equipment_modules = {
	######################################################################################################
	# NRM Capital Main Battery
	######################################################################################################

	nrm_capital_battery_11_1_2x2 = {
		category = nrm_capital_battery_11_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 7.7
			supply_consumption = 0.019
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.01331
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_capital_battery_11_1_2x3 = {
		category = nrm_capital_battery_11_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 11.5
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_1_2x4 = {
		category = nrm_capital_battery_11_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 15.3
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_1_2x5 = {
		category = nrm_capital_battery_11_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 19.1
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_1_2x6 = {
		category = nrm_capital_battery_11_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 23
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_1_3x2 = {
		category = nrm_capital_battery_11_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 11.5
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_1_3x3 = {
		category = nrm_capital_battery_11_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 17.2
			supply_consumption = 0.042
			surface_visibility = 1.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.0299475
			reliability = -0.198
			naval_speed = -0.0299475
			fuel_consumption = 0.1497375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_capital_battery_11_1_3x4 = {
		category = nrm_capital_battery_11_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 23
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_1_4x2 = {
		category = nrm_capital_battery_11_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 15.3
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_1_4x3 = {
		category = nrm_capital_battery_11_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 23
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_1_a3x2_2x1 = {
		category = nrm_capital_battery_11_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 15.3
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_1_a3x2_2x2 = {
		category = nrm_capital_battery_11_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 19.1
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_1_a4x2_2x1 = {
		category = nrm_capital_battery_11_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 19.1
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 22
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_2_2x2 = {
		category = nrm_capital_battery_11_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 8.6
			supply_consumption = 0.019
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.01331
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_capital_battery_11_2_2x3 = {
		category = nrm_capital_battery_11_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 12.9
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_2_2x4 = {
		category = nrm_capital_battery_11_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 17.2
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_2_2x5 = {
		category = nrm_capital_battery_11_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 21.5
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_2_2x6 = {
		category = nrm_capital_battery_11_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 25.8
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_2_3x2 = {
		category = nrm_capital_battery_11_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 12.9
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_2_3x3 = {
		category = nrm_capital_battery_11_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 19.4
			supply_consumption = 0.042
			surface_visibility = 1.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.0299475
			reliability = -0.198
			naval_speed = -0.0299475
			fuel_consumption = 0.1497375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_capital_battery_11_2_3x4 = {
		category = nrm_capital_battery_11_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 25.8
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_2_4x2 = {
		category = nrm_capital_battery_11_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 17.2
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_2_4x3 = {
		category = nrm_capital_battery_11_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 25.8
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_2_a3x2_2x1 = {
		category = nrm_capital_battery_11_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 17.2
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_2_a3x2_2x2 = {
		category = nrm_capital_battery_11_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 21.5
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_2_a4x2_2x1 = {
		category = nrm_capital_battery_11_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 21.5
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_3_2x2 = {
		category = nrm_capital_battery_11_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 121
		add_stats = {
			build_cost_ic = 530
			max_strength = 22
			hg_attack = 9.6
			supply_consumption = 0.019
			surface_visibility = 0.53
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.01331
			reliability = -0.088
			naval_speed = -0.01331
			fuel_consumption = 0.06655
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 176.7
		
	}
	nrm_capital_battery_11_3_2x3 = {
		category = nrm_capital_battery_11_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 14.3
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_3_2x4 = {
		category = nrm_capital_battery_11_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 19.1
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_3_2x5 = {
		category = nrm_capital_battery_11_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 23.9
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_3_2x6 = {
		category = nrm_capital_battery_11_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 28.7
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_3_3x2 = {
		category = nrm_capital_battery_11_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 182
		add_stats = {
			build_cost_ic = 800
			max_strength = 33
			hg_attack = 14.3
			supply_consumption = 0.028
			surface_visibility = 0.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.019965
			reliability = -0.132
			naval_speed = -0.019965
			fuel_consumption = 0.099825
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 266.7
		
	}
	nrm_capital_battery_11_3_3x3 = {
		category = nrm_capital_battery_11_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 272
		add_stats = {
			build_cost_ic = 1200
			max_strength = 50
			hg_attack = 21.5
			supply_consumption = 0.042
			surface_visibility = 1.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.0299475
			reliability = -0.198
			naval_speed = -0.0299475
			fuel_consumption = 0.1497375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 400
		
	}
	nrm_capital_battery_11_3_3x4 = {
		category = nrm_capital_battery_11_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 28.7
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_3_4x2 = {
		category = nrm_capital_battery_11_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 19.1
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_3_4x3 = {
		category = nrm_capital_battery_11_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 363
		add_stats = {
			build_cost_ic = 1600
			max_strength = 67
			hg_attack = 28.7
			supply_consumption = 0.056
			surface_visibility = 1.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03993
			reliability = -0.264
			naval_speed = -0.03993
			fuel_consumption = 0.19965
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 533.3
		
	}
	nrm_capital_battery_11_3_a3x2_2x1 = {
		category = nrm_capital_battery_11_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 242
		add_stats = {
			build_cost_ic = 1060
			max_strength = 44
			hg_attack = 19.1
			supply_consumption = 0.038
			surface_visibility = 1.06
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02662
			reliability = -0.176
			naval_speed = -0.02662
			fuel_consumption = 0.1331
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 353.3
		
