﻿##### Division Templates #####
division_template = {
	name = "Infantry Division"  	# Standard formation for frontline divisions

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}

division_template = {
	name = "Garrison Brigade" 

	regiments = {						
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
	priority = 0
}

division_template = {
	name = "Cavalry Brigade"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

division_template = {
	name = "Motorized Division"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
        motorized = { x = 0 y = 2 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
        motorized = { x = 1 y = 2 }
	}
}

division_template = {
	name = "Mountain Division"
	
	regiments = {
		mountaineers = { x = 0 y = 0 }
	    mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 1 y = 3 }
	}
	priority = 2
}

division_template = {
	name = "Marine Division"
	
	regiments = {
		marine = { x = 0 y = 0 }
		marine = { x = 0 y = 1 }
		marine = { x = 0 y = 2 }
		marine = { x = 0 y = 3 }
		marine = { x = 1 y = 0 }
		marine = { x = 1 y = 1 }
		marine = { x = 1 y = 2 }
		marine = { x = 1 y = 3 }
	}
	priority = 2
}

###### OOB ######
units = {
	division = {			
		name = "1. Infantry Division"
		location = 1440
		division_template = "Infantry Division"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0

	}	

	##### NAVAL UNITS #####
	navy = {					
		name = "Task Force"				
		base = 10265
		location = 10265 
		ship = { definition = battleship equipment = { battleship_1 = { amount = 1 owner = USA } } }				
		ship = { definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = USA } } }				
		ship = { definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = USA } } }				
		ship = { definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = USA } } }
		ship = { definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = USA } } }		
	}					
	navy = {					
		name = "1. Wolf Pack"				
		base = 10265
		location = 10265				
		ship = { name = "USS S-36" definition = submarine equipment = { submarine_1 = { amount = 1 owner = USA } } }
	}					

}

#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
		
	add_equipment_to_stockpile = {
		type = infantry_equipment_0
		amount = 18250
		producer = USA
		}
	add_equipment_to_stockpile = {
		type = support_equipment_1
		amount = 1369
		producer = USA
		}
	add_equipment_to_stockpile = {
		type = artillery_equipment_1
		amount = 1564
		producer = USA
		}
	add_equipment_to_stockpile = {
		type = fighter_equipment_0
		amount = 249
		producer = USA
		}
	add_equipment_to_stockpile = {
		type = tac_bomber_equipment_0
		amount = 156
		producer = USA
		}
	454 = { add_building_construction = {
		type = naval_base
		province = 4206
		level = 1
		instant_build = yes
				} }
}
#####################