ideas = {
	##### Industry Ideas
	hidden_ideas = {
		nkmp_industry_50_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 0.5
				line_change_production_efficiency_factor = 0.5
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 0.5
				industrial_capacity_factory = 0.5
				industrial_capacity_dockyard = 0.5
				industry_repair_factor = 0.5
				repair_speed_factor = 0.5
				refit_ic_cost = -0.5
				refit_speed = 0.5
			}
		}
		nkmp_industry_75_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 0.75
				line_change_production_efficiency_factor = 0.75
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 0.75
				industrial_capacity_factory = 0.75
				industrial_capacity_dockyard = 0.75
				industry_repair_factor = 0.75
				repair_speed_factor = 0.75
				refit_ic_cost = -0.75
				refit_speed = 0.75
			}
		}
		nkmp_industry_100_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 1
				line_change_production_efficiency_factor = 1
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 1
				industrial_capacity_factory = 1
				industrial_capacity_dockyard = 1
				industry_repair_factor = 1
				repair_speed_factor = 1
				refit_ic_cost = -1
				refit_speed = 1
			}
		}
		nkmp_industry_150_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 1.5
				line_change_production_efficiency_factor = 1.5
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 1.5
				industrial_capacity_factory = 1.5
				industrial_capacity_dockyard = 1.5
				industry_repair_factor = 1.5
				repair_speed_factor = 1.5
				refit_ic_cost = -1.5
				refit_speed = 1.5
			}
		}
		nkmp_industry_200_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 2
				line_change_production_efficiency_factor = 2
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 2
				industrial_capacity_factory = 2
				industrial_capacity_dockyard = 2
				industry_repair_factor = 2
				repair_speed_factor = 2
				refit_ic_cost = -2
				refit_speed = 2
			}
		}
		nkmp_industry_500_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 5
				line_change_production_efficiency_factor = 5
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 5
				industrial_capacity_factory = 5
				industrial_capacity_dockyard = 5
				industry_repair_factor = 5
				repair_speed_factor = 5
				refit_ic_cost = -5
				refit_speed = 5
			}
		}
		nkmp_industry_999_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_factory_max_efficiency_factor = 9.99
				line_change_production_efficiency_factor = 1
				PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 1
				industrial_capacity_factory = 99.99
				industrial_capacity_dockyard = 9.99
				industry_repair_factor = 9.99
				repair_speed_factor = 9.99
				refit_ic_cost = -9.99
				refit_speed = 9.99
			}
		}
		##### Construction Ideas
		nkmp_construction_50_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 0.50
				production_speed_bunker_factor = 0.50
				production_speed_coastal_bunker_factor = 0.50
				production_speed_anti_air_building_factor = 0.50
				production_speed_industrial_complex_factor = 0.50
				production_speed_arms_factory_factor = 0.50
				production_speed_dockyard_factor = 0.50
				production_speed_infrastructure_factor = 0.50
				production_speed_synthetic_refinery_factor = 0.50
				global_building_slots_factor = 0.50
				conversion_cost_civ_to_mil_factor = -0.50
				conversion_cost_mil_to_civ_factor = -0.50
				production_speed_supply_node_factor = 0.50
				production_speed_naval_base_factor = 0.50
				production_speed_naval_facility_factor = 0.50
				production_speed_nuclear_reactor_factor = 0.50
				production_speed_nuclear_facility_factor = 0.50
				production_speed_air_facility_factor = 0.50
				production_speed_land_facility_factor = 0.50
			}
		}
		nkmp_construction_75_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 0.75
				production_speed_bunker_factor = 0.75
				production_speed_coastal_bunker_factor = 0.75
				production_speed_anti_air_building_factor = 0.75
				production_speed_industrial_complex_factor = 0.75
				production_speed_arms_factory_factor = 0.75
				production_speed_dockyard_factor = 0.75
				production_speed_infrastructure_factor = 0.75
				production_speed_synthetic_refinery_factor = 0.75
				global_building_slots_factor = 0.75
				conversion_cost_civ_to_mil_factor = -0.75
				conversion_cost_mil_to_civ_factor = -0.75
				production_speed_supply_node_factor = 0.75
				production_speed_naval_base_factor = 0.75
				production_speed_naval_facility_factor = 0.75
				production_speed_nuclear_reactor_factor = 0.75
				production_speed_nuclear_facility_factor = 0.75
				production_speed_air_facility_factor = 0.75
				production_speed_land_facility_factor = 0.75
			}
		}
		nkmp_construction_100_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 1
				production_speed_bunker_factor = 1
				production_speed_coastal_bunker_factor = 1
				production_speed_anti_air_building_factor = 1
				production_speed_industrial_complex_factor = 1
				production_speed_arms_factory_factor = 1
				production_speed_dockyard_factor = 1
				production_speed_infrastructure_factor = 1
				production_speed_synthetic_refinery_factor = 1
				global_building_slots_factor = 1
				conversion_cost_civ_to_mil_factor = -1
				conversion_cost_mil_to_civ_factor = -1
				production_speed_supply_node_factor = 1
