equipment_modules = {
	######################################################################################################
	# NRM Cruiser Main Battery
	######################################################################################################

	nrm_cruiser_battery_5_1_x04 = {
		category = nrm_cruiser_battery_5_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 50
		add_stats = {
			build_cost_ic = 65
			max_strength = 3
			lg_attack = 3.8
			supply_consumption = 0.006
			surface_visibility = 0.16
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.0025
			reliability = -0.04
			naval_speed = -0.005
			fuel_consumption = 0.025
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 21.7
		
	}
	nrm_cruiser_battery_5_1_x06 = {
		category = nrm_cruiser_battery_5_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 75
		add_stats = {
			build_cost_ic = 95
			max_strength = 5
			lg_attack = 5.6
			supply_consumption = 0.008
			surface_visibility = 0.24
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.00375
			reliability = -0.06
			naval_speed = -0.0075
			fuel_consumption = 0.0375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 31.7
		
	}
	nrm_cruiser_battery_5_1_x08 = {
		category = nrm_cruiser_battery_5_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 100
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 7.5
			supply_consumption = 0.011
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.005
			reliability = -0.08
			naval_speed = -0.01
			fuel_consumption = 0.05
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5_1_x09 = {
		category = nrm_cruiser_battery_5_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 113
		add_stats = {
			build_cost_ic = 140
			max_strength = 7
			lg_attack = 8.4
			supply_consumption = 0.013
			surface_visibility = 0.35
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.005625
			reliability = -0.09
			naval_speed = -0.01125
			fuel_consumption = 0.05625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 46.7
		
	}
	nrm_cruiser_battery_5_1_x10 = {
		category = nrm_cruiser_battery_5_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 125
		add_stats = {
			build_cost_ic = 155
			max_strength = 8
			lg_attack = 9.4
			supply_consumption = 0.014
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.00625
			reliability = -0.1
			naval_speed = -0.0125
			fuel_consumption = 0.0625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 51.7
		
	}
	nrm_cruiser_battery_5_1_x12 = {
		category = nrm_cruiser_battery_5_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 150
		add_stats = {
			build_cost_ic = 190
			max_strength = 9
			lg_attack = 11.3
			supply_consumption = 0.017
			surface_visibility = 0.48
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.0075
			reliability = -0.12
			naval_speed = -0.015
			fuel_consumption = 0.075
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 63.3
		
	}
	nrm_cruiser_battery_5_1_x15 = {
		category = nrm_cruiser_battery_5_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 188
		add_stats = {
			build_cost_ic = 235
			max_strength = 12
			lg_attack = 14.1
			supply_consumption = 0.021
			surface_visibility = 0.59
			
		}
		add_average_stats = {
			lg_armor_piercing = 6
			
		}
		multiply_stats = {
			build_cost_ic = 0.009375
			reliability = -0.15
			naval_speed = -0.01875
			fuel_consumption = 0.09375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 78.3
		
	}
	nrm_cruiser_battery_5_2_x04 = {
		category = nrm_cruiser_battery_5_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x04
		
		
		manpower = 50
		add_stats = {
			build_cost_ic = 65
			max_strength = 3
			lg_attack = 4.2
			supply_consumption = 0.006
			surface_visibility = 0.16
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.0025
			reliability = -0.04
			naval_speed = -0.005
			fuel_consumption = 0.025
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 21.7
		
	}
	nrm_cruiser_battery_5_2_x06 = {
		category = nrm_cruiser_battery_5_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x06
		
		
		manpower = 75
		add_stats = {
			build_cost_ic = 95
			max_strength = 5
			lg_attack = 6.3
			supply_consumption = 0.008
			surface_visibility = 0.24
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.00375
			reliability = -0.06
			naval_speed = -0.0075
			fuel_consumption = 0.0375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 31.7
		
	}
	nrm_cruiser_battery_5_2_x08 = {
		category = nrm_cruiser_battery_5_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x08
		
		
		manpower = 100
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 8.4
			supply_consumption = 0.011
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.005
			reliability = -0.08
			naval_speed = -0.01
			fuel_consumption = 0.05
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5_2_x09 = {
		category = nrm_cruiser_battery_5_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x09
		
		
		manpower = 113
		add_stats = {
			build_cost_ic = 140
			max_strength = 7
			lg_attack = 9.5
			supply_consumption = 0.013
			surface_visibility = 0.35
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.005625
			reliability = -0.09
			naval_speed = -0.01125
			fuel_consumption = 0.05625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 46.7
		
	}
	nrm_cruiser_battery_5_2_x10 = {
		category = nrm_cruiser_battery_5_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x10
		
		
		manpower = 125
		add_stats = {
			build_cost_ic = 155
			max_strength = 8
			lg_attack = 10.5
			supply_consumption = 0.014
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.00625
			reliability = -0.1
			naval_speed = -0.0125
			fuel_consumption = 0.0625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 51.7
		
	}
	nrm_cruiser_battery_5_2_x12 = {
		category = nrm_cruiser_battery_5_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x12
		
		
		manpower = 150
		add_stats = {
			build_cost_ic = 190
			max_strength = 9
			lg_attack = 12.7
			supply_consumption = 0.017
			surface_visibility = 0.48
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.0075
			reliability = -0.12
			naval_speed = -0.015
			fuel_consumption = 0.075
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 63.3
		
	}
	nrm_cruiser_battery_5_2_x15 = {
		category = nrm_cruiser_battery_5_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_1_x15
		
		
		manpower = 188
		add_stats = {
			build_cost_ic = 235
			max_strength = 12
			lg_attack = 15.8
			supply_consumption = 0.021
			surface_visibility = 0.59
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.009375
			reliability = -0.15
			naval_speed = -0.01875
			fuel_consumption = 0.09375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 78.3
		
	}
	nrm_cruiser_battery_5_3_x04 = {
		category = nrm_cruiser_battery_5_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x04
		
		
		manpower = 50
		add_stats = {
			build_cost_ic = 65
			max_strength = 3
			lg_attack = 4.7
			supply_consumption = 0.006
			surface_visibility = 0.16
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.0025
			reliability = -0.04
			naval_speed = -0.005
			fuel_consumption = 0.025
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 21.7
		
	}
	nrm_cruiser_battery_5_3_x06 = {
		category = nrm_cruiser_battery_5_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x06
		
		
		manpower = 75
		add_stats = {
			build_cost_ic = 95
			max_strength = 5
			lg_attack = 7
			supply_consumption = 0.008
			surface_visibility = 0.24
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00375
			reliability = -0.06
			naval_speed = -0.0075
			fuel_consumption = 0.0375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 31.7
		
