#
# List of options showing in the Game Rules screen
#
# format is:
# rule_token = {
#	name = "TEXT_KEY_FOR_NAME"
#	required_dlc = "Name of the Required DLC"
#	desc = "TEXT_KEY_FOR_LONG_DESC"
#	group = "TEXT_KEY_FOR_GROUP"					# Used for filtering. A single rule can be in multiple groups 
#	icon = gfx_option_token							# Optional icon
#	option = {										# Unless other specified, the first option is the default option
#		name = option_token
#		text = "TEXT_KEY_FOR_OPTION_NAME"
#		allow_achievements = no						# Achievements cannot be earned if one or more game rules are set to an option that has this property set to no.
#													# If not specified, this is set to yes for default options and no for all other options.
#	}
#	default = {										# Specify an option with the "default" token to override the behavior of treating the first option as the default.
#		name = option_token
#		text = "TEXT_KEY_FOR_OPTION_NAME"
#		...
#	}
# }

IRE_ai_behavior = {
	name = "IRE_AI_BEHAVIOR"
	group = "RULE_GROUP_AI_BEHAVIOR"
	default = {
		name = DEFAULT
		text = "RULE_OPTION_DEFAULT"
		desc = "RULE_OPTION_DEFAULT_AI_DESC"
	}
	option = { # FIANNA FAIL - NEUTRALITY
		name = DEMOCRATIC_HISTORICAL
		text = "RULE_OPTION_HISTORICAL"
		desc = "RULE_OPTION_HISTORICAL_IRE_AI_DESC"
		allow_achievements = yes
	}
	option = { # FINE GAEL PATH
		name = DEMOCRATIC_ALTERNATE_1
		text = "RULE_OPTION_IRE_FINE_GAEL_AI"
		desc = "RULE_OPTION_IRE_FINE_GAEL_AI_DESC"
	}
	option = { # FIANNA FAIL - JOIN AXIS
		name = DEMOCRATIC_ALTERNATE_2
		text = "RULE_OPTION_IRE_OPPORTUNITY"
		desc = "RULE_OPTION_IRE_OPPORTUNITY_DESC"
	}
	option = { # FIANNA FAIL JOIN ALLIES
		name = DEMOCRATIC_ALTERNATE_3
		text = "RULE_OPTION_IRE_DEMOCRATIC_JOIN_ALLIES"
		desc = "RULE_OPTION_IRE_DEMOCRATIC_JOIN_ALLIES_DESC"
	}
	option = { # FASCIST PATH
		name = FASCISM
		text = "RULE_OPTION_FASCISM_IRE_AI"
		desc = "RULE_OPTION_FASCISM_IRE_AI_DESC"
	}
	option = { # COMMUNIST PATH
		name = COMMUNIST
		text = "RULE_OPTION_IRE_COMMUNISM"
		desc = "RULE_OPTION_IRE_COMMUNISM_DESC"
	}
	option = { # MONARCHIST PATH
		name = MONARCHIST
		text = "RULE_OPTION_IRE_MONARCHISM"
		desc = "RULE_OPTION_IRE_MONARCHISM_DESC"
	}
	option = {
		name = RANDOM
		text = "RULE_OPTION_RANDOM"
		desc = "RULE_OPTION_RANDOM_AI_DESC"
	}
}
