##### Division Templates #####
division_template = {
	name = "Infantry Division"  	# Standard formation for frontline divisions

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}

division_template = {
	name = "Garrison Brigade" 

	regiments = {						
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
	priority = 0
}

division_template = {
	name = "Cavalry Brigade"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Motorised Division"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
        motorized = { x = 0 y = 2 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
        motorized = { x = 1 y = 2 }
	}
}

division_template = {
	name = "Marine Division"
	
	regiments = {
		marine = { x = 0 y = 0 }
		marine = { x = 0 y = 1 }
		marine = { x = 0 y = 2 }
		marine = { x = 0 y = 3 }
		marine = { x = 1 y = 0 }
		marine = { x = 1 y = 1 }
		marine = { x = 1 y = 2 }
		marine = { x = 1 y = 3 }
	}
	priority = 2
}

division_template = {
	name = "Mountain Division"
	
	regiments = {
		mountaineers = { x = 0 y = 0 }
	    mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 1 y = 3 }
	}
	priority = 2
}

###### OOB ######
units = {
#################################### SOVIET ARMY
	division = {			
		name = "1. Infantry Division"
		location = 6380
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Infantry Division"
		location = 6380
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Infantry Division"
		location = 6380
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Infantry Division"
		location = 6380
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Infantry Division"
		location = 6380
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Garrison Brigade"
		location = 3151
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Garrison Brigade"
		location = 3151
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Garrison Brigade"
		location = 3151
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Garrison Brigade"
		location = 3151
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Garrison Brigade"
		location = 3151
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Mountain Division"
		location = 6380
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
	
############### DANISH ARMY
	division = {			
		name = "6. Infantry Division"
		location = 6287
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Infantry Division"
		location = 6287
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Infantry Division"
		location = 6287
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Infantry Division"
		location = 6287
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Infantry Division"
		location = 6287
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "6. Garrison Brigade"
		location = 3325
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Garrison Brigade"
		location = 9296
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Garrison Brigade"
		location = 6176
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Garrison Brigade"
		location = 394
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Garrison Brigade"
		location = 12674
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Marine Division"
		location = 6287
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
########### GERMAN ARMY
	division = {			
		name = "11. Infantry Division"
		location = 6521
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Infantry Division"
		location = 6521
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Infantry Division"
		location = 6521
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Infantry Division"
		location = 6521
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Infantry Division"
		location = 6521
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "11. Garrison Brigade"
		location = 3314
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Garrison Brigade"
		location = 6446
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Garrison Brigade"
		location = 575
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Garrison Brigade"
		location = 6449
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Garrison Brigade"
		location = 3552
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Mountain Division"
		location = 6521
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	

################# TURKISH ARMY
	division = {			
		name = "16. Infantry Division"
		location = 12387
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Infantry Division"
		location = 12416
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Infantry Division"
		location = 11871
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Infantry Division"
		location = 9823
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Infantry Division"
		location = 3889
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "16. Garrison Brigade"
		location = 4109
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Garrison Brigade"
		location = 9940
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Garrison Brigade"
		location = 4170
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Garrison Brigade"
		location = 9833
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Garrison Brigade"
		location = 11984
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Mountain Division"
		location = 806
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
##################### SPANISH ARMY
	division = {			
		name = "21. Infantry Division"
		location = 6906
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "22. Infantry Division"
		location = 6906
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "23. Infantry Division"
		location = 6906
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "24. Infantry Division"
		location = 6906
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "25. Infantry Division"
		location = 6906
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "21. Garrison Brigade"
		location = 758
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "22. Garrison Brigade"
		location = 740
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "23. Garrison Brigade"
		location = 6657
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "24. Garrison Brigade"
		location = 7059
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "25. Garrison Brigade"
		location = 12003
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Marine Division"
		location = 4135
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	

	##### NAVAL UNITS #####
#	navy = {					
#		name = "Task Force Poseidon"				
#		base = 4135
#		location = 4135 			
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = SOV } } }					
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }					
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#	}				
#	navy = {					
#		name = "Task Force Kraken"				
#		base = 6287
#		location = 6287 			
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = SOV } } }					
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }					
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#	}				
#	navy = {					
#		name = "Strike Group Centurion"				
#		base = 6788
#		location = 6788 								
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }
#	}		
#	navy = {					
#		name = "Strike Group Ordnung"				
#		base = 3314
#		location = 3314 								
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }
#	}		
#	navy = {					
#		name = "Strike Group Lenin"				
#		base = 3151
#		location = 3151 								
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }
#	}		
#	navy = {					
#		name = "Strike Group Ragnarok"				
#		base = 11805
#		location = 11805 								
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = SOV } } }
#	}			
#	navy = {					
#		name = "1. Wolf Pack"				
#		base = 12674
#		location = 12674				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#	}			
#	navy = {					
#		name = "2. Wolf Pack"				
#		base = 12003
#		location = 12003				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#	}			
#	navy = {					
#		name = "3. Wolf Pack"				
#		base = 122
#		location = 122				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#	}		
#	navy = {					
#		name = "4. Wolf Pack"				
#		base = 3790
#		location = 3790				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = SOV } } }
#	}				

}

#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
		
							if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
				add_equipment_to_stockpile = { 
					type = small_plane_airframe_0
					amount = 1000
					producer = SOV
					variant_name = "I-15"
				}
								add_equipment_to_stockpile = { 
					type = small_plane_cas_airframe_0
					amount = 300
					producer = SOV
					variant_name = "LBSh" 
				}
		}
			if = {
		limit = {
			NOT = { has_dlc = "By Blood Alone" }
		}
	add_equipment_to_stockpile = {
		type = fighter_equipment_0
		amount = 1000
		producer = SOV
		}
	add_equipment_to_stockpile = {
		type = CAS_equipment_1
		amount = 300
		producer = SOV
		}
		}
		
	add_equipment_to_stockpile = {
		type = infantry_equipment_0
		amount = 85167
		producer = SOV
		}
	add_equipment_to_stockpile = {
		type = support_equipment_1
		amount = 6388
		producer = SOV
		}
	add_equipment_to_stockpile = {
		type = artillery_equipment_1
		amount = 7300
		producer = SOV
		}
	add_equipment_to_stockpile = {
		type = motorized_equipment_1
		amount = 2500
		producer = SOV
		}
	add_equipment_to_stockpile = {
		type = gw_tank_equipment
		amount = 750
		producer = SOV
		}
	195 = { add_building_construction = {
		type = naval_base
		province = 3151
		level = 1
		instant_build = yes
				} }
	37 = { add_building_construction = {
		type = naval_base
		province = 6287
		level = 1
		instant_build = yes
				} }
	7 = { add_building_construction = {
		type = naval_base
		province = 3314
		level = 1
		instant_build = yes
				} }
	341 = { add_building_construction = {
		type = naval_base
		province = 9833
		level = 1
		instant_build = yes
				} }
	118 = { add_building_construction = {
		type = naval_base
		province = 4135
		level = 1
		instant_build = yes
				} }
}
#####################