##### Division Templates #####
division_template = {
	name = "Infantry Division"  	# Standard formation for frontline divisions

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}

division_template = {
	name = "Garrison Brigade" 

	regiments = {						
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
	priority = 0
}

division_template = {
	name = "Cavalry Brigade"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Motorised Division"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
        motorized = { x = 0 y = 2 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
        motorized = { x = 1 y = 2 }
	}
}

division_template = {
	name = "Marine Division"
	
	regiments = {
		marine = { x = 0 y = 0 }
		marine = { x = 0 y = 1 }
		marine = { x = 0 y = 2 }
		marine = { x = 0 y = 3 }
		marine = { x = 1 y = 0 }
		marine = { x = 1 y = 1 }
		marine = { x = 1 y = 2 }
		marine = { x = 1 y = 3 }
	}
	priority = 2
}

division_template = {
	name = "Mountain Division"
	
	regiments = {
		mountaineers = { x = 0 y = 0 }
	    mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 1 y = 3 }
	}
	priority = 2
}

###### OOB ######
units = {
########################### ENGLISH ARMY
	division = {			
		name = "1. Infantry Division"
		location = 11374
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Infantry Division"
		location = 11374
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Infantry Division"
		location = 11374
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Infantry Division"
		location = 11374
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Infantry Division"
		location = 11374
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Garrison Brigade"
		location = 11297
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Garrison Brigade"
		location = 271
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Garrison Brigade"
		location = 3501
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Garrison Brigade"
		location = 9458
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "5. Garrison Brigade"
		location = 6384
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Marine Division"
		location = 11374
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0
	}	
############################## AMERICAN ARMY
	division = {			
		name = "6. Infantry Division"
		location = 4464
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Infantry Division"
		location = 4464
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Infantry Division"
		location = 4464
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Infantry Division"
		location = 4464
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Infantry Division"
		location = 4464
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "6. Garrison Brigade"
		location = 1132
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "7. Garrison Brigade"
		location = 7202
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "8. Garrison Brigade"
		location = 1843
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "9. Garrison Brigade"
		location = 3878
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "10. Garrison Brigade"
		location = 12512
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "2. Marine Division"
		location = 6984
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
############################### MEXICAN ARMY	
	division = {			
		name = "11. Infantry Division"
		location = 2051
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Infantry Division"
		location = 2051
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Infantry Division"
		location = 2051
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Infantry Division"
		location = 2051
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Infantry Division"
		location = 2051
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "11. Garrison Brigade"
		location = 7315
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "12. Garrison Brigade"
		location = 13091
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "13. Garrison Brigade"
		location = 13051
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "14. Garrison Brigade"
		location = 4180
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "15. Garrison Brigade"
		location = 13052
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "3. Marine Division"
		location = 1562
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}		
############################### BRAZILIAN ARMY
	division = {			
		name = "16. Infantry Division"
		location = 12364
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Infantry Division"
		location = 12364
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Infantry Division"
		location = 12364
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Infantry Division"
		location = 12364
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Infantry Division"
		location = 12364
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "16. Garrison Brigade"
		location = 7617
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "17. Garrison Brigade"
		location = 7617
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "18. Garrison Brigade"
		location = 12960
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "19. Garrison Brigade"
		location = 10995
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "20. Garrison Brigade"
		location = 13053
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "4. Marine Division"
		location = 10980
		division_template = "Marine Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}		
################################## SOUTH AFRICAN ARMY

	division = {			
		name = "21. Infantry Division"
		location = 5117
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "22. Infantry Division"
		location = 12945
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "23. Infantry Division"
		location = 10858
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "24. Infantry Division"
		location = 8144
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "25. Infantry Division"
		location = 11017
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "21. Garrison Brigade"
		location = 7564
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "22. Garrison Brigade"
		location = 12406
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "23. Garrison Brigade"
		location = 12589
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "24. Garrison Brigade"
		location = 1468
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "25. Garrison Brigade"
		location = 5222
		division_template = "Garrison Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	
	division = {			
		name = "1. Mountain Division"
		location = 8183
		division_template = "Mountain Division"
		start_experience_factor = 1.0
		start_equipment_factor = 1.0

