ET_debug_decisions = {

	ET_debug_get_scenario = {
		icon = generic_decision

		available = {
			always = yes
		}

		visible = {
			always = yes
		}

		fire_only_once = no
		cost = 0

		complete_effect = {
			ET_set_scenario = yes
		}

		ai_will_do = {
			base = 0
		}
	}

    ET_debug_scenario_ignore_dates = {

        icon = generic_civil_support

        available = {
            NOT = { has_global_flag = ET_Flag_Global_DEBUG_Scenario_Ignore_Dates }
        }

        visible = {
            always = yes
        }

        fire_only_once = no
        cost = 0

        complete_effect = {
            set_global_flag = ET_Flag_Global_DEBUG_Scenario_Ignore_Dates
        }

        ai_will_do = {
            base = 0
        }
    }

	ET_debug_set_scenario_1 = {
		icon = generic_decision

		available = {
			always = yes
		}

		visible = {
			always = yes
		}

		fire_only_once = no
		cost = 0

		complete_effect = {
			set_global_flag = ET_flag_global_scenario_1
			every_country = {
				limit = { always = yes }
				news_event = {
					id = ET_Scenario_1.0
					days = 1
				}
				country_event = {
					id = ET_S1_Division_Init.0
					days = 3
				}
			}
		}

		ai_will_do = {
			base = 0
		}
	}

	ET_debug_set_scenario_2 = {
		icon = generic_decision

		available = {
			always = yes
		}

		visible = {
			always = yes
		}

		fire_only_once = no
		cost = 0

		complete_effect = {
			set_global_flag = ET_flag_global_scenario_2
			every_country = {
				limit = { always = yes }
				news_event = {
					id = ET_Scenario_2.0
					days = 3
				}
			}		
		}

		ai_will_do = {
			base = 0
		}
	}

	ET_debug_border_ClassicalColdWarBorders = {
		icon = border_war

		available = {
		}

		visible = {
			always = yes
		}

		fire_only_once = no
		cost = 0

		complete_effect = {
			# Polen
			POL = {
				5 =  { transfer_state_to  = POL } # German core provinces
				63 = { transfer_state_to  = POL } # German core provinces
				66 = { transfer_state_to  = POL } # German core provinces
				67 = { transfer_state_to  = POL } # German core provinces
				68 = { transfer_state_to  = POL } # German core provinces
				add_state_core = 5
				add_state_core = 63
				add_state_core = 66
				add_state_core = 67
				add_state_core = 68

				10 =  { transfer_state_to  = POL }
				807 = { transfer_state_to  = POL }
				85 =  { transfer_state_to  = POL }
				88 =  { transfer_state_to  = POL }
				90 =  { transfer_state_to  = POL }
				92 =  { transfer_state_to  = POL }
				97 =  { transfer_state_to  = POL }
				98 =  { transfer_state_to  = POL }
				add_state_core = 10
				add_state_core = 807
				add_state_core = 85
				add_state_core = 88
				add_state_core = 90
				add_state_core = 92
				add_state_core = 97
				add_state_core = 98
			}
			SOV = {
				784 = { transfer_state_to  = SOV } # LIT core provinces
				89 =  { transfer_state_to  = SOV } # POL core provinces
				91 =  { transfer_state_to  = SOV } # POL core provinces
				93 =  { transfer_state_to  = SOV } # POL core provinces
				94 =  { transfer_state_to  = SOV } # POL core provinces
				95 =  { transfer_state_to  = SOV } # POL core provinces
				96 =  { transfer_state_to  = SOV } # POL core provinces
				add_state_core = 784
				add_state_core = 89 
				add_state_core = 91 
				add_state_core = 93 
				add_state_core = 94 
				add_state_core = 95 
				add_state_core = 96

				73 = { transfer_state_to  = SOV } # CZE core provinces
				add_state_core = 73
				
				80  = { transfer_state_to  = SOV } # ROM core provinces
				78  = { transfer_state_to  = SOV } # ROM core provinces
				766 = { transfer_state_to  = SOV } # ROM core provinces
				add_state_core = 80
				add_state_core = 78
				add_state_core = 766
			}
			
