ideas = {

	country = {
			BUL_army_restrictions = {
			###SHUT UP
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			}
			
			BUL_army_restrictions_aat = {
			###SHUT UP TWICE
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			}
			nef_turmoil = {
		
			picture = FRA_national_mobilization_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				army_morale_factor = -0.1
				supply_consumption_factor = 0.10
				training_time_army_factor = 1.0
				stability_factor = -0.15
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.2
				industrial_capacity_factory = -0.2
				industrial_capacity_dockyard = -0.2
				production_speed_buildings_factor = -0.2
				#enemy_partisan_effect = 0.25
				resistance_damage_to_garrison = 0.25
				political_power_factor = 1.0
			}
		
		}
				
			nef_turmoil_2 = {
		
			picture = generic_intel_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
			hidden_modifier = {
				army_core_attack_factor = 0.2
				army_core_defence_factor = 0.2
				army_attack_factor = -0.1
				army_defence_factor = -0.1
			}
			custom_modifier_tooltip = nef_turmoil_2_custom_tt
			army_morale_factor = 0.05
			army_org_factor = 0.05
			resistance_damage_to_garrison = 0.1
			}
		
		}
		
		nef_resist = {
		
			picture = FRA_national_mobilization_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				drift_defence_factor = 0.5
				production_speed_bunker_factor = 0.25
				production_speed_coastal_bunker_factor = 0.25
				neutrality_drift = 0.1
				dig_in_speed_factor = 0.15
				political_power_factor = 0.1
				stability_weekly = 0.002
				consumer_goods_factor = -0.15
			}
		
		}
		nef_resist2 = {
		
			picture = FRA_national_mobilization_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				drift_defence_factor = 0.5
				neutrality_drift = 0.05
				army_core_defence_factor = 0.1
				political_power_factor = 0.3
				stability_weekly = 0.002
				consumer_goods_factor = -0.15
			}
		
		}
		nef_resist3 = {
		
			picture = FRA_national_mobilization_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				drift_defence_factor = 0.5
				army_core_attack_factor = 0.1
				war_support_weekly = 0.002
				political_power_factor = 0.1
				stability_weekly = 0.002
				consumer_goods_factor = -0.15
			}
		
		}
		nef_breakchains = {
		
			picture = generic_volunteer_expedition_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				army_org_factor = 0.1
			}
		
		}
		
		nef_disjointed_industry = {
		
			picture = FRA_factory_strikes
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				industrial_capacity_factory = -0.5
				industrial_capacity_dockyard = -0.2
				ai_focus_defense_factor = 0.5
			}
		}
		nef_disjointed_industry2 = {
		
			picture = FRA_factory_strikes
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				industrial_capacity_factory = -0.35
				industrial_capacity_dockyard = -0.2
				ai_focus_defense_factor = 0.5
			}
		}

		################################# Keeps the hidden brotherhood country from researching stuff to build more factories etc

		nef_nerdidea = {
		
			picture = FRA_factory_strikes
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				research_speed_factor = -0.99
				production_speed_buildings_factor = -0.99
				political_power_factor = -0.99
				neutrality_drift = 0.5
				conscription = 0.9
			}
		}
		
		###STOP ERRORS###
				BUL_army_restrictions = { 
		
			picture = FRA_factory_strikes
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				research_speed_factor = -0.99
				production_speed_buildings_factor = -0.99
				political_power_factor = -0.99
				neutrality_drift = 0.5
				conscription = 0.9
			}
		}
		
		nef_consciousness_of_self = {
		
			picture = generic_democratic_drift_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				NOT = { has_government = neutrality }
			}
			
			modifier = {
				neutrality_drift = 0.05
			}
		}
		
		nef_consciousness_of_selftest = {
		
			picture = generic_democratic_drift_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				neutrality_drift = 0.5
			}
		}

		nef_twf= {
		
			picture = generic_wall_line
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				production_speed_bunker_factor = 0.2
				production_speed_coastal_bunker_factor = 0.2
				dig_in_speed_factor = 0.1
				max_dig_in = 2  
			}
		}
		nef_tdarts = {
		
			picture = generic_research_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					research_speed_factor = 0.05
			}
		}
		
		nef_synthetic_speed = {
		
			picture = generic_refining_concern_1
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = no
			}
			
			modifier = {
				production_speed_synthetic_refinery_factor = 0.15
			}
		}
		nef_ideofanat = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = air_war_plans_division_focus
	
			modifier = {
				army_core_attack_factor = 0.1
				army_core_defence_factor = 0.1
			}
		}
	

#############################
############################# Old Resistance national focus ideas
#############################	

		nef_fearhope = {
		
			picture = generic_morale_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					army_core_defence_factor = 0.05
			}
		}
		
		nef_drumwar = {
		
			picture = generic_victors_of_ww1
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					conscription = 0.01
			}
		}
		
		nef_decindep = {
		
			picture = generic_volunteer_expedition_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					political_power_factor = 0.15
			}
		}
		
		nef_natthought = {
		
			picture = generic_research_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					research_speed_factor = 0.05
			}
		}
		
		nef_strsac = {
		
			picture = raj_risk_of_famine
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					consumer_goods_factor = -0.10
			}
		}
		
		nef_domskies = {
		
			picture = air_war_plans_division_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					experience_gain_air_factor = 0.1
					air_detection = 0.1
			}
			research_bonus = { air_equipment = 0.05 }
		}
		
		nef_domseas = {
		
			picture = generic_navy_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					experience_gain_navy_factor = 0.1
					naval_detection = 0.1
			}
			research_bonus = { naval_equipment = 0.05 }
		}
		
		nef_domearth = {
		
			picture = FRA_army_of_aggression_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					enemy_army_bonus_air_superiority_factor = -0.10
					army_speed_factor = 0.1
			}
		}
		
		nef_deathcow = {
		
			picture = ast_classify_aliens
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					army_org_factor = 0.1
			}
		}
		
		nef_destsalv = {
		
			picture = FRA_scw_intervention_nationalists_focus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					army_core_attack_factor = 0.05
					neutrality_drift = 0.05
			}
		}
		
		nef_finalindoc = {
		
			picture = generic_pp_unity_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
					drift_defence_factor = 0.5
					stability_weekly = 0.002
					neutrality_drift = 0.05
			}
		}
		
#############################
############################# Resistance grand council timed ideas
#############################	
		nef_openborders = {
		
			picture = generic_victors_of_ww1
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				stability_weekly = -0.001
				consumer_goods_factor = 0.05
				monthly_population = 10
				research_speed_factor = 0.3
			}
		}
		nef_closedborders = {
		
			picture = saf_history_of_segregation
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				stability_weekly = 0.005
			}
		}
		nef_merctrainer = {
		
			picture = generic_manpower_bonus
			
			allowed = {
				always = no
			}
			
			removal_cost = -1
			
			allowed_civil_war = {
				always = yes
			}
			
			modifier = {
				training_time_factor = -0.3
				experience_gain_army = 0.1
			}
		}
	}
}