	}
	nrm_capital_battery_11_3_a3x2_2x2 = {
		category = nrm_capital_battery_11_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 23.9
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_11_3_a4x2_2x1 = {
		category = nrm_capital_battery_11_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_11_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 303
		add_stats = {
			build_cost_ic = 1330
			max_strength = 55
			hg_attack = 23.9
			supply_consumption = 0.047
			surface_visibility = 1.33
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.033275
			reliability = -0.22
			naval_speed = -0.033275
			fuel_consumption = 0.166375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 443.3
		
	}
	nrm_capital_battery_12_1_2x2 = {
		category = nrm_capital_battery_12_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 9.5
			supply_consumption = 0.023
			surface_visibility = 0.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.01728
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_capital_battery_12_1_2x3 = {
		category = nrm_capital_battery_12_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 14.3
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_1_2x4 = {
		category = nrm_capital_battery_12_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 19
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_1_2x5 = {
		category = nrm_capital_battery_12_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 23.8
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_1_2x6 = {
		category = nrm_capital_battery_12_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 28.5
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_1_3x2 = {
		category = nrm_capital_battery_12_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 14.3
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_1_3x3 = {
		category = nrm_capital_battery_12_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1560
			max_strength = 65
			hg_attack = 21.4
			supply_consumption = 0.052
			surface_visibility = 1.56
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03888
			reliability = -0.216
			naval_speed = -0.03888
			fuel_consumption = 0.1944
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 520
		
	}
	nrm_capital_battery_12_1_3x4 = {
		category = nrm_capital_battery_12_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 28.5
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_1_4x2 = {
		category = nrm_capital_battery_12_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 19
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_1_4x3 = {
		category = nrm_capital_battery_12_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 28.5
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_1_a3x2_2x1 = {
		category = nrm_capital_battery_12_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 19
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_1_a3x2_2x2 = {
		category = nrm_capital_battery_12_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 23.8
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_1_a4x2_2x1 = {
		category = nrm_capital_battery_12_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 23.8
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 24
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_2_2x2 = {
		category = nrm_capital_battery_12_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 10.7
			supply_consumption = 0.023
			surface_visibility = 0.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.01728
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_capital_battery_12_2_2x3 = {
		category = nrm_capital_battery_12_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 16
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_2_2x4 = {
		category = nrm_capital_battery_12_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 21.4
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_2_2x5 = {
		category = nrm_capital_battery_12_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 26.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_2_2x6 = {
		category = nrm_capital_battery_12_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 32.1
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_2_3x2 = {
		category = nrm_capital_battery_12_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 16
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_2_3x3 = {
		category = nrm_capital_battery_12_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1560
			max_strength = 65
			hg_attack = 24.1
			supply_consumption = 0.052
			surface_visibility = 1.56
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03888
			reliability = -0.216
			naval_speed = -0.03888
			fuel_consumption = 0.1944
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 520
		
	}
	nrm_capital_battery_12_2_3x4 = {
		category = nrm_capital_battery_12_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 32.1
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_2_4x2 = {
		category = nrm_capital_battery_12_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 21.4
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_2_4x3 = {
		category = nrm_capital_battery_12_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 32.1
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_2_a3x2_2x1 = {
		category = nrm_capital_battery_12_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 21.4
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_2_a3x2_2x2 = {
		category = nrm_capital_battery_12_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 26.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_2_a4x2_2x1 = {
		category = nrm_capital_battery_12_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 26.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_3_2x2 = {
		category = nrm_capital_battery_12_2x2
		gui_category = nrm_capital_battery_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 144
		add_stats = {
			build_cost_ic = 690
			max_strength = 29
			hg_attack = 11.9
			supply_consumption = 0.023
			surface_visibility = 0.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.01728
			reliability = -0.096
			naval_speed = -0.01728
			fuel_consumption = 0.0864
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 230
		
	}
	nrm_capital_battery_12_3_2x3 = {
		category = nrm_capital_battery_12_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 17.8
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_3_2x4 = {
		category = nrm_capital_battery_12_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 23.8
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_3_2x5 = {
		category = nrm_capital_battery_12_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 29.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_3_2x6 = {
		category = nrm_capital_battery_12_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 35.6
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_3_3x2 = {
		category = nrm_capital_battery_12_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 216
		add_stats = {
			build_cost_ic = 1040
			max_strength = 43
			hg_attack = 17.8
			supply_consumption = 0.035
			surface_visibility = 1.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.02592
			reliability = -0.144
			naval_speed = -0.02592
			fuel_consumption = 0.1296
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 346.7
		
	}
	nrm_capital_battery_12_3_3x3 = {
		category = nrm_capital_battery_12_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 324
		add_stats = {
			build_cost_ic = 1560
			max_strength = 65
			hg_attack = 26.7
			supply_consumption = 0.052
			surface_visibility = 1.56
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03888
			reliability = -0.216
			naval_speed = -0.03888
			fuel_consumption = 0.1944
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 520
		
	}
	nrm_capital_battery_12_3_3x4 = {
		category = nrm_capital_battery_12_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 35.6
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_3_4x2 = {
		category = nrm_capital_battery_12_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 23.8
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_3_4x3 = {
		category = nrm_capital_battery_12_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 432
		add_stats = {
			build_cost_ic = 2070
			max_strength = 86
			hg_attack = 35.6
			supply_consumption = 0.069
			surface_visibility = 2.07
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.05184
			reliability = -0.288
			naval_speed = -0.05184
			fuel_consumption = 0.2592
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 690
		