	}
	nrm_cruiser_battery_5_3_x08 = {
		category = nrm_cruiser_battery_5_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x08
		
		
		manpower = 100
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 9.4
			supply_consumption = 0.011
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.005
			reliability = -0.08
			naval_speed = -0.01
			fuel_consumption = 0.05
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5_3_x09 = {
		category = nrm_cruiser_battery_5_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x09
		
		
		manpower = 113
		add_stats = {
			build_cost_ic = 140
			max_strength = 7
			lg_attack = 10.5
			supply_consumption = 0.013
			surface_visibility = 0.35
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.005625
			reliability = -0.09
			naval_speed = -0.01125
			fuel_consumption = 0.05625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 46.7
		
	}
	nrm_cruiser_battery_5_3_x10 = {
		category = nrm_cruiser_battery_5_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x10
		
		
		manpower = 125
		add_stats = {
			build_cost_ic = 155
			max_strength = 8
			lg_attack = 11.7
			supply_consumption = 0.014
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00625
			reliability = -0.1
			naval_speed = -0.0125
			fuel_consumption = 0.0625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 51.7
		
	}
	nrm_cruiser_battery_5_3_x12 = {
		category = nrm_cruiser_battery_5_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x12
		
		
		manpower = 150
		add_stats = {
			build_cost_ic = 190
			max_strength = 9
			lg_attack = 14.1
			supply_consumption = 0.017
			surface_visibility = 0.48
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.0075
			reliability = -0.12
			naval_speed = -0.015
			fuel_consumption = 0.075
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 63.3
		
	}
	nrm_cruiser_battery_5_3_x15 = {
		category = nrm_cruiser_battery_5_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5_2_x15
		
		
		manpower = 188
		add_stats = {
			build_cost_ic = 235
			max_strength = 12
			lg_attack = 17.6
			supply_consumption = 0.021
			surface_visibility = 0.59
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.009375
			reliability = -0.15
			naval_speed = -0.01875
			fuel_consumption = 0.09375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 78.3
		
	}

	nrm_cruiser_battery_5h_1_x04 = {
		category = nrm_cruiser_battery_5h_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 61
		add_stats = {
			build_cost_ic = 85
			max_strength = 4
			lg_attack = 4.2
			supply_consumption = 0.007
			surface_visibility = 0.21
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.0033275
			reliability = -0.044
			naval_speed = -0.006655
			fuel_consumption = 0.033275
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 28.3
		
	}
	nrm_cruiser_battery_5h_1_x06 = {
		category = nrm_cruiser_battery_5h_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 91
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 6.2
			supply_consumption = 0.01
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00499125
			reliability = -0.066
			naval_speed = -0.0099825
			fuel_consumption = 0.0499125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5h_1_x08 = {
		category = nrm_cruiser_battery_5h_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 121
		add_stats = {
			build_cost_ic = 165
			max_strength = 8
			lg_attack = 8.3
			supply_consumption = 0.014
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.006655
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_5h_1_x09 = {
		category = nrm_cruiser_battery_5h_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 136
		add_stats = {
			build_cost_ic = 185
			max_strength = 9
			lg_attack = 9.4
			supply_consumption = 0.015
			surface_visibility = 0.46
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.007486875
			reliability = -0.099
			naval_speed = -0.01497375
			fuel_consumption = 0.07486875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 61.7
		
	}
	nrm_cruiser_battery_5h_1_x10 = {
		category = nrm_cruiser_battery_5h_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 151
		add_stats = {
			build_cost_ic = 210
			max_strength = 10
			lg_attack = 10.4
			supply_consumption = 0.017
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00831875
			reliability = -0.11
			naval_speed = -0.0166375
			fuel_consumption = 0.0831875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 70
		
	}
	nrm_cruiser_battery_5h_1_x12 = {
		category = nrm_cruiser_battery_5h_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 182
		add_stats = {
			build_cost_ic = 250
			max_strength = 12
			lg_attack = 12.5
			supply_consumption = 0.021
			surface_visibility = 0.63
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.0099825
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 83.3
		
	}
	nrm_cruiser_battery_5h_1_x15 = {
		category = nrm_cruiser_battery_5h_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 227
		add_stats = {
			build_cost_ic = 310
			max_strength = 16
			lg_attack = 15.6
			supply_consumption = 0.026
			surface_visibility = 0.78
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.012478125
			reliability = -0.165
			naval_speed = -0.02495625
			fuel_consumption = 0.12478125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 103.3
		
	}
	nrm_cruiser_battery_5h_2_x04 = {
		category = nrm_cruiser_battery_5h_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x04
		
		
		manpower = 61
		add_stats = {
			build_cost_ic = 85
			max_strength = 4
			lg_attack = 4.7
			supply_consumption = 0.007
			surface_visibility = 0.21
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.0033275
			reliability = -0.044
			naval_speed = -0.006655
			fuel_consumption = 0.033275
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 28.3
		
	}
	nrm_cruiser_battery_5h_2_x06 = {
		category = nrm_cruiser_battery_5h_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x06
		
		
		manpower = 91
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 7
			supply_consumption = 0.01
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.00499125
			reliability = -0.066
			naval_speed = -0.0099825
			fuel_consumption = 0.0499125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5h_2_x08 = {
		category = nrm_cruiser_battery_5h_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x08
		
		
		manpower = 121
		add_stats = {
			build_cost_ic = 165
			max_strength = 8
			lg_attack = 9.4
			supply_consumption = 0.014
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.006655
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_5h_2_x09 = {
		category = nrm_cruiser_battery_5h_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x09
		
		
		manpower = 136
		add_stats = {
			build_cost_ic = 185
			max_strength = 9
			lg_attack = 10.5
			supply_consumption = 0.015
			surface_visibility = 0.46
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.007486875
			reliability = -0.099
			naval_speed = -0.01497375
			fuel_consumption = 0.07486875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 61.7
		
	}
	nrm_cruiser_battery_5h_2_x10 = {
		category = nrm_cruiser_battery_5h_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x10
		
		
		manpower = 151
		add_stats = {
			build_cost_ic = 210
			max_strength = 10
			lg_attack = 11.7
			supply_consumption = 0.017
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.00831875
			reliability = -0.11
			naval_speed = -0.0166375
			fuel_consumption = 0.0831875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 70
		
	}
	nrm_cruiser_battery_5h_2_x12 = {
		category = nrm_cruiser_battery_5h_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x12
		
		
		manpower = 182
		add_stats = {
			build_cost_ic = 250
			max_strength = 12
			lg_attack = 14
			supply_consumption = 0.021
			surface_visibility = 0.63
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.0099825
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 83.3
		
	}
	nrm_cruiser_battery_5h_2_x15 = {
		category = nrm_cruiser_battery_5h_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_1_x15
		
		
		manpower = 227
		add_stats = {
			build_cost_ic = 310
			max_strength = 16
			lg_attack = 17.5
			supply_consumption = 0.026
			surface_visibility = 0.78
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.012478125
			reliability = -0.165
			naval_speed = -0.02495625
			fuel_consumption = 0.12478125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 103.3
		
