sub_units = {

	support_heavy_armor = {
		sprite = heavy_armor
		map_icon_category = armored
		priority = 0
		ai_priority = 0
		active = yes
		training_time = 180

		type = {
			armor
			support
		}
		
		group = support
		
		categories = {
			category_tanks
			category_support_battalions
			category_all_armor
			category_army
		}

		fort = {
			attack = 0.01
		}

		combat_width = 1

		need = {
			heavy_tank_equipment = 20
		}

		manpower = 300
		max_organisation = 4
		default_morale = 0.2
		max_strength = 1
		weight = 1.0
		
		supply_consumption = 0.15

		#support unit nerf
		soft_attack = -0.5
		hard_attack = -0.5
		breakthrough = -0.5
		defense = -0.5
		ap_attack = -0.5
		armor_value = -0.7
	}
}