	}
	nrm_capital_battery_12_3_a3x2_2x1 = {
		category = nrm_capital_battery_12_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 288
		add_stats = {
			build_cost_ic = 1380
			max_strength = 58
			hg_attack = 23.8
			supply_consumption = 0.046
			surface_visibility = 1.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.03456
			reliability = -0.192
			naval_speed = -0.03456
			fuel_consumption = 0.1728
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 460
		
	}
	nrm_capital_battery_12_3_a3x2_2x2 = {
		category = nrm_capital_battery_12_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 29.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_12_3_a4x2_2x1 = {
		category = nrm_capital_battery_12_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_12_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 360
		add_stats = {
			build_cost_ic = 1730
			max_strength = 72
			hg_attack = 29.7
			supply_consumption = 0.058
			surface_visibility = 1.73
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.0432
			reliability = -0.24
			naval_speed = -0.0432
			fuel_consumption = 0.216
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 576.7
		
	}
	nrm_capital_battery_13_1_2x3 = {
		category = nrm_capital_battery_13_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 16.5
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_1_2x4 = {
		category = nrm_capital_battery_13_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 22
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_1_2x5 = {
		category = nrm_capital_battery_13_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 27.5
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_1_2x6 = {
		category = nrm_capital_battery_13_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 33
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_1_3x2 = {
		category = nrm_capital_battery_13_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 16.5
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_1_3x3 = {
		category = nrm_capital_battery_13_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 380
		add_stats = {
			build_cost_ic = 1980
			max_strength = 82
			hg_attack = 24.7
			supply_consumption = 0.063
			surface_visibility = 1.98
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.0494325
			reliability = -0.234
			naval_speed = -0.0494325
			fuel_consumption = 0.2471625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 660
		
	}
	nrm_capital_battery_13_1_3x4 = {
		category = nrm_capital_battery_13_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 33
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_1_4x2 = {
		category = nrm_capital_battery_13_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 22
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_1_4x3 = {
		category = nrm_capital_battery_13_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 33
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_1_a3x2_2x1 = {
		category = nrm_capital_battery_13_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 22
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_1_a3x2_2x2 = {
		category = nrm_capital_battery_13_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 27.5
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_1_a4x2_2x1 = {
		category = nrm_capital_battery_13_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 27.5
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 26
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_2_2x3 = {
		category = nrm_capital_battery_13_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 18.5
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_2_2x4 = {
		category = nrm_capital_battery_13_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 24.7
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_2_2x5 = {
		category = nrm_capital_battery_13_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 30.9
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_2_2x6 = {
		category = nrm_capital_battery_13_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 37.1
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_2_3x2 = {
		category = nrm_capital_battery_13_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 18.5
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_2_3x3 = {
		category = nrm_capital_battery_13_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 380
		add_stats = {
			build_cost_ic = 1980
			max_strength = 82
			hg_attack = 27.8
			supply_consumption = 0.063
			surface_visibility = 1.98
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.0494325
			reliability = -0.234
			naval_speed = -0.0494325
			fuel_consumption = 0.2471625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 660
		
	}
	nrm_capital_battery_13_2_3x4 = {
		category = nrm_capital_battery_13_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 37.1
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_2_4x2 = {
		category = nrm_capital_battery_13_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 24.7
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_2_4x3 = {
		category = nrm_capital_battery_13_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 37.1
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_2_a3x2_2x1 = {
		category = nrm_capital_battery_13_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 24.7
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_2_a3x2_2x2 = {
		category = nrm_capital_battery_13_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 30.9
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_2_a4x2_2x1 = {
		category = nrm_capital_battery_13_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 30.9
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 28
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_3_2x3 = {
		category = nrm_capital_battery_13_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 20.6
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_3_2x4 = {
		category = nrm_capital_battery_13_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 27.5
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_3_2x5 = {
		category = nrm_capital_battery_13_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 34.3
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_3_2x6 = {
		category = nrm_capital_battery_13_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 41.2
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_3_3x2 = {
		category = nrm_capital_battery_13_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 254
		add_stats = {
			build_cost_ic = 1320
			max_strength = 55
			hg_attack = 20.6
			supply_consumption = 0.042
			surface_visibility = 1.32
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.032955
			reliability = -0.156
			naval_speed = -0.032955
			fuel_consumption = 0.164775
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 440
		
	}
	nrm_capital_battery_13_3_3x3 = {
		category = nrm_capital_battery_13_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 380
		add_stats = {
			build_cost_ic = 1980
			max_strength = 82
			hg_attack = 30.9
			supply_consumption = 0.063
			surface_visibility = 1.98
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.0494325
			reliability = -0.234
			naval_speed = -0.0494325
			fuel_consumption = 0.2471625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 660
		
	}
	nrm_capital_battery_13_3_3x4 = {
		category = nrm_capital_battery_13_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 41.2
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_3_4x2 = {
		category = nrm_capital_battery_13_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 27.5
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_3_4x3 = {
		category = nrm_capital_battery_13_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 507
		add_stats = {
			build_cost_ic = 2640
			max_strength = 110
			hg_attack = 41.2
			supply_consumption = 0.084
			surface_visibility = 2.64
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.06591
			reliability = -0.312
			naval_speed = -0.06591
			fuel_consumption = 0.32955
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 880
		
	}
	nrm_capital_battery_13_3_a3x2_2x1 = {
		category = nrm_capital_battery_13_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 1760
			max_strength = 73
			hg_attack = 27.5
			supply_consumption = 0.056
			surface_visibility = 1.76
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.04394
			reliability = -0.208
			naval_speed = -0.04394
			fuel_consumption = 0.2197
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 586.7
		
