difficulty_settings = {
	difficulty_setting = {
		key = "custom_diff_strong_ger"
		modifier = diff_strong_ai_generic
		countries = { GER }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_spr"
		modifier = diff_strong_ai_generic
		countries = { SPR }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_den"
		modifier = diff_strong_ai_generic
		countries = { DEN }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_tur"
		modifier = diff_strong_ai_generic
		countries = { TUR }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_sov"
		modifier = diff_strong_ai_generic
		countries = { SOV }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_eng"
		modifier = diff_strong_ai_generic
		countries = { ENG }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_usa"
		modifier = diff_strong_ai_generic
		countries = { USA }
		multiplier = 2.0
	}
	difficulty_setting = {
		key = "custom_diff_strong_mex"
		modifier = diff_strong_ai_generic
		countries = { MEX }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_bra"
		modifier = diff_strong_ai_generic
		countries = { BRA }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_saf"
		modifier = diff_strong_ai_generic
		countries = { SAF }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_prc"
		modifier = diff_strong_ai_generic
		countries = { PRC }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_jap"
		modifier = diff_strong_ai_generic
		countries = { JAP }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_man"
		modifier = diff_strong_ai_generic
		countries = { MAN }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_nep"
		modifier = diff_strong_ai_generic
		countries = { NEP }
		multiplier = 2.0
	}
		difficulty_setting = {
		key = "custom_diff_strong_per"
		modifier = diff_strong_ai_generic
		countries = { PER }
		multiplier = 2.0
	}
}
