add_namespace = ET_Scenario_1 # Cold War
add_namespace = ET_Scenario_2 # German Victory or Allies surrender

news_event = { # Senario 1 - News Event
    id = ET_Scenario_1.0
    title = ET_Scenario_1.0.t
    desc = ET_Scenario_1.0.desc

    picture = GFX_ET_news_event_peaceinworld

    is_triggered_only = yes

    immediate = {}
    
    option = {
        name = ET_Scenario_1.0.a
        trigger = {
            NOT = { has_government = fascism }
        }

        add_war_support = -0.25

        add_popularity = {
            ideology = fascism
            popularity = -0.10
        }
        add_popularity = {
            ideology = communism
            popularity = 0.05
        }
        add_popularity = {
            ideology = democratic
            popularity = 0.05
        }

        ai_chance = {
            factor = 1
        }
    }
    option = {
        name = ET_Scenario_1.0.b
        trigger = {
            has_government = fascism
        }

        add_war_support = -0.25
        add_stability = -0.10

        add_popularity = {
            ideology = fascism
            popularity = -0.10
        }
        add_popularity = {
            ideology = communism
            popularity = 0.05
        }
        add_popularity = {
            ideology = democratic
            popularity = 0.05
        }

        ai_chance = {
            factor = 1
        }
    }
}

news_event = { # Senario 2 - News Event
    id = ET_Scenario_2.0
    title = ET_Scenario_2.0.t
    desc = ET_Scenario_2.0.desc

    picture = GFX_news_event_german_soldiers

    is_triggered_only = yes

    immediate = {}
    
    option = {
        name = ET_Scenario_2.0.a
        trigger = { has_government = fascism }

        add_stability = 0.10
        add_war_support = -0.25

        add_popularity = {
            ideology = fascism
            popularity = 0.10
        }
        add_popularity = {
            ideology = communism
            popularity = -0.05
        }
        add_popularity = {
            ideology = democratic
            popularity = -0.05
        }

        ai_chance = {
            factor = 1
        }
    }
    option = {
        name = ET_Scenario_2.0.b
        trigger = { has_government = communism }

        add_war_support = -0.25
        add_stability = -0.10

        add_popularity = {
            ideology = fascism
            popularity = 0.10
        }
        add_popularity = {
            ideology = communism
            popularity = -0.05
        }
        add_popularity = {
            ideology = democratic
            popularity = -0.05
        }
        
        ai_chance = {
            factor = 1
        }
    }
    option = {
        name = ET_Scenario_2.0.c
        trigger = {
            OR ={
                has_government = democratic
                has_government = neutrality
            }
        }

        add_war_support = -0.25
        add_stability = -0.10

        add_popularity = {
            ideology = fascism
            popularity = -0.10
        }
        add_popularity = {
            ideology = communism
            popularity = -0.05
        }
        add_popularity = {
            ideology = democratic
            popularity = -0.05
        }
        
        ai_chance = {
            factor = 1
        }
    }
}