	}
	nrm_capital_battery_13_3_a3x2_2x2 = {
		category = nrm_capital_battery_13_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 34.3
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_13_3_a4x2_2x1 = {
		category = nrm_capital_battery_13_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_13_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 423
		add_stats = {
			build_cost_ic = 2200
			max_strength = 92
			hg_attack = 34.3
			supply_consumption = 0.07
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 30
			
		}
		multiply_stats = {
			build_cost_ic = 0.054925
			reliability = -0.26
			naval_speed = -0.054925
			fuel_consumption = 0.274625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_1_2x3 = {
		category = nrm_capital_battery_14_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 20.6
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_1_2x4 = {
		category = nrm_capital_battery_14_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 27.4
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_1_2x5 = {
		category = nrm_capital_battery_14_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 34.3
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_1_2x6 = {
		category = nrm_capital_battery_14_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 41.2
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_1_3x2 = {
		category = nrm_capital_battery_14_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 20.6
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_1_3x3 = {
		category = nrm_capital_battery_14_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 441
		add_stats = {
			build_cost_ic = 2470
			max_strength = 103
			hg_attack = 30.9
			supply_consumption = 0.075
			surface_visibility = 2.47
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.06174
			reliability = -0.252
			naval_speed = -0.06174
			fuel_consumption = 0.3087
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 823.3
		
	}
	nrm_capital_battery_14_1_3x4 = {
		category = nrm_capital_battery_14_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 41.2
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_1_4x2 = {
		category = nrm_capital_battery_14_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 27.4
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_1_4x3 = {
		category = nrm_capital_battery_14_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 41.2
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_1_a3x2_2x1 = {
		category = nrm_capital_battery_14_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 27.4
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_1_a3x2_2x2 = {
		category = nrm_capital_battery_14_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 34.3
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_1_a4x2_2x1 = {
		category = nrm_capital_battery_14_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 34.3
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 29
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_2_2x3 = {
		category = nrm_capital_battery_14_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 23.2
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_2_2x4 = {
		category = nrm_capital_battery_14_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 30.9
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_2_2x5 = {
		category = nrm_capital_battery_14_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 38.6
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_2_2x6 = {
		category = nrm_capital_battery_14_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 46.3
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_2_3x2 = {
		category = nrm_capital_battery_14_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 23.2
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_2_3x3 = {
		category = nrm_capital_battery_14_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 441
		add_stats = {
			build_cost_ic = 2470
			max_strength = 103
			hg_attack = 34.7
			supply_consumption = 0.075
			surface_visibility = 2.47
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.06174
			reliability = -0.252
			naval_speed = -0.06174
			fuel_consumption = 0.3087
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 823.3
		
	}
	nrm_capital_battery_14_2_3x4 = {
		category = nrm_capital_battery_14_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 46.3
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_2_4x2 = {
		category = nrm_capital_battery_14_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 30.9
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_2_4x3 = {
		category = nrm_capital_battery_14_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 46.3
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_2_a3x2_2x1 = {
		category = nrm_capital_battery_14_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 30.9
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_2_a3x2_2x2 = {
		category = nrm_capital_battery_14_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 38.6
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_2_a4x2_2x1 = {
		category = nrm_capital_battery_14_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 38.6
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 31
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_3_2x3 = {
		category = nrm_capital_battery_14_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 25.7
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_3_2x4 = {
		category = nrm_capital_battery_14_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 34.3
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_3_2x5 = {
		category = nrm_capital_battery_14_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 42.9
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_3_2x6 = {
		category = nrm_capital_battery_14_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 51.5
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_3_3x2 = {
		category = nrm_capital_battery_14_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 294
		add_stats = {
			build_cost_ic = 1650
			max_strength = 69
			hg_attack = 25.7
			supply_consumption = 0.05
			surface_visibility = 1.65
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.04116
			reliability = -0.168
			naval_speed = -0.04116
			fuel_consumption = 0.2058
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 550
		
	}
	nrm_capital_battery_14_3_3x3 = {
		category = nrm_capital_battery_14_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 441
		add_stats = {
			build_cost_ic = 2470
			max_strength = 103
			hg_attack = 38.6
			supply_consumption = 0.075
			surface_visibility = 2.47
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.06174
			reliability = -0.252
			naval_speed = -0.06174
			fuel_consumption = 0.3087
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 823.3
		
	}
	nrm_capital_battery_14_3_3x4 = {
		category = nrm_capital_battery_14_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 51.5
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_3_4x2 = {
		category = nrm_capital_battery_14_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 34.3
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_3_4x3 = {
		category = nrm_capital_battery_14_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 588
		add_stats = {
			build_cost_ic = 3290
			max_strength = 137
			hg_attack = 51.5
			supply_consumption = 0.1
			surface_visibility = 3.29
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.08232
			reliability = -0.336
			naval_speed = -0.08232
			fuel_consumption = 0.4116
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1096.7
		
	}
	nrm_capital_battery_14_3_a3x2_2x1 = {
		category = nrm_capital_battery_14_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 392
		add_stats = {
			build_cost_ic = 2200
			max_strength = 91
			hg_attack = 34.3
			supply_consumption = 0.067
			surface_visibility = 2.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.05488
			reliability = -0.224
			naval_speed = -0.05488
			fuel_consumption = 0.2744
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 733.3
		