	}
	nrm_cruiser_battery_5h_3_x04 = {
		category = nrm_cruiser_battery_5h_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x04
		
		
		manpower = 61
		add_stats = {
			build_cost_ic = 85
			max_strength = 4
			lg_attack = 5.2
			supply_consumption = 0.007
			surface_visibility = 0.21
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.0033275
			reliability = -0.044
			naval_speed = -0.006655
			fuel_consumption = 0.033275
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 28.3
		
	}
	nrm_cruiser_battery_5h_3_x06 = {
		category = nrm_cruiser_battery_5h_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x06
		
		
		manpower = 91
		add_stats = {
			build_cost_ic = 125
			max_strength = 6
			lg_attack = 7.8
			supply_consumption = 0.01
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00499125
			reliability = -0.066
			naval_speed = -0.0099825
			fuel_consumption = 0.0499125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_5h_3_x08 = {
		category = nrm_cruiser_battery_5h_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x08
		
		
		manpower = 121
		add_stats = {
			build_cost_ic = 165
			max_strength = 8
			lg_attack = 10.4
			supply_consumption = 0.014
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.006655
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_5h_3_x09 = {
		category = nrm_cruiser_battery_5h_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x09
		
		
		manpower = 136
		add_stats = {
			build_cost_ic = 185
			max_strength = 9
			lg_attack = 11.7
			supply_consumption = 0.015
			surface_visibility = 0.46
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.007486875
			reliability = -0.099
			naval_speed = -0.01497375
			fuel_consumption = 0.07486875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 61.7
		
	}
	nrm_cruiser_battery_5h_3_x10 = {
		category = nrm_cruiser_battery_5h_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x10
		
		
		manpower = 151
		add_stats = {
			build_cost_ic = 210
			max_strength = 10
			lg_attack = 13
			supply_consumption = 0.017
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00831875
			reliability = -0.11
			naval_speed = -0.0166375
			fuel_consumption = 0.0831875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 70
		
	}
	nrm_cruiser_battery_5h_3_x12 = {
		category = nrm_cruiser_battery_5h_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x12
		
		
		manpower = 182
		add_stats = {
			build_cost_ic = 250
			max_strength = 12
			lg_attack = 15.6
			supply_consumption = 0.021
			surface_visibility = 0.63
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.0099825
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 83.3
		
	}
	nrm_cruiser_battery_5h_3_x15 = {
		category = nrm_cruiser_battery_5h_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_5h_2_x15
		
		
		manpower = 227
		add_stats = {
			build_cost_ic = 310
			max_strength = 16
			lg_attack = 19.5
			supply_consumption = 0.026
			surface_visibility = 0.78
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.012478125
			reliability = -0.165
			naval_speed = -0.02495625
			fuel_consumption = 0.12478125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 103.3
		
	}
	nrm_cruiser_battery_6_1_x04 = {
		category = nrm_cruiser_battery_6_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 72
		add_stats = {
			build_cost_ic = 110
			max_strength = 5
			lg_attack = 4.3
			supply_consumption = 0.008
			surface_visibility = 0.28
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00432
			reliability = -0.048
			naval_speed = -0.00864
			fuel_consumption = 0.0432
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 36.7
		
	}
	nrm_cruiser_battery_6_1_x06 = {
		category = nrm_cruiser_battery_6_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 160
			max_strength = 8
			lg_attack = 6.5
			supply_consumption = 0.012
			surface_visibility = 0.4
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 53.3
		
	}
	nrm_cruiser_battery_6_1_x08 = {
		category = nrm_cruiser_battery_6_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 215
			max_strength = 11
			lg_attack = 8.6
			supply_consumption = 0.017
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00864
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_6_1_x09 = {
		category = nrm_cruiser_battery_6_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 162
		add_stats = {
			build_cost_ic = 245
			max_strength = 12
			lg_attack = 9.7
			supply_consumption = 0.019
			surface_visibility = 0.61
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00972
			reliability = -0.108
			naval_speed = -0.01944
			fuel_consumption = 0.0972
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 81.7
		
	}
	nrm_cruiser_battery_6_1_x10 = {
		category = nrm_cruiser_battery_6_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 270
			max_strength = 14
			lg_attack = 10.8
			supply_consumption = 0.021
			surface_visibility = 0.68
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.0108
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 90
		
	}
	nrm_cruiser_battery_6_1_x12 = {
		category = nrm_cruiser_battery_6_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 325
			max_strength = 16
			lg_attack = 13
			supply_consumption = 0.025
			surface_visibility = 0.81
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 108.3
		
	}
	nrm_cruiser_battery_6_1_x15 = {
		category = nrm_cruiser_battery_6_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 270
		add_stats = {
			build_cost_ic = 405
			max_strength = 20
			lg_attack = 16.2
			supply_consumption = 0.031
			surface_visibility = 1.01
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.0162
			reliability = -0.18
			naval_speed = -0.0324
			fuel_consumption = 0.162
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 135
		
	}
	nrm_cruiser_battery_6_2_x04 = {
		category = nrm_cruiser_battery_6_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x04
		
		
		manpower = 72
		add_stats = {
			build_cost_ic = 110
			max_strength = 5
			lg_attack = 4.9
			supply_consumption = 0.008
			surface_visibility = 0.28
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.00432
			reliability = -0.048
			naval_speed = -0.00864
			fuel_consumption = 0.0432
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 36.7
		
	}
	nrm_cruiser_battery_6_2_x06 = {
		category = nrm_cruiser_battery_6_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x06
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 160
			max_strength = 8
			lg_attack = 7.3
			supply_consumption = 0.012
			surface_visibility = 0.4
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 53.3
		
	}
	nrm_cruiser_battery_6_2_x08 = {
		category = nrm_cruiser_battery_6_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x08
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 215
			max_strength = 11
			lg_attack = 9.7
			supply_consumption = 0.017
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.00864
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_6_2_x09 = {
		category = nrm_cruiser_battery_6_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x09
		
		
		manpower = 162
		add_stats = {
			build_cost_ic = 245
			max_strength = 12
			lg_attack = 10.9
			supply_consumption = 0.019
			surface_visibility = 0.61
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.00972
			reliability = -0.108
			naval_speed = -0.01944
			fuel_consumption = 0.0972
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 81.7
		
	}
	nrm_cruiser_battery_6_2_x10 = {
		category = nrm_cruiser_battery_6_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x10
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 270
			max_strength = 14
			lg_attack = 12.2
			supply_consumption = 0.021
			surface_visibility = 0.68
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.0108
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 90
		
	}
	nrm_cruiser_battery_6_2_x12 = {
		category = nrm_cruiser_battery_6_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x12
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 325
			max_strength = 16
			lg_attack = 14.6
			supply_consumption = 0.025
			surface_visibility = 0.81
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 108.3
		
	}
	nrm_cruiser_battery_6_2_x15 = {
		category = nrm_cruiser_battery_6_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_1_x15
		
		
		manpower = 270
		add_stats = {
			build_cost_ic = 405
			max_strength = 20
			lg_attack = 18.2
			supply_consumption = 0.031
			surface_visibility = 1.01
			
