_1"
			}
		}
		advisor = {
            slot = army_chief
            idea_token = Hethel
            name = Hethel
            cost = 50
            ledger = military
            traits = {
                army_chief_defensive_2
            }
        }
	}

	Eageonga = {
		name = Eageonga
		portraits = {
			army = {
				small = "gfx/interface/ideas/idea_FRA_generic_navy_1.dds"#"GFX_idea_FRA_generic_navy_1"
			}
		}
		advisor = {
            slot = navy_chief
            idea_token = Eageonga
            name = Eageonga
            cost = 50
            ledger = military
            traits = {
                navy_chief_decisive_battle_2
            }
        }
	}

	Stithbeorht = {
		name = Stithbeorht
		portraits = {
			army = {
				small = "GFX_idea_generic_navy_europe_3"
			}
		}
		advisor = {
            slot = navy_chief
            idea_token = Stithbeorht
            name = Stithbeorht
            cost = 50
            ledger = military
            traits = {
                navy_chief_commerce_raiding_2
            }
        }
		advisor = {
            slot = theorist
            idea_token = Stithbeorht_2
            name = Stithbeorht
            cost = 50
            ledger = military
            traits = {
                naval_theorist
            }
        }	
	}

	Cynered = {
		name = Cynered
		portraits = {
			army = {
				small = "GFX_idea_generic_navy_europe_1"
			}
		}
		advisor = {
            slot = air_chief
            idea_token = Cynered
            name = Cynered
            cost = 50
            ledger = military
            traits = {
                air_chief_all_weather_2
            }
        }
		advisor = {
            slot = high_command
            idea_token = Cynered_2
            name = Cynered
            cost = 50
            ledger = military
            traits = {
                air_chief_all_weather_2
            }
        }
	}

	Enfleda = {
		name = Enfleda
		gender = female
		portraits = {
			army = {
				small = "GFX_idea_generic_political_advisor_female_europe"
			}
		}
		advisor = {
            slot = air_chief
            idea_token = Enfleda
            name = Enfleda
            cost = 50
            ledger = military
            traits = {
                air_chief_reform_2
            }
        }
		advisor = {
            slot = theorist
            idea_token = Enfleda_2
            name = Enfleda
            cost = 50
            ledger = military
            traits = {
                air_warfare_theorist
            }
        }
	}

	#Focus Recruited
	Aelfwynn = {
		name = Aelfwynn
		gender = female
		portraits = {
			army = {
				small = "GFX_idea_USA_virginia_hall"
				large = "GFX_portrait_virginia_hall"
			}
		}
	}
	Aethelred = {
		name = Aethelred
		portraits = {
			army = {
				small = "GFX_Portrait_Britain_Generic_land_1_small"
				large = "GFX_Portrait_Britain_Generic_land_1"
			}
		}
	}
}
	