	}
	nrm_capital_battery_14_3_a3x2_2x2 = {
		category = nrm_capital_battery_14_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 42.9
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_14_3_a4x2_2x1 = {
		category = nrm_capital_battery_14_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_14_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 490
		add_stats = {
			build_cost_ic = 2740
			max_strength = 114
			hg_attack = 42.9
			supply_consumption = 0.083
			surface_visibility = 2.74
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0686
			reliability = -0.28
			naval_speed = -0.0686
			fuel_consumption = 0.343
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 913.3
		
	}
	nrm_capital_battery_15_1_2x3 = {
		category = nrm_capital_battery_15_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 25.3
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_1_2x4 = {
		category = nrm_capital_battery_15_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 33.8
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_1_2x5 = {
		category = nrm_capital_battery_15_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 42.2
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_1_2x6 = {
		category = nrm_capital_battery_15_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 50.6
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_1_3x2 = {
		category = nrm_capital_battery_15_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 25.3
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_1_3x3 = {
		category = nrm_capital_battery_15_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 506
		add_stats = {
			build_cost_ic = 3040
			max_strength = 127
			hg_attack = 38
			supply_consumption = 0.089
			surface_visibility = 3.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0759375
			reliability = -0.27
			naval_speed = -0.0759375
			fuel_consumption = 0.3796875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1013.3
		
	}
	nrm_capital_battery_15_1_3x4 = {
		category = nrm_capital_battery_15_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 50.6
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_1_4x2 = {
		category = nrm_capital_battery_15_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 33.8
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_1_4x3 = {
		category = nrm_capital_battery_15_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 50.6
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_1_a3x2_2x1 = {
		category = nrm_capital_battery_15_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 33.8
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_1_a3x2_2x2 = {
		category = nrm_capital_battery_15_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 42.2
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_1_a4x2_2x1 = {
		category = nrm_capital_battery_15_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 42.2
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 33
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_2_2x3 = {
		category = nrm_capital_battery_15_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 28.5
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_2_2x4 = {
		category = nrm_capital_battery_15_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 38
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_2_2x5 = {
		category = nrm_capital_battery_15_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 47.5
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_2_2x6 = {
		category = nrm_capital_battery_15_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 57
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_2_3x2 = {
		category = nrm_capital_battery_15_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 28.5
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_2_3x3 = {
		category = nrm_capital_battery_15_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 506
		add_stats = {
			build_cost_ic = 3040
			max_strength = 127
			hg_attack = 42.7
			supply_consumption = 0.089
			surface_visibility = 3.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.0759375
			reliability = -0.27
			naval_speed = -0.0759375
			fuel_consumption = 0.3796875
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1013.3
		
	}
	nrm_capital_battery_15_2_3x4 = {
		category = nrm_capital_battery_15_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 57
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_2_4x2 = {
		category = nrm_capital_battery_15_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 38
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_2_4x3 = {
		category = nrm_capital_battery_15_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 57
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_2_a3x2_2x1 = {
		category = nrm_capital_battery_15_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 38
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_2_a3x2_2x2 = {
		category = nrm_capital_battery_15_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 47.5
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_2_a4x2_2x1 = {
		category = nrm_capital_battery_15_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 47.5
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 35
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_3_2x3 = {
		category = nrm_capital_battery_15_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 31.6
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_3_2x4 = {
		category = nrm_capital_battery_15_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 42.2
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_3_2x5 = {
		category = nrm_capital_battery_15_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 52.7
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_3_2x6 = {
		category = nrm_capital_battery_15_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 63.3
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_3_3x2 = {
		category = nrm_capital_battery_15_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 338
		add_stats = {
			build_cost_ic = 2030
			max_strength = 84
			hg_attack = 31.6
			supply_consumption = 0.059
			surface_visibility = 2.03
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.050625
			reliability = -0.18
			naval_speed = -0.050625
			fuel_consumption = 0.253125
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 676.7
		
	}
	nrm_capital_battery_15_3_3x3 = {
		category = nrm_capital_battery_15_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 506
		add_stats = {
			build_cost_ic = 3040
			max_strength = 127
			hg_attack = 47.5
			supply_consumption = 0.089
			surface_visibility = 3.04
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.0759375
			reliability = -0.27
			naval_speed = -0.0759375
			fuel_consumption = 0.3796875
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1013.3
		
	}
	nrm_capital_battery_15_3_3x4 = {
		category = nrm_capital_battery_15_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 63.3
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_3_4x2 = {
		category = nrm_capital_battery_15_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 42.2
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_3_4x3 = {
		category = nrm_capital_battery_15_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 675
		add_stats = {
			build_cost_ic = 4050
			max_strength = 169
			hg_attack = 63.3
			supply_consumption = 0.118
			surface_visibility = 4.05
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.10125
			reliability = -0.36
			naval_speed = -0.10125
			fuel_consumption = 0.50625
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1350
		
	}
	nrm_capital_battery_15_3_a3x2_2x1 = {
		category = nrm_capital_battery_15_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 450
		add_stats = {
			build_cost_ic = 2700
			max_strength = 113
			hg_attack = 42.2
			supply_consumption = 0.079
			surface_visibility = 2.7
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.0675
			reliability = -0.24
			naval_speed = -0.0675
			fuel_consumption = 0.3375
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 900
		
	}
	nrm_capital_battery_15_3_a3x2_2x2 = {
		category = nrm_capital_battery_15_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 52.7
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_15_3_a4x2_2x1 = {
		category = nrm_capital_battery_15_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_15_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 563
		add_stats = {
			build_cost_ic = 3380
			max_strength = 141
			hg_attack = 52.7
			supply_consumption = 0.098
			surface_visibility = 3.38
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.084375
			reliability = -0.3
			naval_speed = -0.084375
			fuel_consumption = 0.421875
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1126.7
		
