##### Division Templates #####
division_template = {
	name = "Infantry Division"  	# Standard formation for frontline divisions

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}

division_template = {
	name = "Garrison Brigade" 

	regiments = {						
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
	priority = 0
}

division_template = {
	name = "Cavalry Brigade"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Motorised Division"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
        motorized = { x = 0 y = 2 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
        motorized = { x = 1 y = 2 }
	}
}

division_template = {
	name = "Mountain Division"
	
	regiments = {
		mountaineers = { x = 0 y = 0 }
	    mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 1 y = 3 }
	}
	priority = 2
}

division_template = {
	name = "Marine Division"
	
	regiments = {
		marine = { x = 0 y = 0 }
		marine = { x = 0 y = 1 }
		marine = { x = 0 y = 2 }
		marine = { x = 0 y = 3 }
		marine = { x = 1 y = 0 }
		marine = { x = 1 y = 1 }
		marine = { x = 1 y = 2 }
		marine = { x = 1 y = 3 }
	}
	priority = 2
}

###### OOB ######
units = {
########################### CHINESE ARMY
	division = {			
		name = "1. Infantry Division"
		location = 1522
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Infantry Division"
		location = 1196
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Infantry Division"
		location = 4656
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Infantry Division"
		location = 4121
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Infantry Division"
		location = 10004
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Garrison Brigade"
		location = 10068
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Garrison Brigade"
		location = 12068
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Garrison Brigade"
		location = 1070
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Garrison Brigade"
		location = 10062
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Garrison Brigade"
		location = 7014
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Mountain Division"
		location = 10776
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
		
####################### PERSIAN ARMY

	division = {			
		name = "6. Infantry Division"
		location = 8125
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Infantry Division"
		location = 7953
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Infantry Division"
		location = 1922
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Infantry Division"
		location = 2065
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Infantry Division"
		location = 8040
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "6. Garrison Brigade"
		location = 4893
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Garrison Brigade"
		location = 10837
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Garrison Brigade"
		location = 12832
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Garrison Brigade"
		location = 7982
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Garrison Brigade"
		location = 5005
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Mountain Division"
		location = 8066
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
####################### JAPANESE ARMY

	division = {			
		name = "11. Infantry Division"
		location = 1182
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Infantry Division"
		location = 1182
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Infantry Division"
		location = 1182
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Infantry Division"
		location = 1182
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Infantry Division"
		location = 1182
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "11. Garrison Brigade"
		location = 9950
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Garrison Brigade"
		location = 1092
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Garrison Brigade"
		location = 1136
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Garrison Brigade"
		location = 7072
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Garrison Brigade"
		location = 13025
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Marine Division"
		location = 9998
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
####################### MANCHURIAN ARMY	
	
	division = {			
		name = "16. Infantry Division"
		location = 4052
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Infantry Division"
		location = 4052
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Infantry Division"
		location = 4052
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Infantry Division"
		location = 4052
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Infantry Division"
		location = 4052
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "16. Garrison Brigade"
		location = 7125
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Garrison Brigade"
		location = 9604
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Garrison Brigade"
		location = 957
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Garrison Brigade"
		location = 1150
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Garrison Brigade"
		location = 4056
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Mountain Division"
		location = 4052
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	

####################### NEPALESE ARMY
	division = {			
		name = "21. Infantry Division"
		location = 1978
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "22. Infantry Division"
		location = 4998
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "23. Infantry Division"
		location = 12717
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "24. Infantry Division"
		location = 12763
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "25. Infantry Division"
		location = 1910
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "21. Garrison Brigade"
		location = 10737
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	

	division = {			
		name = "4. Mountain Division"
		location = 8010
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
	##### NAVAL UNITS #####
#	navy = {					
#		name = "Task Force Overlord"				
#		base = 7014
#		location = 7014 			
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#	}			
#	navy = {					
#		name = "Task Force Tokyo"				
#		base = 9998
#		location = 9998 			
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#	}					
#	navy = {					
#		name = "Strike Group Xerxes"				
#		base = 7982
#		location = 7982 			
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }	
#	}						
#	navy = {					
#		name = "Strike Group Hangul"				
#		base = 4056
#		location = 4056 			
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }
#	}								
#	navy = {					
#		name = "Strike Group Unity"				
#		base = 1070
#		location = 1070 			
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }	
#	}								
#	navy = {					
#		name = "Strike Group Barricuda"				
#		base = 9950
#		location = 9950 			
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }	
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = PRC } } }
#	}		
#	navy = {					
#		name = "1. Wolf Pack"				
#		base = 13026
#		location = 13026				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#	}			
#	navy = {					
#		name = "2. Wolf Pack"				
#		base = 3995
#		location = 3995				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#	}			
#	navy = {					
#		name = "3. Wolf Pack"				
#		base = 1047
#		location = 1047				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = PRC } } }
#	}				

}

#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
		
							if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
				add_equipment_to_stockpile = { 
					type = small_plane_airframe_0
					amount = 1000
					producer = PRC
					variant_name = "Type 3"
				}
								add_equipment_to_stockpile = { 
					type = small_plane_cas_airframe_0
					amount = 300
					producer = PRC
					variant_name = "Q-1" 
				}
		}
			if = {
		limit = {
			NOT = { has_dlc = "By Blood Alone" }
		}
	add_equipment_to_stockpile = {
		type = fighter_equipment_0
		amount = 1000
		producer = PRC
		}
	add_equipment_to_stockpile = {
		type = CAS_equipment_1
		amount = 300
		producer = PRC
		}
		}

	add_equipment_to_stockpile = {
		type = infantry_equipment_0
		amount = 97333
		producer = PRC
		}
	add_equipment_to_stockpile = {
		type = support_equipment_1
		amount = 7300
		producer = PRC
		}
	add_equipment_to_stockpile = {
		type = artillery_equipment_1
		amount = 8343
		producer = PRC
		}
	add_equipment_to_stockpile = {
		type = motorized_equipment_1
		amount = 2500
		producer = PRC
		}
	add_equipment_to_stockpile = {
		type = gw_tank_equipment
		amount = 750
		producer = PRC
		}
	613 = { add_building_construction = {
		type = naval_base
		province = 7014
		level = 1
		instant_build = yes
				} }
	412 = { add_building_construction = {
		type = naval_base
		province = 7982
		level = 1
		instant_build = yes
				} }
	531 = { add_building_construction = {
		type = naval_base
		province = 1136
		level = 1
		instant_build = yes
				} }
	716 = { add_building_construction = {
		type = naval_base
		province = 1150
		level = 1
		instant_build = yes
				} }
}
#####################