			# Köningsberg/Kaliningrad
			SOV = {
				763 = {
					transfer_state_to  = SOV	
					set_state_name = "Kaliningrad"
					set_province_name = {
						id = 6332
						name = "Kaliningrad"
					}
				} 
				add_state_core = 763
			}

			# Occupation zone Germany
			ENG = {
				58 = { transfer_state_to  = ENG }
				59 = { transfer_state_to  = ENG }
				56 = { transfer_state_to  = ENG }
				57 = { transfer_state_to  = ENG }
				51 = { transfer_state_to  = ENG }
			}
			FRA = {
				42 = { transfer_state_to  = FRA }
				50 = { transfer_state_to  = FRA }
			}
			USA = {
				54 = { transfer_state_to  = USA }
				53 = { transfer_state_to  = USA }
				52 = { transfer_state_to  = USA }
				55 = { transfer_state_to  = USA }
			}
			SOV = {
				60 = { transfer_state_to  = SOV }
				61 = { transfer_state_to  = SOV }
				62 = { transfer_state_to  = SOV }
				64 = { transfer_state_to  = SOV }
				65 = { transfer_state_to  = SOV }
			}

			# Occupation zone Austria
			SOV = {
				4 = { transfer_state_to  = SOV }
			}
			USA = {
				152 = { transfer_state_to  = USA }
			}
			FRA = {
				153 = { transfer_state_to  = FRA }
			}
		}

		ai_will_do = {
			base = 0
		}
	}

	ET_debug_border_SovAllieOccupation = {
		icon = border_war

		available = {
		}

		visible = {
			always = yes
		}

		fire_only_once = no
		cost = 0

		complete_effect = {

			# Cores
			SLO = {
				add_state_core = 664
				add_state_core = 70
				add_state_core = 71
			}
			SOV = {
				add_state_core = 784
				add_state_core = 95
				add_state_core = 96
				add_state_core = 94
				add_state_core = 93
				add_state_core = 91
				add_state_core = 89
				add_state_core = 73
			}

			# Politics
			ENG = {
				add_to_faction = POL
				add_to_faction = USA
				add_to_faction = BEL
				add_to_faction = LUX
				add_to_faction = HOL
				add_to_faction = FRA
				add_to_faction = GRE
				add_to_faction = DEN
				add_to_faction = NOR
			}
			GER = {
				add_to_faction = ROM
				add_to_faction = HUN
				add_to_faction = SLO
				add_to_faction = BUL
				add_to_faction = ITA

				annex_country = {
					target = AUS
					transfer_troops = yes
				}
				annex_country = {
					target = CZE
					transfer_troops = no
				}
				annex_country = {
					target = YUG
					transfer_troops = no
				}
				release_puppet_on_controlled = SLO
				release_puppet_on_controlled = CRO
			}
			ITA = {
				annex_country = {
					target = ALB
					transfer_troops = no
				}
				annex_country = {
					target = ETH
					transfer_troops = no
				}
			}
			SOV = {
				annex_country = {
					target = EST
					transfer_troops = no
				}
				annex_country = {
					target = LAT
					transfer_troops = no
				}
				annex_country = {
					target = LIT
					transfer_troops = no
				}
			}


			# states
			SOV = {
				set_state_owner = 784
				set_state_owner = 95
				set_state_owner = 96
				set_state_owner = 94
				set_state_owner = 93
				set_state_owner = 91
				set_state_owner = 89
				set_state_owner = 73

				set_state_owner = 78
				set_state_owner = 80
				set_state_owner = 766
			}
			GER = {
				set_state_owner = 67
				set_state_owner = 99
				set_state_owner = 37

				set_state_owner = 110
				set_state_owner = 142
				set_state_owner = 143
				set_state_owner = 144
			}
			ITA = {
				set_state_owner = 103
			}
			