	}
	nrm_capital_battery_16_1_2x3 = {
		category = nrm_capital_battery_16_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 29.2
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_1_2x4 = {
		category = nrm_capital_battery_16_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 38.9
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_1_2x5 = {
		category = nrm_capital_battery_16_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 48.6
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_1_2x6 = {
		category = nrm_capital_battery_16_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 58.4
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_1_3x2 = {
		category = nrm_capital_battery_16_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 29.2
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_1_3x3 = {
		category = nrm_capital_battery_16_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 576
		add_stats = {
			build_cost_ic = 3690
			max_strength = 154
			hg_attack = 43.8
			supply_consumption = 0.104
			surface_visibility = 3.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.09216
			reliability = -0.288
			naval_speed = -0.09216
			fuel_consumption = 0.4608
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1230
		
	}
	nrm_capital_battery_16_1_3x4 = {
		category = nrm_capital_battery_16_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 58.4
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_1_4x2 = {
		category = nrm_capital_battery_16_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 38.9
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_1_4x3 = {
		category = nrm_capital_battery_16_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 58.4
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_1_a3x2_2x1 = {
		category = nrm_capital_battery_16_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 38.9
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_1_a3x2_2x2 = {
		category = nrm_capital_battery_16_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 48.6
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_1_a4x2_2x1 = {
		category = nrm_capital_battery_16_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 48.6
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 37
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_2_2x3 = {
		category = nrm_capital_battery_16_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 32.8
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_2_2x4 = {
		category = nrm_capital_battery_16_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 43.8
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_2_2x5 = {
		category = nrm_capital_battery_16_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 54.7
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_2_2x6 = {
		category = nrm_capital_battery_16_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 65.7
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_2_3x2 = {
		category = nrm_capital_battery_16_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 32.8
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_2_3x3 = {
		category = nrm_capital_battery_16_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 576
		add_stats = {
			build_cost_ic = 3690
			max_strength = 154
			hg_attack = 49.2
			supply_consumption = 0.104
			surface_visibility = 3.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.09216
			reliability = -0.288
			naval_speed = -0.09216
			fuel_consumption = 0.4608
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1230
		
	}
	nrm_capital_battery_16_2_3x4 = {
		category = nrm_capital_battery_16_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 65.7
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_2_4x2 = {
		category = nrm_capital_battery_16_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 43.8
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_2_4x3 = {
		category = nrm_capital_battery_16_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 65.7
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_2_a3x2_2x1 = {
		category = nrm_capital_battery_16_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 43.8
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_2_a3x2_2x2 = {
		category = nrm_capital_battery_16_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 54.7
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_2_a4x2_2x1 = {
		category = nrm_capital_battery_16_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_1_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 54.7
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 40
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_3_2x3 = {
		category = nrm_capital_battery_16_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 36.5
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_3_2x4 = {
		category = nrm_capital_battery_16_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 48.6
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_3_2x5 = {
		category = nrm_capital_battery_16_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 60.8
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_3_2x6 = {
		category = nrm_capital_battery_16_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 73
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_3_3x2 = {
		category = nrm_capital_battery_16_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 384
		add_stats = {
			build_cost_ic = 2460
			max_strength = 102
			hg_attack = 36.5
			supply_consumption = 0.069
			surface_visibility = 2.46
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.06144
			reliability = -0.192
			naval_speed = -0.06144
			fuel_consumption = 0.3072
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 820
		
	}
	nrm_capital_battery_16_3_3x3 = {
		category = nrm_capital_battery_16_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 576
		add_stats = {
			build_cost_ic = 3690
			max_strength = 154
			hg_attack = 54.7
			supply_consumption = 0.104
			surface_visibility = 3.69
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.09216
			reliability = -0.288
			naval_speed = -0.09216
			fuel_consumption = 0.4608
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1230
		
	}
	nrm_capital_battery_16_3_3x4 = {
		category = nrm_capital_battery_16_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 73
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_3_4x2 = {
		category = nrm_capital_battery_16_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 48.6
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_3_4x3 = {
		category = nrm_capital_battery_16_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 768
		add_stats = {
			build_cost_ic = 4920
			max_strength = 205
			hg_attack = 73
			supply_consumption = 0.138
			surface_visibility = 4.92
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.12288
			reliability = -0.384
			naval_speed = -0.12288
			fuel_consumption = 0.6144
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1640
		
	}
	nrm_capital_battery_16_3_a3x2_2x1 = {
		category = nrm_capital_battery_16_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 512
		add_stats = {
			build_cost_ic = 3280
			max_strength = 137
			hg_attack = 48.6
			supply_consumption = 0.092
			surface_visibility = 3.28
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.08192
			reliability = -0.256
			naval_speed = -0.08192
			fuel_consumption = 0.4096
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1093.3
		
	}
	nrm_capital_battery_16_3_a3x2_2x2 = {
		category = nrm_capital_battery_16_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 60.8
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_16_3_a4x2_2x1 = {
		category = nrm_capital_battery_16_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_16_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 640
		add_stats = {
			build_cost_ic = 4100
			max_strength = 171
			hg_attack = 60.8
			supply_consumption = 0.115
			surface_visibility = 4.1
			
