﻿division_template = {
	name = "Divizia de Infanterie"		
	# Note: also represents Guards, Fortress divisions

	division_names_group = ROM_INF_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }  		# 2x 100mm howitzer bns, on average
		engineer = { x = 0 y = 1 }   
	}
}
division_template = {
	name = "Brigada de Munte"		

	division_names_group = ROM_MTN_01

	regiments = {
		mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
	}
	support = {
		engineer = { x = 0 y = 0 }   
	}
}
division_template = {
	name = "Brigada de Cavalerie" 
	# Note: regiments within the brigade were battalion-sized units

	division_names_group = ROM_CAV_01

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }			# one cav rgt upgraded to truck-bourne in 1939-40
	}
}
division_template = {
	name = "Blindata Brigada" 
	# Note: Represents 1st and 2nd Armor regiment; both created and merged with motorized inf to create Armor Division in 1940
	division_names_group = ROM_ARM_01
	regiments = {
		light_armor = { x = 0 y = 0 }		# 1st Rgt: R-2 (Pz 35(t)) tanks
		light_armor = { x = 0 y = 1 }
		light_armor = { x = 1 y = 0 }		# 2nd Rgt: Renault R-35 tanks
		light_armor = { x = 1 y = 1 }
		motorized = { x = 2 y = 0 }         # added motorized not to make it a death trap
		motorized = { x = 2 y = 1 }
	}
	support = {
		recon = { x = 0 y = 0 }   			# recon bn of ACs
		engineer = { x = 0 y = 1 }   
	}
}


units = {
	######## LAND UNITS ########
	##### Fortele Terestre Române #####
	# Corp 1 Armata #
	division = {
		#name = "Divizia 2 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 2
		}
		location = 818
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 3 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 3
		}
		location = 818
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 11 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 11
		}
		location = 818
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "5 Brigada de Cavalerie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 5
		}
		location = 818
		division_template = "Brigada de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Corp 2 Armata #
	division = {
		#name = "Divizia 1 Infanterie de Garda"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 52
		}
		location = 9617
		division_template = "Divizia de Infanterie"			# Guards division: elite, latest equipment
		start_experience_factor = 0.3
	}
	division = {
		#name = "Divizia 4 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 4
		}
		location = 9617
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 9 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 9
		}
		location = 9617
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 10 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 10
		}
		location = 9617
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Brigada 1 Cavalerie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617
		division_template = "Brigada de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		name = "Blindata 1 Brigada"
		location = 9617
		division_template = "Blindata Brigada"
		start_experience_factor = 0.3
		force_equipment_variants = { gw_tank_equipment = { owner = "ROM" creator = "FRA" amount = 72 } }

	}

	# Corp 3 Armata #
	division = {
		#name = "Divizia 15 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 15
		}
		location = 6706
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 21 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 21
		}
		location = 6706
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Corp 4 Armata #
	division = {
		#name = "Divizia 7 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 7
		}
		location = 9716
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 8 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 8
		}	
		location = 9716
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 14 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 14
		}	
		location = 9716
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Brigada 6 Cavalerie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 6
		}	
		location = 9716
		division_template = "Brigada de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Corp 5 Armata #
	division = {
		#name = "Divizia 5 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 5
		}
		location = 3663
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 6 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 6
		}
		location = 3663
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 13 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 13
		}
		location = 3663
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Note: Corp 6 Armata & 12, 16, 17 Divs disbanded following 2nd Vienna Award; disbanded early here # 

	# Corp 7 Armata
	division = {
		#name = "Divizia 1 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 1
		}
		location = 690
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 18 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 18
		}
		location = 690
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 19 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 19
		}
		location = 690
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Divizia 20 Infanterie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 20
		}
		location = 690
		division_template = "Divizia de Infanterie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division = {
		#name = "Brigada 8 Cavalerie"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 8
		}
		location = 690
		division_template = "Brigada de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Corp Alpinisti #
	division = {
		#name = "Brigada 1 de Munte Mixtă"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 1
		}
		location = 6711
		division_template = "Brigada de Munte"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division = {
		#name = "Brigada 2 de Munte Mixtă"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 2
		}
		location = 6711
		division_template = "Brigada de Munte"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division = {
		#name = "Brigada 3 de Munte Mixtă"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 3
		}
		location = 6711
		division_template = "Brigada de Munte"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division = {
		#name = "Brigada 4 de Munte Mixtă"
		division_name = {    # New syntax for compatibility with name lists
			is_name_ordered = yes
			name_order = 4
		}
		location = 6711
		division_template = "Brigada de Munte"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}


	##### NAVAL UNITS #####
	navy = {				
		name = "Flota Romania de Mare"			
		base = 657 
		location = 657 # Constanta
		ship = { name = "NMS Marasti" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM } } }
		ship = { name = "NMS Marasesti" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM } } }
		ship = { name = "NMS Regele Ferdinand" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM version_name = "Regele Ferdinand Class" } } }
		ship = { name = "NMS Regina Maria" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM version_name = "Regele Ferdinand Class" } } }
		ship = { name = "NMS Delfinul" definition = submarine equipment = { submarine_2 = { amount = 1 owner = ROM } } }
	}				
}


### Fortele Aeriene Regale ale României (FFAR) ###
air_wings = {
	46 = {
		fighter_equipment_0 = { owner = "ROM" creator = "POL" version_name = "PZL P.24" amount = 60 }
		fighter_equipment_1 = { owner = "ROM" creator = "ENG" amount = 12 }			# Grup 1 Avion de Vanatoare -- PZL P.24, Hurricane I fighters
		tac_bomber_equipment_1 = {	owner = "ROM" amount = 48 }		# Grup 1 Avion de Bombardier -- SM.79, PZL 37 Los bombers
	}
	79 = {
		fighter_equipment_0 = { 
			owner = "ROM" creator = "POL" amount = 36 
		}
		fighter_equipment_1 = { 
			owner = "ROM" creator = "ROM" amount = 36
		}			# Grup 2 Avion de Vanatoare -- PZL P.11 fighters
					# Grup 3 Avion de Vanatoare -- IAR 14, 15 fighters
		fighter_equipment_1 = { #grupul 5
			owner = "ROM" creator = "GER" amount = 30 version_name = "He 112"
		}
	}
}


### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "ROM"
		}
		requested_factories = 2
		progress = 0.44
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "ROM"
		}
		requested_factories = 1
		progress = 0.47
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = artillery_equipment_1
			creator = "ROM"
		}
		requested_factories = 1
		progress = 0.47
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = light_tank_equipment_1
			creator = "ROM" 
		}
		requested_factories = 1
		progress = 0.4
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = motorized_equipment_1
			creator = "ROM" 
		}
		requested_factories = 1
		progress = 0.4
		efficiency = 100
	}
}