		}
		add_average_stats = {
			lg_armor_piercing = 11
			
		}
		multiply_stats = {
			build_cost_ic = 0.0162
			reliability = -0.18
			naval_speed = -0.0324
			fuel_consumption = 0.162
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 135
		
	}
	nrm_cruiser_battery_6_3_x04 = {
		category = nrm_cruiser_battery_6_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x04
		
		
		manpower = 72
		add_stats = {
			build_cost_ic = 110
			max_strength = 5
			lg_attack = 5.4
			supply_consumption = 0.008
			surface_visibility = 0.28
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00432
			reliability = -0.048
			naval_speed = -0.00864
			fuel_consumption = 0.0432
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 36.7
		
	}
	nrm_cruiser_battery_6_3_x06 = {
		category = nrm_cruiser_battery_6_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x06
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 160
			max_strength = 8
			lg_attack = 8.1
			supply_consumption = 0.012
			surface_visibility = 0.4
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 53.3
		
	}
	nrm_cruiser_battery_6_3_x08 = {
		category = nrm_cruiser_battery_6_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x08
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 215
			max_strength = 11
			lg_attack = 10.8
			supply_consumption = 0.017
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00864
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_6_3_x09 = {
		category = nrm_cruiser_battery_6_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x09
		
		
		manpower = 162
		add_stats = {
			build_cost_ic = 245
			max_strength = 12
			lg_attack = 12.2
			supply_consumption = 0.019
			surface_visibility = 0.61
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00972
			reliability = -0.108
			naval_speed = -0.01944
			fuel_consumption = 0.0972
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 81.7
		
	}
	nrm_cruiser_battery_6_3_x10 = {
		category = nrm_cruiser_battery_6_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x10
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 270
			max_strength = 14
			lg_attack = 13.5
			supply_consumption = 0.021
			surface_visibility = 0.68
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0108
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 90
		
	}
	nrm_cruiser_battery_6_3_x12 = {
		category = nrm_cruiser_battery_6_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x12
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 325
			max_strength = 16
			lg_attack = 16.2
			supply_consumption = 0.025
			surface_visibility = 0.81
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 108.3
		
	}
	nrm_cruiser_battery_6_3_x15 = {
		category = nrm_cruiser_battery_6_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_2_x15
		
		
		manpower = 270
		add_stats = {
			build_cost_ic = 405
			max_strength = 20
			lg_attack = 20.3
			supply_consumption = 0.031
			surface_visibility = 1.01
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0162
			reliability = -0.18
			naval_speed = -0.0324
			fuel_consumption = 0.162
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 135
		
	}
	nrm_cruiser_battery_6_4_x04 = {
		category = nrm_cruiser_battery_6_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x04
		
		
		manpower = 72
		add_stats = {
			build_cost_ic = 145
			max_strength = 5
			lg_attack = 6.8
			supply_consumption = 0.008
			surface_visibility = 0.36
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.048
			naval_speed = -0.00864
			fuel_consumption = 0.0432
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 48.3
		
	}
	nrm_cruiser_battery_6_4_x06 = {
		category = nrm_cruiser_battery_6_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x06
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 215
			max_strength = 8
			lg_attack = 10.2
			supply_consumption = 0.012
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00972
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_6_4_x08 = {
		category = nrm_cruiser_battery_6_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x08
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 290
			max_strength = 11
			lg_attack = 13.7
			supply_consumption = 0.017
			surface_visibility = 0.73
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 96.7
		
	}
	nrm_cruiser_battery_6_4_x09 = {
		category = nrm_cruiser_battery_6_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x09
		
		
		manpower = 162
		add_stats = {
			build_cost_ic = 325
			max_strength = 12
			lg_attack = 15.4
			supply_consumption = 0.019
			surface_visibility = 0.81
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01458
			reliability = -0.108
			naval_speed = -0.01944
			fuel_consumption = 0.0972
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 108.3
		
	}
	nrm_cruiser_battery_6_4_x10 = {
		category = nrm_cruiser_battery_6_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x10
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 360
			max_strength = 14
			lg_attack = 17.1
			supply_consumption = 0.021
			surface_visibility = 0.9
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0162
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 120
		
	}
	nrm_cruiser_battery_6_4_x12 = {
		category = nrm_cruiser_battery_6_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x12
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 430
			max_strength = 16
			lg_attack = 20.5
			supply_consumption = 0.025
			surface_visibility = 1.08
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01944
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 143.3
		
	}
	nrm_cruiser_battery_6_4_x15 = {
		category = nrm_cruiser_battery_6_x15
		gui_category = nrm_cruiser_battery_x15
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_6_3_x15
		
		
		manpower = 270
		add_stats = {
			build_cost_ic = 540
			max_strength = 20
			lg_attack = 25.6
			supply_consumption = 0.031
			surface_visibility = 1.35
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0243
			reliability = -0.18
			naval_speed = -0.0324
			fuel_consumption = 0.162
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 180
		
	}

	nrm_cruiser_battery_8_1_x02 = {
		category = nrm_cruiser_battery_8_x02
		gui_category = nrm_cruiser_battery_x02
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 43
		add_stats = {
			build_cost_ic = 130
			max_strength = 6
			hg_attack = 3.3
			supply_consumption = 0.006
			surface_visibility = 0.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.00512
			reliability = -0.032
			naval_speed = -0.01024
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 43.3
		
	}
	nrm_cruiser_battery_8_1_x04 = {
		category = nrm_cruiser_battery_8_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 85
		add_stats = {
			build_cost_ic = 255
			max_strength = 13
			hg_attack = 6.7
			supply_consumption = 0.011
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.064
			naval_speed = -0.02048
			fuel_consumption = 0.1024
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 85
		
	}
	nrm_cruiser_battery_8_1_x06 = {
		category = nrm_cruiser_battery_8_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 128
		add_stats = {
			build_cost_ic = 385
			max_strength = 19
			hg_attack = 10
			supply_consumption = 0.017
			surface_visibility = 0.96
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.096
			naval_speed = -0.03072
			fuel_consumption = 0.1536
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_cruiser_battery_8_1_x08 = {
		category = nrm_cruiser_battery_8_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 171
		add_stats = {
			build_cost_ic = 510
			max_strength = 26
			hg_attack = 13.3
			supply_consumption = 0.022
			surface_visibility = 1.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.02048
			reliability = -0.128
			naval_speed = -0.04096
			fuel_consumption = 0.2048
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_cruiser_battery_8_1_x09 = {
		category = nrm_cruiser_battery_8_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 192
		add_stats = {
			build_cost_ic = 575
			max_strength = 29
			hg_attack = 15
			supply_consumption = 0.025
			surface_visibility = 1.44
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.02304
			reliability = -0.144
			naval_speed = -0.04608
			fuel_consumption = 0.2304
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 191.7
		