		}
		add_average_stats = {
			hg_armor_piercing = 43
			
		}
		multiply_stats = {
			build_cost_ic = 0.1024
			reliability = -0.32
			naval_speed = -0.1024
			fuel_consumption = 0.512
			
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1366.7
		
	}
	nrm_capital_battery_18_2_2x3 = {
		category = nrm_capital_battery_18_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 486
		add_stats = {
			build_cost_ic = 3500
			max_strength = 146
			hg_attack = 44.3
			supply_consumption = 0.092
			surface_visibility = 3.5
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.08748
			reliability = -0.216
			naval_speed = -0.08748
			fuel_consumption = 0.4374
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1166.7
		
	}
	nrm_capital_battery_18_2_2x4 = {
		category = nrm_capital_battery_18_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 59
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_2_2x5 = {
		category = nrm_capital_battery_18_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 73.8
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_18_2_2x6 = {
		category = nrm_capital_battery_18_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 88.6
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_2_3x2 = {
		category = nrm_capital_battery_18_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 486
		add_stats = {
			build_cost_ic = 3500
			max_strength = 146
			hg_attack = 44.3
			supply_consumption = 0.092
			surface_visibility = 3.5
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.08748
			reliability = -0.216
			naval_speed = -0.08748
			fuel_consumption = 0.4374
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1166.7
		
	}
	nrm_capital_battery_18_2_3x3 = {
		category = nrm_capital_battery_18_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 729
		add_stats = {
			build_cost_ic = 5250
			max_strength = 219
			hg_attack = 66.4
			supply_consumption = 0.139
			surface_visibility = 5.25
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.13122
			reliability = -0.324
			naval_speed = -0.13122
			fuel_consumption = 0.6561
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1750
		
	}
	nrm_capital_battery_18_2_3x4 = {
		category = nrm_capital_battery_18_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 88.6
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_2_4x2 = {
		category = nrm_capital_battery_18_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 59
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_2_4x3 = {
		category = nrm_capital_battery_18_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 88.6
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_2_a3x2_2x1 = {
		category = nrm_capital_battery_18_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 59
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_2_a3x2_2x2 = {
		category = nrm_capital_battery_18_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 73.8
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_18_2_a4x2_2x1 = {
		category = nrm_capital_battery_18_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 73.8
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 48
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_18_3_2x3 = {
		category = nrm_capital_battery_18_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 486
		add_stats = {
			build_cost_ic = 3500
			max_strength = 146
			hg_attack = 49.2
			supply_consumption = 0.092
			surface_visibility = 3.5
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.08748
			reliability = -0.216
			naval_speed = -0.08748
			fuel_consumption = 0.4374
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1166.7
		
	}
	nrm_capital_battery_18_3_2x4 = {
		category = nrm_capital_battery_18_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 65.6
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_3_2x5 = {
		category = nrm_capital_battery_18_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 82
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_18_3_2x6 = {
		category = nrm_capital_battery_18_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 98.4
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_3_3x2 = {
		category = nrm_capital_battery_18_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 486
		add_stats = {
			build_cost_ic = 3500
			max_strength = 146
			hg_attack = 49.2
			supply_consumption = 0.092
			surface_visibility = 3.5
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.08748
			reliability = -0.216
			naval_speed = -0.08748
			fuel_consumption = 0.4374
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1166.7
		
	}
	nrm_capital_battery_18_3_3x3 = {
		category = nrm_capital_battery_18_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 729
		add_stats = {
			build_cost_ic = 5250
			max_strength = 219
			hg_attack = 73.8
			supply_consumption = 0.139
			surface_visibility = 5.25
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.13122
			reliability = -0.324
			naval_speed = -0.13122
			fuel_consumption = 0.6561
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1750
		
	}
	nrm_capital_battery_18_3_3x4 = {
		category = nrm_capital_battery_18_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 98.4
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_3_4x2 = {
		category = nrm_capital_battery_18_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 65.6
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_3_4x3 = {
		category = nrm_capital_battery_18_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 972
		add_stats = {
			build_cost_ic = 7000
			max_strength = 292
			hg_attack = 98.4
			supply_consumption = 0.185
			surface_visibility = 7
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.17496
			reliability = -0.432
			naval_speed = -0.17496
			fuel_consumption = 0.8748
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2333.3
		
	}
	nrm_capital_battery_18_3_a3x2_2x1 = {
		category = nrm_capital_battery_18_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 648
		add_stats = {
			build_cost_ic = 4670
			max_strength = 194
			hg_attack = 65.6
			supply_consumption = 0.123
			surface_visibility = 4.67
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.11664
			reliability = -0.288
			naval_speed = -0.11664
			fuel_consumption = 0.5832
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1556.7
		
	}
	nrm_capital_battery_18_3_a3x2_2x2 = {
		category = nrm_capital_battery_18_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 82
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_18_3_a4x2_2x1 = {
		category = nrm_capital_battery_18_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_18_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 810
		add_stats = {
			build_cost_ic = 5830
			max_strength = 243
			hg_attack = 82
			supply_consumption = 0.154
			surface_visibility = 5.83
			
		}
		add_average_stats = {
			hg_armor_piercing = 51
			
		}
		multiply_stats = {
			build_cost_ic = 0.1458
			reliability = -0.36
			naval_speed = -0.1458
			fuel_consumption = 0.729
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1943.3
		
	}
	nrm_capital_battery_20_2_2x3 = {
		category = nrm_capital_battery_20_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 600
		add_stats = {
			build_cost_ic = 4800
			max_strength = 200
			hg_attack = 54
			supply_consumption = 0.12
			surface_visibility = 4.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.12
			reliability = -0.24
			naval_speed = -0.12
			fuel_consumption = 0.6
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1600
		