				production_speed_naval_base_factor = 1
				production_speed_naval_facility_factor = 1
				production_speed_nuclear_reactor_factor = 1
				production_speed_nuclear_facility_factor = 1
				production_speed_air_facility_factor = 1
				production_speed_land_facility_factor = 1
			}
		}
		nkmp_construction_150_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 1.5
				production_speed_bunker_factor = 1.5
				production_speed_coastal_bunker_factor = 1.5
				production_speed_anti_air_building_factor = 1.5
				production_speed_industrial_complex_factor = 1.5
				production_speed_arms_factory_factor = 1.5
				production_speed_dockyard_factor = 1.5
				production_speed_infrastructure_factor = 1.5
				production_speed_synthetic_refinery_factor = 1.5
				global_building_slots_factor = 1.5
				conversion_cost_civ_to_mil_factor = -1.5
				conversion_cost_mil_to_civ_factor = -1.5
				production_speed_supply_node_factor = 1.5
				production_speed_naval_base_factor = 1.5
				production_speed_naval_facility_factor = 1.5
				production_speed_nuclear_reactor_factor = 1.5
				production_speed_nuclear_facility_factor = 1.5
				production_speed_air_facility_factor = 1.5
				production_speed_land_facility_factor = 1.5
			}
		}
		nkmp_construction_200_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 2
				production_speed_bunker_factor = 2
				production_speed_coastal_bunker_factor = 2
				production_speed_anti_air_building_factor = 2
				production_speed_industrial_complex_factor = 2
				production_speed_arms_factory_factor = 2
				production_speed_dockyard_factor = 2
				production_speed_infrastructure_factor = 2
				production_speed_synthetic_refinery_factor = 2
				global_building_slots_factor = 2
				conversion_cost_civ_to_mil_factor = -2
				conversion_cost_mil_to_civ_factor = -2
				production_speed_supply_node_factor = 2
				production_speed_naval_base_factor = 2
				production_speed_naval_facility_factor = 2
				production_speed_nuclear_reactor_factor = 2
				production_speed_nuclear_facility_factor = 2
				production_speed_air_facility_factor = 2
				production_speed_land_facility_factor = 2
			}
		}
		nkmp_construction_500_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 5
				production_speed_bunker_factor = 5
				production_speed_coastal_bunker_factor = 5
				production_speed_anti_air_building_factor = 5
				production_speed_industrial_complex_factor = 5
				production_speed_arms_factory_factor = 5
				production_speed_dockyard_factor = 5
				production_speed_infrastructure_factor = 5
				production_speed_synthetic_refinery_factor = 5
				global_building_slots_factor = 5
				conversion_cost_civ_to_mil_factor = -5
				conversion_cost_mil_to_civ_factor = -5
				production_speed_supply_node_factor = 5
				production_speed_naval_base_factor = 5
				production_speed_naval_facility_factor = 5
				production_speed_nuclear_reactor_factor = 5
				production_speed_nuclear_facility_factor = 5
				production_speed_air_facility_factor = 5
				production_speed_land_facility_factor = 5
			}
		}
		nkmp_construction_999_idea = {
			picture = generic_morale_bonus
			modifier = {
				production_speed_buildings_factor = 9.99
				production_speed_bunker_factor = 9.99
				production_speed_coastal_bunker_factor = 9.99
				production_speed_anti_air_building_factor = 9.99
				production_speed_industrial_complex_factor = 9.99
				production_speed_arms_factory_factor = 9.99
				production_speed_dockyard_factor = 9.99
				production_speed_infrastructure_factor = 9.99
				production_speed_synthetic_refinery_factor = 9.99
				global_building_slots_factor = 9.99
				conversion_cost_civ_to_mil_factor = -9.99
				conversion_cost_mil_to_civ_factor = -9.99
				production_speed_supply_node_factor = 999.99
				production_speed_naval_base_factor = 999.99
				production_speed_naval_facility_factor = 999.99
				production_speed_nuclear_reactor_factor = 999.99
				production_speed_nuclear_facility_factor = 999.99
				production_speed_air_facility_factor = 999.99
				production_speed_land_facility_factor = 999.99
			}
		}
		##### Resource Ideas
		nkmp_resource_lite_idea = {
			picture = generic_morale_bonus
			modifier = {
				LOCAL_RESOURCES_FACTOR = 1.75
				fuel_gain_factor = 0.2
				fuel_gain_factor_from_states = 0.2
				max_fuel_factor = 0.2
			}
		}
		nkmp_resource_full_idea = {
			picture = generic_morale_bonus
			modifier = {
				LOCAL_RESOURCES_FACTOR = 9.99
				fuel_gain_factor = 9.99
				fuel_gain_factor_from_states = 9.99
				max_fuel_factor = 9.99
			}
		}
		##### Consumer Ideas
		nkmp_consumer_1_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -0.1
			}
		}
		nkmp_consumer_2_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -0.25
			}
		}
		nkmp_consumer_3_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -0.5
			}
		}
		nkmp_consumer_4_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -0.75
			}
		}
		nkmp_consumer_5_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -1
			}
		}
		nkmp_consumer_6_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -1.5
			}
		}
		nkmp_consumer_7_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -2
			}
		}
		nkmp_consumer_8_idea = {
			picture = generic_morale_bonus
			modifier = {
				consumer_goods_factor = -5
			}
		}
	}
}