	}
	nrm_cruiser_battery_8_1_x10 = {
		category = nrm_cruiser_battery_8_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 213
		add_stats = {
			build_cost_ic = 640
			max_strength = 32
			hg_attack = 16.6
			supply_consumption = 0.028
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.0256
			reliability = -0.16
			naval_speed = -0.0512
			fuel_consumption = 0.256
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_cruiser_battery_8_1_x12 = {
		category = nrm_cruiser_battery_8_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 256
		add_stats = {
			build_cost_ic = 770
			max_strength = 38
			hg_attack = 20
			supply_consumption = 0.033
			surface_visibility = 1.93
			
		}
		add_average_stats = {
			hg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.03072
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_cruiser_battery_8_2_x02 = {
		category = nrm_cruiser_battery_8_x02
		gui_category = nrm_cruiser_battery_x02
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x02
		
		add_equipment_type = capital_ship
		
		manpower = 43
		add_stats = {
			build_cost_ic = 130
			max_strength = 6
			hg_attack = 3.7
			supply_consumption = 0.006
			surface_visibility = 0.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.00512
			reliability = -0.032
			naval_speed = -0.01024
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 43.3
		
	}
	nrm_cruiser_battery_8_2_x04 = {
		category = nrm_cruiser_battery_8_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x04
		
		add_equipment_type = capital_ship
		
		manpower = 85
		add_stats = {
			build_cost_ic = 255
			max_strength = 13
			hg_attack = 7.5
			supply_consumption = 0.011
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.064
			naval_speed = -0.02048
			fuel_consumption = 0.1024
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 85
		
	}
	nrm_cruiser_battery_8_2_x06 = {
		category = nrm_cruiser_battery_8_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x06
		
		add_equipment_type = capital_ship
		
		manpower = 128
		add_stats = {
			build_cost_ic = 385
			max_strength = 19
			hg_attack = 11.2
			supply_consumption = 0.017
			surface_visibility = 0.96
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.096
			naval_speed = -0.03072
			fuel_consumption = 0.1536
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_cruiser_battery_8_2_x08 = {
		category = nrm_cruiser_battery_8_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x08
		
		add_equipment_type = capital_ship
		
		manpower = 171
		add_stats = {
			build_cost_ic = 510
			max_strength = 26
			hg_attack = 15
			supply_consumption = 0.022
			surface_visibility = 1.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.02048
			reliability = -0.128
			naval_speed = -0.04096
			fuel_consumption = 0.2048
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_cruiser_battery_8_2_x09 = {
		category = nrm_cruiser_battery_8_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x09
		
		add_equipment_type = capital_ship
		
		manpower = 192
		add_stats = {
			build_cost_ic = 575
			max_strength = 29
			hg_attack = 16.8
			supply_consumption = 0.025
			surface_visibility = 1.44
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.02304
			reliability = -0.144
			naval_speed = -0.04608
			fuel_consumption = 0.2304
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 191.7
		
	}
	nrm_cruiser_battery_8_2_x10 = {
		category = nrm_cruiser_battery_8_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x10
		
		add_equipment_type = capital_ship
		
		manpower = 213
		add_stats = {
			build_cost_ic = 640
			max_strength = 32
			hg_attack = 18.7
			supply_consumption = 0.028
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.0256
			reliability = -0.16
			naval_speed = -0.0512
			fuel_consumption = 0.256
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_cruiser_battery_8_2_x12 = {
		category = nrm_cruiser_battery_8_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_1_x12
		
		add_equipment_type = capital_ship
		
		manpower = 256
		add_stats = {
			build_cost_ic = 770
			max_strength = 38
			hg_attack = 22.5
			supply_consumption = 0.033
			surface_visibility = 1.93
			
		}
		add_average_stats = {
			hg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.03072
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_cruiser_battery_8_3_x02 = {
		category = nrm_cruiser_battery_8_x02
		gui_category = nrm_cruiser_battery_x02
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x02
		
		add_equipment_type = capital_ship
		
		manpower = 43
		add_stats = {
			build_cost_ic = 130
			max_strength = 6
			hg_attack = 4.2
			supply_consumption = 0.006
			surface_visibility = 0.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.00512
			reliability = -0.032
			naval_speed = -0.01024
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 43.3
		
	}
	nrm_cruiser_battery_8_3_x04 = {
		category = nrm_cruiser_battery_8_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x04
		
		add_equipment_type = capital_ship
		
		manpower = 85
		add_stats = {
			build_cost_ic = 255
			max_strength = 13
			hg_attack = 8.3
			supply_consumption = 0.011
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.064
			naval_speed = -0.02048
			fuel_consumption = 0.1024
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 85
		
	}
	nrm_cruiser_battery_8_3_x06 = {
		category = nrm_cruiser_battery_8_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x06
		
		add_equipment_type = capital_ship
		
		manpower = 128
		add_stats = {
			build_cost_ic = 385
			max_strength = 19
			hg_attack = 12.5
			supply_consumption = 0.017
			surface_visibility = 0.96
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.096
			naval_speed = -0.03072
			fuel_consumption = 0.1536
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_cruiser_battery_8_3_x08 = {
		category = nrm_cruiser_battery_8_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x08
		
		add_equipment_type = capital_ship
		
		manpower = 171
		add_stats = {
			build_cost_ic = 510
			max_strength = 26
			hg_attack = 16.6
			supply_consumption = 0.022
			surface_visibility = 1.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.02048
			reliability = -0.128
			naval_speed = -0.04096
			fuel_consumption = 0.2048
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_cruiser_battery_8_3_x09 = {
		category = nrm_cruiser_battery_8_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x09
		
		add_equipment_type = capital_ship
		
		manpower = 192
		add_stats = {
			build_cost_ic = 575
			max_strength = 29
			hg_attack = 18.7
			supply_consumption = 0.025
			surface_visibility = 1.44
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.02304
			reliability = -0.144
			naval_speed = -0.04608
			fuel_consumption = 0.2304
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 191.7
		
	}
	nrm_cruiser_battery_8_3_x10 = {
		category = nrm_cruiser_battery_8_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x10
		
		add_equipment_type = capital_ship
		
		manpower = 213
		add_stats = {
			build_cost_ic = 640
			max_strength = 32
			hg_attack = 20.8
			supply_consumption = 0.028
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.0256
			reliability = -0.16
			naval_speed = -0.0512
			fuel_consumption = 0.256
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_cruiser_battery_8_3_x12 = {
		category = nrm_cruiser_battery_8_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_2_x12
		
		add_equipment_type = capital_ship
		
		manpower = 256
		add_stats = {
			build_cost_ic = 770
			max_strength = 38
			hg_attack = 25
			supply_consumption = 0.033
			surface_visibility = 1.93
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.03072
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_cruiser_battery_8_4_x04 = {
		category = nrm_cruiser_battery_8_x04
		gui_category = nrm_cruiser_battery_x04
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x04
		
		add_equipment_type = capital_ship
		
		manpower = 85
		add_stats = {
			build_cost_ic = 340
			max_strength = 13
			hg_attack = 12.3
			supply_consumption = 0.011
			surface_visibility = 0.68
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.064
			naval_speed = -0.02048
			fuel_consumption = 0.1024
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 113.3
		