	}	
	##### NAVAL UNITS #####
#	navy = {				
#		name = "Task Force Britannia"				
#		base = 11374
#		location = 11374 
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = ENG } } }						
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }						
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }	
#	}		
#	navy = {					
#		name = "Task Force Armageddon"				
#		base = 1562
#		location = 1562 
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = ENG } } }						
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }	
#	}	
#	navy = {					
#		name = "Strike Group Revenant"				
#		base = 12589
#		location = 12589 
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }	
#	}		
#	navy = {					
#		name = "Strike Group Columbus"				
#		base = 10980
#		location = 10980 
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }	
#	}		
#	navy = {					
#		name = "Strike Group Blackwater"				
#		base = 7552
#		location = 7552 
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#	}		
#	navy = {					
#		name = "Strike Group Wolfrat"				
#		base = 12406
#		location = 12406 
#		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = ENG } } }				
#		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = ENG } } }	
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }		
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }			
#		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ENG } } }	
#	}			
#	navy = {					
#		name = "1. Wolf Pack"				
#		base = 11064
#		location = 11064				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}			
#	navy = {					
#		name = "2. Wolf Pack"				
#		base = 13053
#		location = 13053				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}		
#	navy = {					
#		name = "3. Wolf Pack"				
#		base = 10995
#		location = 10995				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}			
#	navy = {					
#		name = "4. Wolf Pack"				
#		base = 4180
#		location = 4180				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}			
#	navy = {					
#		name = "5. Wolf Pack"				
#		base = 13052
#		location = 13052				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}			
#	navy = {					
#		name = "6. Wolf Pack"				
#		base = 13018
#		location = 13018				
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#		ship = { definition = submarine equipment = { submarine_1 = { amount = 1 owner = ENG } } }
#	}		

}

#########################
## STARTING PRODUCTION ##
#########################

instant_effect = {
		
		
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
				add_equipment_to_stockpile = { 
					type = small_plane_airframe_0
					amount = 1000
					producer = ENG
					variant_name = "Hawker Fury"
				}
								add_equipment_to_stockpile = { 
					type = small_plane_cas_airframe_0
					amount = 300
					producer = ENG
					variant_name = "Fairey Gordon" 
				}
		}
			if = {
		limit = {
			NOT = { has_dlc = "By Blood Alone" }
		}
	add_equipment_to_stockpile = {
		type = fighter_equipment_0
		amount = 1000
		producer = ENG
		}
	add_equipment_to_stockpile = {
		type = CAS_equipment_1
		amount = 300
		producer = ENG
		}
		}
		
	add_equipment_to_stockpile = {
		type = infantry_equipment_0
		amount = 73000
		producer = ENG
		}
	add_equipment_to_stockpile = {
		type = support_equipment_1
		amount = 5475
		producer = ENG
		}
	add_equipment_to_stockpile = {
		type = artillery_equipment_1
		amount = 6257
		producer = ENG
		}

	add_equipment_to_stockpile = {
		type = motorized_equipment_1
		amount = 2500
		producer = ENG
		}
	add_equipment_to_stockpile = {
		type = gw_tank_equipment
		amount = 750
		producer = ENG
		}
	126 = { add_building_construction = {
		type = naval_base
		province = 11374
		level = 1
		instant_build = yes
				} }
	500 = { add_building_construction = {
		type = naval_base
		province = 10980
		level = 1
		instant_build = yes
				} }
	378 = { add_building_construction = {
		type = naval_base
		province = 1562
		level = 1
		instant_build = yes
				} }
	681 = { add_building_construction = {
		type = naval_base
		province = 12589
		level = 1
		instant_build = yes
				} }
	371 = { add_building_construction = {
		type = naval_base
		province = 7552
		level = 1
		instant_build = yes
				} }
}
#####################