########################################
# Opperation Valkyre Events for England
########################################

add_namespace = england.valkyrie
add_namespace = england.valkyrie2

# German Peacedeals
country_event = {
	id = england.valkyrie.1
	title = england.valkyrie.1.t
	desc = england.valkyrie.1.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.1.a # Germany makes Peace with England
		ai_chance = { factor = 50 }
			add_political_power = -100
			white_peace = GER
		hidden_effect = {
			news_event = {
				id = news.valkyrie.3
			}
		}	
	}
	
	option = {
		name = england.valkyrie.1.b # War is going on
		ai_chance = { factor = 50 }
			GER = { add_manpower = 25000 }
		hidden_effect = {
			news_event = {
					id = news.valkyrie.4
			}
		}	
	}
}	

country_event = {
	id = england.valkyrie.2
	title = england.valkyrie.2.t
	desc = england.valkyrie.2.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.2.a # Germany makes Peace with England
		ai_chance = { factor = 33 }
			add_political_power = -200
			white_peace = GER
			ENG = { add_to_faction = GER }
		hidden_effect = {
			news_event = {
					id = news.valkyrie.3
			}
		}	
	}
	
	option = {
		name = england.valkyrie.2.b # War is going on
		ai_chance = { factor = 33 }
			GER = { 
				country_event = {
					id = germany.valkyrie.4
						hours = 24
				}
			}
			hidden_effect = {
				news_event = {
					id = news.valkyrie.4
				}
			}
		}
	
	option = {
		name = england.valkyrie.2.c # War is going on
		ai_chance = { factor = 33 }
			GER = { add_manpower = 25000 }
	}
}

country_event = {
	id = england.valkyrie.3
	title = england.valkyrie.3.t
	desc = england.valkyrie.3.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.3.a # Germany makes Peace with England
		ai_chance = { factor = 33 }
			add_political_power = -200
			white_peace = GER
			GER = { 
				transfer_state = 28
				add_state_core = 28
			}
			FRA = { 
				add_opinion_modifier = {
					target = ENG
					modifier = faction_traitor
				}
				add_opinion_modifier = {
					target = GER
					modifier = holds_our_cores
				}
			}
			hidden_effect = {
			news_event = {
					id = news.valkyrie.3
			}
		}	
	
	option = {
		name = england.valkyrie.3.b # War is going on
		ai_chance = { factor = 33 }
			GER = { add_manpower = 25000 }
		hidden_effect = {
			news_event = {
					id = news.valkyrie.4
			}
		}			
	}
}

country_event = {
	id = england.valkyrie.4
	title = "Peace for Elsass-Lothringen and Danzig"
	desc = "Germany asks for Peace in Echange for Elsass-Lothringen and Danzig"
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.4.a # "Peace! At least..."
		ai_chance = { factor = 25 }
			white_peace = GER
			GER = {
				transfer_state = 28  
				transfer_state = 762
				transfer_state = 85
				add_state_core = 762
				add_state_core = 85
				add_state_core = 28
			}
			FRA = { 
				add_opinion_modifier = {
					target = ENG
					modifier = faction_traitor
				}
				add_opinion_modifier = {
					target = GER
					modifier = holds_our_cores
				}
			}	
			POL = { 
				add_opinion_modifier = {
					target = ENG
					modifier = faction_traitor
				}
				add_opinion_modifier = {
					target = GER
					modifier = holds_our_cores
				}
			}
			hidden_effect = {
			news_event = {
					id = news.valkyrie.3
			}
		}	
	
	option = {
		name = "No, they have to decide. Elsass-Lothringen or Danzig"
		ai_chance = { factor = 25 }
		GER = { 
			country_event = {
				id = germany.valkyrie.5
				hours = 24
			}
		}
	}
		
	option = {
		name = "Never! None of them"
		ai_chance = { factor = 25 }
		GER = { 
			country_event = {
				id = germany.valkyrie.6
				hours = 24
			}
		}	
	}	
	
	option = {
		name = "We will fight them all!"
		ai_chance = { factor = 25 }
			GER = { add_manpower = 25000 }	
		hidden_effect = {
			news_event = {
					id = news.valkyrie.4
			}
		}
	}
}