	}
	nrm_cruiser_battery_8_4_x06 = {
		category = nrm_cruiser_battery_8_x06
		gui_category = nrm_cruiser_battery_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x06
		
		add_equipment_type = capital_ship
		
		manpower = 128
		add_stats = {
			build_cost_ic = 510
			max_strength = 19
			hg_attack = 18.5
			supply_consumption = 0.017
			surface_visibility = 1.02
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.02304
			reliability = -0.096
			naval_speed = -0.03072
			fuel_consumption = 0.1536
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_cruiser_battery_8_4_x08 = {
		category = nrm_cruiser_battery_8_x08
		gui_category = nrm_cruiser_battery_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x08
		
		add_equipment_type = capital_ship
		
		manpower = 171
		add_stats = {
			build_cost_ic = 685
			max_strength = 26
			hg_attack = 24.6
			supply_consumption = 0.022
			surface_visibility = 1.37
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.03072
			reliability = -0.128
			naval_speed = -0.04096
			fuel_consumption = 0.2048
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 228.3
		
	}
	nrm_cruiser_battery_8_4_x09 = {
		category = nrm_cruiser_battery_8_x09
		gui_category = nrm_cruiser_battery_x09
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x09
		
		add_equipment_type = capital_ship
		
		manpower = 192
		add_stats = {
			build_cost_ic = 770
			max_strength = 29
			hg_attack = 27.7
			supply_consumption = 0.025
			surface_visibility = 1.54
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.144
			naval_speed = -0.04608
			fuel_consumption = 0.2304
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_cruiser_battery_8_4_x10 = {
		category = nrm_cruiser_battery_8_x10
		gui_category = nrm_cruiser_battery_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x10
		
		add_equipment_type = capital_ship
		
		manpower = 213
		add_stats = {
			build_cost_ic = 855
			max_strength = 32
			hg_attack = 30.8
			supply_consumption = 0.028
			surface_visibility = 1.71
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.0384
			reliability = -0.16
			naval_speed = -0.0512
			fuel_consumption = 0.256
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 285
		
	}
	nrm_cruiser_battery_8_4_x12 = {
		category = nrm_cruiser_battery_8_x12
		gui_category = nrm_cruiser_battery_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_8_3_x12
		
		add_equipment_type = capital_ship
		
		manpower = 256
		add_stats = {
			build_cost_ic = 1025
			max_strength = 38
			hg_attack = 37
			supply_consumption = 0.033
			surface_visibility = 2.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.04608
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 341.7
		
	}

	nrm_cruiser_battery_DP_5_2_x06 = {
		category = nrm_cruiser_battery_DP_5_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 75
		add_stats = {
			build_cost_ic = 125
			max_strength = 5
			lg_attack = 6.6
			anti_air_attack = 5
			supply_consumption = 0.008
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.00375
			reliability = -0.06
			naval_speed = -0.0075
			fuel_consumption = 0.0375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_DP_5_2_x08 = {
		category = nrm_cruiser_battery_DP_5_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 100
		add_stats = {
			build_cost_ic = 165
			max_strength = 6
			lg_attack = 8.8
			anti_air_attack = 6.6
			supply_consumption = 0.011
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.005
			reliability = -0.08
			naval_speed = -0.01
			fuel_consumption = 0.05
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_DP_5_2_x10 = {
		category = nrm_cruiser_battery_DP_5_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 125
		add_stats = {
			build_cost_ic = 210
			max_strength = 8
			lg_attack = 10.9
			anti_air_attack = 8.3
			supply_consumption = 0.014
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.00625
			reliability = -0.1
			naval_speed = -0.0125
			fuel_consumption = 0.0625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 70
		
	}
	nrm_cruiser_battery_DP_5_2_x12 = {
		category = nrm_cruiser_battery_DP_5_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 150
		add_stats = {
			build_cost_ic = 250
			max_strength = 9
			lg_attack = 13.1
			anti_air_attack = 9.9
			supply_consumption = 0.017
			surface_visibility = 0.63
			
		}
		add_average_stats = {
			lg_armor_piercing = 7
			
		}
		multiply_stats = {
			build_cost_ic = 0.0075
			reliability = -0.12
			naval_speed = -0.015
			fuel_consumption = 0.075
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 83.3
		
	}
	nrm_cruiser_battery_DP_5_3_x06 = {
		category = nrm_cruiser_battery_DP_5_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5_2_x06
		
		
		manpower = 75
		add_stats = {
			build_cost_ic = 125
			max_strength = 5
			lg_attack = 7.3
			anti_air_attack = 5.4
			supply_consumption = 0.008
			surface_visibility = 0.31
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00375
			reliability = -0.06
			naval_speed = -0.0075
			fuel_consumption = 0.0375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 41.7
		
	}
	nrm_cruiser_battery_DP_5_3_x08 = {
		category = nrm_cruiser_battery_DP_5_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5_2_x08
		
		
		manpower = 100
		add_stats = {
			build_cost_ic = 165
			max_strength = 6
			lg_attack = 9.7
			anti_air_attack = 7.2
			supply_consumption = 0.011
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.005
			reliability = -0.08
			naval_speed = -0.01
			fuel_consumption = 0.05
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_DP_5_3_x10 = {
		category = nrm_cruiser_battery_DP_5_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5_2_x10
		
		
		manpower = 125
		add_stats = {
			build_cost_ic = 210
			max_strength = 8
			lg_attack = 12.2
			anti_air_attack = 9.1
			supply_consumption = 0.014
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.00625
			reliability = -0.1
			naval_speed = -0.0125
			fuel_consumption = 0.0625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 70
		
	}
	nrm_cruiser_battery_DP_5_3_x12 = {
		category = nrm_cruiser_battery_DP_5_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5_2_x12
		
		
		manpower = 150
		add_stats = {
			build_cost_ic = 250
			max_strength = 9
			lg_attack = 14.6
			anti_air_attack = 10.9
			supply_consumption = 0.017
			surface_visibility = 0.63
			
		}
		add_average_stats = {
			lg_armor_piercing = 8
			
		}
		multiply_stats = {
			build_cost_ic = 0.0075
			reliability = -0.12
			naval_speed = -0.015
			fuel_consumption = 0.075
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 83.3
		
	}
	nrm_cruiser_battery_DP_5h_2_x06 = {
		category = nrm_cruiser_battery_DP_5h_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 91
		add_stats = {
			build_cost_ic = 165
			max_strength = 6
			lg_attack = 7
			anti_air_attack = 3.6
			supply_consumption = 0.01
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.00499125
			reliability = -0.066
			naval_speed = -0.0099825
			fuel_consumption = 0.0499125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_DP_5h_2_x08 = {
		category = nrm_cruiser_battery_DP_5h_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 121
		add_stats = {
			build_cost_ic = 220
			max_strength = 8
			lg_attack = 9.4
			anti_air_attack = 4.8
			supply_consumption = 0.014
			surface_visibility = 0.55
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.006655
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 73.3
		
