equipment_modules = {
	######################################################################################################
	# NRM Capital Heavy Secondaries
	######################################################################################################

	nrm_capital_secondary_SBH_8_1_x06 = {
		category = nrm_capital_secondary_SBH_8_x06
		gui_category = nrm_capital_secondary_SBH_x06
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 192
		add_stats = {
			build_cost_ic = 385
			max_strength = 13
			lg_attack = 6.7
			supply_consumption = 0.023
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.00768
			reliability = -0.024
			naval_speed = -0.01536
			fuel_consumption = 0.0384
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_capital_secondary_SBH_8_1_x08 = {
		category = nrm_capital_secondary_SBH_8_x08
		gui_category = nrm_capital_secondary_SBH_x08
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 256
		add_stats = {
			build_cost_ic = 510
			max_strength = 17
			lg_attack = 9
			supply_consumption = 0.031
			surface_visibility = 0.51
			
		}
		add_average_stats = {
			lg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.032
			naval_speed = -0.02048
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_capital_secondary_SBH_8_1_x10 = {
		category = nrm_capital_secondary_SBH_8_x10
		gui_category = nrm_capital_secondary_SBH_x10
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 320
		add_stats = {
			build_cost_ic = 640
			max_strength = 21
			lg_attack = 11.2
			supply_consumption = 0.038
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			lg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.0128
			reliability = -0.04
			naval_speed = -0.0256
			fuel_consumption = 0.064
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_capital_secondary_SBH_8_1_x12 = {
		category = nrm_capital_secondary_SBH_8_x12
		gui_category = nrm_capital_secondary_SBH_x12
		sfx = sfx_ui_sd_module_turret
		
		
		manpower = 384
		add_stats = {
			build_cost_ic = 770
			max_strength = 26
			lg_attack = 13.4
			supply_consumption = 0.046
			surface_visibility = 0.77
			
		}
		add_average_stats = {
			lg_armor_piercing = 14
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.048
			naval_speed = -0.03072
			fuel_consumption = 0.0768
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_capital_secondary_SBH_8_2_x06 = {
		category = nrm_capital_secondary_SBH_8_x06
		gui_category = nrm_capital_secondary_SBH_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_1_x06
		
		
		manpower = 192
		add_stats = {
			build_cost_ic = 385
			max_strength = 13
			lg_attack = 7.6
			supply_consumption = 0.023
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.00768
			reliability = -0.024
			naval_speed = -0.01536
			fuel_consumption = 0.0384
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_capital_secondary_SBH_8_2_x08 = {
		category = nrm_capital_secondary_SBH_8_x08
		gui_category = nrm_capital_secondary_SBH_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_1_x08
		
		
		manpower = 256
		add_stats = {
			build_cost_ic = 510
			max_strength = 17
			lg_attack = 10.1
			supply_consumption = 0.031
			surface_visibility = 0.51
			
		}
		add_average_stats = {
			lg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.032
			naval_speed = -0.02048
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_capital_secondary_SBH_8_2_x10 = {
		category = nrm_capital_secondary_SBH_8_x10
		gui_category = nrm_capital_secondary_SBH_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_1_x10
		
		
		manpower = 320
		add_stats = {
			build_cost_ic = 640
			max_strength = 21
			lg_attack = 12.6
			supply_consumption = 0.038
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			lg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.0128
			reliability = -0.04
			naval_speed = -0.0256
			fuel_consumption = 0.064
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_capital_secondary_SBH_8_2_x12 = {
		category = nrm_capital_secondary_SBH_8_x12
		gui_category = nrm_capital_secondary_SBH_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_1_x12
		
		
		manpower = 384
		add_stats = {
			build_cost_ic = 770
			max_strength = 26
			lg_attack = 15.1
			supply_consumption = 0.046
			surface_visibility = 0.77
			
		}
		add_average_stats = {
			lg_armor_piercing = 15.5
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.048
			naval_speed = -0.03072
			fuel_consumption = 0.0768
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}
	nrm_capital_secondary_SBH_8_3_x06 = {
		category = nrm_capital_secondary_SBH_8_x06
		gui_category = nrm_capital_secondary_SBH_x06
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_2_x06
		
		
		manpower = 192
		add_stats = {
			build_cost_ic = 385
			max_strength = 13
			lg_attack = 8.4
			supply_consumption = 0.023
			surface_visibility = 0.39
			
		}
		add_average_stats = {
			lg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.00768
			reliability = -0.024
			naval_speed = -0.01536
			fuel_consumption = 0.0384
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 128.3
		
	}
	nrm_capital_secondary_SBH_8_3_x08 = {
		category = nrm_capital_secondary_SBH_8_x08
		gui_category = nrm_capital_secondary_SBH_x08
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_2_x08
		
		
		manpower = 256
		add_stats = {
			build_cost_ic = 510
			max_strength = 17
			lg_attack = 11.2
			supply_consumption = 0.031
			surface_visibility = 0.51
			
		}
		add_average_stats = {
			lg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.01024
			reliability = -0.032
			naval_speed = -0.02048
			fuel_consumption = 0.0512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 170
		
	}
	nrm_capital_secondary_SBH_8_3_x10 = {
		category = nrm_capital_secondary_SBH_8_x10
		gui_category = nrm_capital_secondary_SBH_x10
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_2_x10
		
		
		manpower = 320
		add_stats = {
			build_cost_ic = 640
			max_strength = 21
			lg_attack = 14
			supply_consumption = 0.038
			surface_visibility = 0.64
			
		}
		add_average_stats = {
			lg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.0128
			reliability = -0.04
			naval_speed = -0.0256
			fuel_consumption = 0.064
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 213.3
		
	}
	nrm_capital_secondary_SBH_8_3_x12 = {
		category = nrm_capital_secondary_SBH_8_x12
		gui_category = nrm_capital_secondary_SBH_x12
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_secondary_SBH_8_2_x12
		
		
		manpower = 384
		add_stats = {
			build_cost_ic = 770
			max_strength = 26
			lg_attack = 16.8
			supply_consumption = 0.046
			surface_visibility = 0.77
			
		}
		add_average_stats = {
			lg_armor_piercing = 17
			
		}
		multiply_stats = {
			build_cost_ic = 0.01536
			reliability = -0.048
			naval_speed = -0.03072
			fuel_consumption = 0.0768
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 256.7
		
	}

}