country_event = {
	id = england.valkyrie.5
	title = "They come to negotiate"
	desc = "Germany wants Danzig and Elsass-Lothringen for an Alliance. Even we trusted them not in the past, they have shown courrage in killing Hitler and overthrowing the NSDAP. We should consider an alliance also we don't know what the Soviet is planning to do..."
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
option = {
		name = "Well, let's give them what they desire..." # All of the Terretories are MIIIIIIIIIIIIIIIIINE
		ai_chance = { factor = 25 }
			white_peace = GER
			ENG = { add_to_faction = GER }
			GER = {
					transfer_state = 28  
					transfer_state = 762
					transfer_state = 85
					add_state_core = 762
					add_state_core = 85
					add_state_core = 28
					}
			FRA = { 
				add_opinion_modifier = {
					target = ENG
					modifier = faction_traitor
				}
				add_opinion_modifier = {
					target = GER
					modifier = holds_our_cores
				}
			}	
			POL = { 
				add_opinion_modifier = {
					target = ENG
					modifier = faction_traitor
				}
				add_opinion_modifier = {
					target = GER
					modifier = holds_our_cores
				}
			}
			hidden_effect = {
			news_event = {
					id = news.valkyrie.3
			}
		}	
	
	option = {
		name = "BOTH?!? No, one maybe..." # Choose the price
		ai_chance = { factor = 25 }
		GER = { 
			country_event = {
				id = germany.valkyrie.7
				hours = 24
			}	
		}
	}
		
	option = {
		name = "Non of them, an bold idea." # Non of them, just welcome to the Allies
		ai_chance = { factor = 25 }
		GER = { 
			country_event = {
				id = germany.valkyrie.8
				hours = 24
			}
		}
	}	
	
	option = {
		name = "We Shall Fight on the Beaches..." # WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
		ai_chance = { factor = 25 }
		GER = { add_manpower = 25000 }
		hidden_effect = {
		news_event = {
			id = news.valkyrie.4
			
		}
	}
}	
			
			
country_event = {
	id = england.valkyrie.6
	title = england.valkyrie.6.t
	desc = england.valkyrie.6.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.7.a # Germany makes Peace with England
		ai_chance = { factor = 100 }
		white_peace = GER
		GER = {
			transfer_state = 28  
			add_state_core = 28
		}
		FRA = { 
			add_opinion_modifier = {
				target = ENG
				modifier = faction_traitor
			}
			add_opinion_modifier = {
				target = GER
				modifier = holds_our_cores
			}
		hidden_effect = {
			news_event = {
				id = news.valkyrie.3
			}
		}
	}
		

country_event = {
	id = england.valkyrie.7
	title = england.valkyrie.7.t
	desc = england.valkyrie.7.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
		
	option = {
		name = england.valkyrie.6.a # Germany makes Peace with England
		ai_chance = { factor = 100 }
		white_peace = GER
		GER = {  
			transfer_state = 762
			transfer_state = 85
			add_state_core = 762
			add_state_core = 85
		}
		POL = { 
			add_opinion_modifier = {
				target = ENG
				modifier = faction_traitor
			}
			add_opinion_modifier = {
				target = GER
				modifier = holds_our_cores
			}
		}
		hidden_effect = {
			news_event = {
				id = news.valkyrie.3
			}
		}
	}
}
					

country_event = {
	id = england.valkyrie.8
	title = england.valkyrie.8.t
	desc = england.valkyrie.8.d
	picture = GFX_opperation_valkyrie_treaties_event_image
	
	is_triggered_only = yes	
	
	option = {
		name = england.valkyrie.8.a # white peace and alliance
		ai_chance = { factor = 50 }
		white_peace = GER
		ENG = { 
			add_to_faction = GER 
		}
		hidden_effect = {
			news_event = {
					id = news.valkyrie.3
			}
		}
	}
	
	option = {
		name = england.valkyrie.8.b	# the war goes on
		ai_chance = { factor = 50 }
		GER = { add_manpower = 25000 }
		hidden_effect = {
			news_event = {
					id = news.valkyrie.4
			}
		}	
	}
}

	