	}
	nrm_cruiser_battery_DP_5h_2_x10 = {
		category = nrm_cruiser_battery_DP_5h_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 151
		add_stats = {
			build_cost_ic = 275
			max_strength = 10
			lg_attack = 11.7
			anti_air_attack = 6
			supply_consumption = 0.017
			surface_visibility = 0.69
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.00831875
			reliability = -0.11
			naval_speed = -0.0166375
			fuel_consumption = 0.0831875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 91.7
		
	}
	nrm_cruiser_battery_DP_5h_2_x12 = {
		category = nrm_cruiser_battery_DP_5h_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 182
		add_stats = {
			build_cost_ic = 335
			max_strength = 12
			lg_attack = 14
			anti_air_attack = 7.3
			supply_consumption = 0.021
			surface_visibility = 0.84
			
		}
		add_average_stats = {
			lg_armor_piercing = 9
			
		}
		multiply_stats = {
			build_cost_ic = 0.0099825
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 111.7
		
	}
	nrm_cruiser_battery_DP_5h_3_x06 = {
		category = nrm_cruiser_battery_DP_5h_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5h_2_x06
		
		
		manpower = 91
		add_stats = {
			build_cost_ic = 165
			max_strength = 6
			lg_attack = 7.8
			anti_air_attack = 4.8
			supply_consumption = 0.01
			surface_visibility = 0.41
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00499125
			reliability = -0.066
			naval_speed = -0.0099825
			fuel_consumption = 0.0499125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 55
		
	}
	nrm_cruiser_battery_DP_5h_3_x08 = {
		category = nrm_cruiser_battery_DP_5h_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5h_2_x08
		
		
		manpower = 121
		add_stats = {
			build_cost_ic = 220
			max_strength = 8
			lg_attack = 10.4
			anti_air_attack = 6.4
			supply_consumption = 0.014
			surface_visibility = 0.55
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.006655
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 73.3
		
	}
	nrm_cruiser_battery_DP_5h_3_x10 = {
		category = nrm_cruiser_battery_DP_5h_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5h_2_x10
		
		
		manpower = 151
		add_stats = {
			build_cost_ic = 275
			max_strength = 10
			lg_attack = 13
			anti_air_attack = 7.9
			supply_consumption = 0.017
			surface_visibility = 0.69
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.00831875
			reliability = -0.11
			naval_speed = -0.0166375
			fuel_consumption = 0.0831875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 91.7
		
	}
	nrm_cruiser_battery_DP_5h_3_x12 = {
		category = nrm_cruiser_battery_DP_5h_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_5h_2_x12
		
		
		manpower = 182
		add_stats = {
			build_cost_ic = 335
			max_strength = 12
			lg_attack = 15.6
			anti_air_attack = 9.5
			supply_consumption = 0.021
			surface_visibility = 0.84
			
		}
		add_average_stats = {
			lg_armor_piercing = 10
			
		}
		multiply_stats = {
			build_cost_ic = 0.0099825
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 111.7
		
	}
	nrm_cruiser_battery_DP_6_3_x06 = {
		category = nrm_cruiser_battery_DP_6_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 215
			max_strength = 8
			lg_attack = 8.1
			anti_air_attack = 4.3
			supply_consumption = 0.012
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_DP_6_3_x08 = {
		category = nrm_cruiser_battery_DP_6_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 290
			max_strength = 11
			lg_attack = 10.8
			anti_air_attack = 5.8
			supply_consumption = 0.017
			surface_visibility = 0.73
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00864
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 96.7
		
	}
	nrm_cruiser_battery_DP_6_3_x10 = {
		category = nrm_cruiser_battery_DP_6_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 360
			max_strength = 14
			lg_attack = 13.5
			anti_air_attack = 7.2
			supply_consumption = 0.021
			surface_visibility = 0.9
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0108
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 120
		
	}
	nrm_cruiser_battery_DP_6_3_x12 = {
		category = nrm_cruiser_battery_DP_6_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 430
			max_strength = 16
			lg_attack = 16.2
			anti_air_attack = 8.6
			supply_consumption = 0.025
			surface_visibility = 1.08
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 143.3
		
	}
	nrm_cruiser_battery_DP_6_4_x06 = {
		category = nrm_cruiser_battery_DP_6_x06
		gui_category = nrm_cruiser_battery_DP_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_6_3_x06
		
		
		manpower = 108
		add_stats = {
			build_cost_ic = 215
			max_strength = 8
			lg_attack = 10.2
			anti_air_attack = 5.6
			supply_consumption = 0.012
			surface_visibility = 0.54
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00648
			reliability = -0.072
			naval_speed = -0.01296
			fuel_consumption = 0.0648
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 71.7
		
	}
	nrm_cruiser_battery_DP_6_4_x08 = {
		category = nrm_cruiser_battery_DP_6_x08
		gui_category = nrm_cruiser_battery_DP_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_6_3_x08
		
		
		manpower = 144
		add_stats = {
			build_cost_ic = 290
			max_strength = 11
			lg_attack = 13.7
			anti_air_attack = 7.5
			supply_consumption = 0.017
			surface_visibility = 0.73
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.00864
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 96.7
		
	}
	nrm_cruiser_battery_DP_6_4_x10 = {
		category = nrm_cruiser_battery_DP_6_x10
		gui_category = nrm_cruiser_battery_DP_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_6_3_x10
		
		
		manpower = 180
		add_stats = {
			build_cost_ic = 360
			max_strength = 14
			lg_attack = 17.1
			anti_air_attack = 9.4
			supply_consumption = 0.021
			surface_visibility = 0.9
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.0108
			reliability = -0.12
			naval_speed = -0.0216
			fuel_consumption = 0.108
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 120
		
	}
	nrm_cruiser_battery_DP_6_4_x12 = {
		category = nrm_cruiser_battery_DP_6_x12
		gui_category = nrm_cruiser_battery_DP_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_DP_6_3_x12
		
		
		manpower = 216
		add_stats = {
			build_cost_ic = 430
			max_strength = 16
			lg_attack = 20.5
			anti_air_attack = 11.3
			supply_consumption = 0.025
			surface_visibility = 1.08
			
		}
		add_average_stats = {
			lg_armor_piercing = 12
			
		}
		multiply_stats = {
			build_cost_ic = 0.01296
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_light_guns }
		dismantle_cost_ic = 143.3
		