			# WAR!!!
			GER = {
				declare_war_on = {
					target = POL  
					type = annex_everything
				}
				set_war_support = 0
				set_stability = 0
			}
			SOV = {
				declare_war_on = {
					target = GER  
					type = annex_everything
				}
			}
			# OCCUPATION IN WAR
			SOV = {
				# Polen
				set_state_controller = 5
				set_state_controller = 97
				set_state_controller = 763
				set_state_controller = 98
				set_state_controller = 10
				set_state_controller = 92
				set_state_controller = 88
				set_state_controller = 90
				set_state_controller = 87
				set_state_controller = 86
				set_state_controller = 807
				set_state_controller = 85

				# GERMANY
				set_state_controller = 63
				set_state_controller = 62
				set_state_controller = 61
				set_state_controller = 64
				set_state_controller = 60
				set_state_controller = 65
				set_state_controller = 69
				set_state_controller = 9
				set_state_controller = 74
				set_state_controller = 762
				set_state_controller = 75
				set_state_controller = 72
				set_state_controller = 67
				set_state_controller = 66
				set_state_controller = 68
				set_state_controller = 85
				set_state_controller = 54

				set_state_controller = 79
				set_state_controller = 76
				set_state_controller = 84
				set_state_controller = 83
				set_state_controller = 46
				set_state_controller = 211
				set_state_controller = 801
				set_state_controller = 48
				set_state_controller = 212
				set_state_controller = 184
				set_state_controller = 108
				set_state_controller = 107
				set_state_controller = 45
				set_state_controller = 104
				set_state_controller = 804
				set_state_controller = 105
				set_state_controller = 44
				set_state_controller = 106
				set_state_controller = 803
				set_state_controller = 802
				set_state_controller = 731
				set_state_controller = 77
				set_state_controller = 81
				set_state_controller = 82
				set_state_controller = 764
				set_state_controller = 109
				set_state_controller = 154
				set_state_controller = 43
				set_state_controller = 155

				set_state_controller = 71
				set_state_controller = 664
				set_state_controller = 70

				set_state_controller = 102
				set_state_controller = 736
				set_state_controller = 103
				set_state_controller = 163

				set_state_controller = 4

			}
			USA = {
				set_state_controller = 14
				set_state_controller = 15
				set_state_controller = 16
				set_state_controller = 24
				set_state_controller = 23
				set_state_controller = 30
				set_state_controller = 33
				set_state_controller = 25
				set_state_controller = 19
				set_state_controller = 806
				set_state_controller = 31
				set_state_controller = 22
				set_state_controller = 26
				set_state_controller = 20
				set_state_controller = 785
				set_state_controller = 29
				set_state_controller = 6
				set_state_controller = 34
				set_state_controller = 51
				set_state_controller = 42
				set_state_controller = 28
				set_state_controller = 17
				set_state_controller = 27
				set_state_controller = 18
				set_state_controller = 8
				set_state_controller = 56
				set_state_controller = 57
				set_state_controller = 55
				set_state_controller = 59
				set_state_controller = 58
				set_state_controller = 50
				set_state_controller = 52
				set_state_controller = 53
				set_state_controller = 99
				set_state_controller = 37

				set_state_controller = 32
				set_state_controller = 735
			}
			ENG = {
				set_state_controller = 7
				set_state_controller = 36
				set_state_controller = 35
				set_state_controller = 56

				set_state_controller = 1
				set_state_controller = 21

				set_state_controller = 115
				set_state_controller = 116
				set_state_controller = 117
				set_state_controller = 156
				set_state_controller = 157
				set_state_controller = 2
				set_state_controller = 162
				set_state_controller = 161

				set_state_controller = 805
				set_state_controller = 185
				set_state_controller = 47
				set_state_controller = 186
				set_state_controller = 187
				set_state_controller = 182
				set_state_controller = 158
				set_state_controller = 159
				set_state_controller = 160
				set_state_controller = 39
				set_state_controller = 152
				set_state_controller = 153

				set_state_controller = 142
				set_state_controller = 110
				set_state_controller = 143
				set_state_controller = 144
			}
		}

		ai_will_do = {
			base = 0
		}
	}

}