	}

	nrm_cruiser_battery_PB_11_1_2x2 = {
		category = nrm_cruiser_battery_PB_11_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 7.7
			supply_consumption = 0.019
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.088
			naval_speed = -0.05324
			fuel_consumption = 0.2662
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_cruiser_battery_PB_11_1_2x3 = {
		category = nrm_cruiser_battery_PB_11_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 11.5
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_1_2x4 = {
		category = nrm_cruiser_battery_PB_11_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 15.3
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_11_1_3x2 = {
		category = nrm_cruiser_battery_PB_11_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 11.5
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_1_3x3 = {
		category = nrm_cruiser_battery_PB_11_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 17.2
			supply_consumption = 0.042
			surface_visibility = 3
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.059895
			reliability = -0.198
			naval_speed = -0.11979
			fuel_consumption = 0.59895
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_cruiser_battery_PB_11_1_4x2 = {
		category = nrm_cruiser_battery_PB_11_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 15.3
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_11_2_2x2 = {
		category = nrm_cruiser_battery_PB_11_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 8.6
			supply_consumption = 0.019
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.088
			naval_speed = -0.05324
			fuel_consumption = 0.2662
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_cruiser_battery_PB_11_2_2x3 = {
		category = nrm_cruiser_battery_PB_11_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 12.9
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_2_2x4 = {
		category = nrm_cruiser_battery_PB_11_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 17.2
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_11_2_3x2 = {
		category = nrm_cruiser_battery_PB_11_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 12.9
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_2_3x3 = {
		category = nrm_cruiser_battery_PB_11_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 19.4
			supply_consumption = 0.042
			surface_visibility = 3
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.059895
			reliability = -0.198
			naval_speed = -0.11979
			fuel_consumption = 0.59895
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_cruiser_battery_PB_11_2_4x2 = {
		category = nrm_cruiser_battery_PB_11_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 17.2
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_11_3_2x2 = {
		category = nrm_cruiser_battery_PB_11_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 9.6
			supply_consumption = 0.019
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.088
			naval_speed = -0.05324
			fuel_consumption = 0.2662
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_cruiser_battery_PB_11_3_2x3 = {
		category = nrm_cruiser_battery_PB_11_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 14.3
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_3_2x4 = {
		category = nrm_cruiser_battery_PB_11_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 19.1
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_11_3_3x2 = {
		category = nrm_cruiser_battery_PB_11_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 14.3
			supply_consumption = 0.028
			surface_visibility = 2
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.132
			naval_speed = -0.07986
			fuel_consumption = 0.3993
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_cruiser_battery_PB_11_3_3x3 = {
		category = nrm_cruiser_battery_PB_11_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 21.5
			supply_consumption = 0.042
			surface_visibility = 3
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.059895
			reliability = -0.198
			naval_speed = -0.11979
			fuel_consumption = 0.59895
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_cruiser_battery_PB_11_3_4x2 = {
		category = nrm_cruiser_battery_PB_11_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1065
			max_strength = 44
			hg_attack = 19.1
			supply_consumption = 0.038
			surface_visibility = 2.66
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05324
			reliability = -0.176
			naval_speed = -0.10648
			fuel_consumption = 0.5324
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 355
		
	}
	nrm_cruiser_battery_PB_12_1_2x2 = {
		category = nrm_cruiser_battery_PB_12_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 9.5
			supply_consumption = 0.023
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.096
			naval_speed = -0.06912
			fuel_consumption = 0.3456
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_cruiser_battery_PB_12_1_2x3 = {
		category = nrm_cruiser_battery_PB_12_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 14.3
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_1_2x4 = {
		category = nrm_cruiser_battery_PB_12_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 19
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_cruiser_battery_PB_12_1_3x2 = {
		category = nrm_cruiser_battery_PB_12_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 14.3
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_1_3x3 = {
		category = nrm_cruiser_battery_PB_12_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1555
			max_strength = 65
			hg_attack = 21.4
			supply_consumption = 0.052
			surface_visibility = 3.89
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.07776
			reliability = -0.216
			naval_speed = -0.15552
			fuel_consumption = 0.7776
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 518.3
		
	}
	nrm_cruiser_battery_PB_12_1_4x2 = {
		category = nrm_cruiser_battery_PB_12_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_11_3_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 19
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_cruiser_battery_PB_12_2_2x2 = {
		category = nrm_cruiser_battery_PB_12_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 10.7
			supply_consumption = 0.023
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.096
			naval_speed = -0.06912
			fuel_consumption = 0.3456
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_cruiser_battery_PB_12_2_2x3 = {
		category = nrm_cruiser_battery_PB_12_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 16
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_2_2x4 = {
		category = nrm_cruiser_battery_PB_12_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 21.4
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_cruiser_battery_PB_12_2_3x2 = {
		category = nrm_cruiser_battery_PB_12_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 16
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_2_3x3 = {
		category = nrm_cruiser_battery_PB_12_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1555
			max_strength = 65
			hg_attack = 24.1
			supply_consumption = 0.052
			surface_visibility = 3.89
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.07776
			reliability = -0.216
			naval_speed = -0.15552
			fuel_consumption = 0.7776
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 518.3
		
	}
	nrm_cruiser_battery_PB_12_2_4x2 = {
		category = nrm_cruiser_battery_PB_12_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 21.4
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_cruiser_battery_PB_12_3_2x2 = {
		category = nrm_cruiser_battery_PB_12_2x2
		gui_category = nrm_cruiser_battery_PB_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 11.9
			supply_consumption = 0.023
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.096
			naval_speed = -0.06912
			fuel_consumption = 0.3456
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_cruiser_battery_PB_12_3_2x3 = {
		category = nrm_cruiser_battery_PB_12_2x3
		gui_category = nrm_cruiser_battery_PB_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 17.8
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_3_2x4 = {
		category = nrm_cruiser_battery_PB_12_2x4
		gui_category = nrm_cruiser_battery_PB_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 23.8
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_cruiser_battery_PB_12_3_3x2 = {
		category = nrm_cruiser_battery_PB_12_3x2
		gui_category = nrm_cruiser_battery_PB_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1035
			max_strength = 43
			hg_attack = 17.8
			supply_consumption = 0.035
			surface_visibility = 2.59
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.144
			naval_speed = -0.10368
			fuel_consumption = 0.5184
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 345
		
	}
	nrm_cruiser_battery_PB_12_3_3x3 = {
		category = nrm_cruiser_battery_PB_12_3x3
		gui_category = nrm_cruiser_battery_PB_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1555
			max_strength = 65
			hg_attack = 26.7
			supply_consumption = 0.052
			surface_visibility = 3.89
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.07776
			reliability = -0.216
			naval_speed = -0.15552
			fuel_consumption = 0.7776
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 518.3
		
	}
	nrm_cruiser_battery_PB_12_3_4x2 = {
		category = nrm_cruiser_battery_PB_12_4x2
		gui_category = nrm_cruiser_battery_PB_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_cruiser_battery_PB_12_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 23.8
			supply_consumption = 0.046
			surface_visibility = 3.45
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.06912
			reliability = -0.192
			naval_speed = -0.13824
			fuel_consumption = 0.6912
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}

}