	}
	nrm_capital_battery_20_2_2x4 = {
		category = nrm_capital_battery_20_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 72
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_2_2x5 = {
		category = nrm_capital_battery_20_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 90
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}
	nrm_capital_battery_20_2_2x6 = {
		category = nrm_capital_battery_20_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 108
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_2_3x2 = {
		category = nrm_capital_battery_20_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 600
		add_stats = {
			build_cost_ic = 4800
			max_strength = 200
			hg_attack = 54
			supply_consumption = 0.12
			surface_visibility = 4.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.12
			reliability = -0.24
			naval_speed = -0.12
			fuel_consumption = 0.6
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1600
		
	}
	nrm_capital_battery_20_2_3x3 = {
		category = nrm_capital_battery_20_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 900
		add_stats = {
			build_cost_ic = 7200
			max_strength = 300
			hg_attack = 81
			supply_consumption = 0.18
			surface_visibility = 7.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.18
			reliability = -0.36
			naval_speed = -0.18
			fuel_consumption = 0.9
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2400
		
	}
	nrm_capital_battery_20_2_3x4 = {
		category = nrm_capital_battery_20_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 108
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_2_4x2 = {
		category = nrm_capital_battery_20_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 72
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_2_4x3 = {
		category = nrm_capital_battery_20_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 108
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_2_a3x2_2x1 = {
		category = nrm_capital_battery_20_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 72
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_2_a3x2_2x2 = {
		category = nrm_capital_battery_20_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 90
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}
	nrm_capital_battery_20_2_a4x2_2x1 = {
		category = nrm_capital_battery_20_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 90
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 56
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}
	nrm_capital_battery_20_3_2x3 = {
		category = nrm_capital_battery_20_2x3
		gui_category = nrm_capital_battery_2x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_2x3
		
		add_equipment_type = capital_ship
		
		manpower = 600
		add_stats = {
			build_cost_ic = 4800
			max_strength = 200
			hg_attack = 60
			supply_consumption = 0.12
			surface_visibility = 4.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.12
			reliability = -0.24
			naval_speed = -0.12
			fuel_consumption = 0.6
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1600
		
	}
	nrm_capital_battery_20_3_2x4 = {
		category = nrm_capital_battery_20_2x4
		gui_category = nrm_capital_battery_2x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_2x4
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 80
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_3_2x5 = {
		category = nrm_capital_battery_20_2x5
		gui_category = nrm_capital_battery_2x5
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_2x5
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 100
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}
	nrm_capital_battery_20_3_2x6 = {
		category = nrm_capital_battery_20_2x6
		gui_category = nrm_capital_battery_2x6
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_2x6
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 120
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_3_3x2 = {
		category = nrm_capital_battery_20_3x2
		gui_category = nrm_capital_battery_3x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_3x2
		
		add_equipment_type = capital_ship
		
		manpower = 600
		add_stats = {
			build_cost_ic = 4800
			max_strength = 200
			hg_attack = 60
			supply_consumption = 0.12
			surface_visibility = 4.8
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.12
			reliability = -0.24
			naval_speed = -0.12
			fuel_consumption = 0.6
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 1600
		
	}
	nrm_capital_battery_20_3_3x3 = {
		category = nrm_capital_battery_20_3x3
		gui_category = nrm_capital_battery_3x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_3x3
		
		add_equipment_type = capital_ship
		
		manpower = 900
		add_stats = {
			build_cost_ic = 7200
			max_strength = 300
			hg_attack = 90
			supply_consumption = 0.18
			surface_visibility = 7.2
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.18
			reliability = -0.36
			naval_speed = -0.18
			fuel_consumption = 0.9
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2400
		
	}
	nrm_capital_battery_20_3_3x4 = {
		category = nrm_capital_battery_20_3x4
		gui_category = nrm_capital_battery_3x4
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_3x4
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 120
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_3_4x2 = {
		category = nrm_capital_battery_20_4x2
		gui_category = nrm_capital_battery_4x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_4x2
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 80
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_3_4x3 = {
		category = nrm_capital_battery_20_4x3
		gui_category = nrm_capital_battery_4x3
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_4x3
		
		add_equipment_type = capital_ship
		
		manpower = 1200
		add_stats = {
			build_cost_ic = 9600
			max_strength = 400
			hg_attack = 120
			supply_consumption = 0.24
			surface_visibility = 9.6
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.24
			reliability = -0.48
			naval_speed = -0.24
			fuel_consumption = 1.2
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 3200
		
	}
	nrm_capital_battery_20_3_a3x2_2x1 = {
		category = nrm_capital_battery_20_a3x2_2x1
		gui_category = nrm_capital_battery_a3x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_a3x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 800
		add_stats = {
			build_cost_ic = 6400
			max_strength = 267
			hg_attack = 80
			supply_consumption = 0.16
			surface_visibility = 6.4
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.16
			reliability = -0.32
			naval_speed = -0.16
			fuel_consumption = 0.8
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2133.3
		
	}
	nrm_capital_battery_20_3_a3x2_2x2 = {
		category = nrm_capital_battery_20_a3x2_2x2
		gui_category = nrm_capital_battery_a3x2_2x2
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_a3x2_2x2
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 100
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}
	nrm_capital_battery_20_3_a4x2_2x1 = {
		category = nrm_capital_battery_20_a4x2_2x1
		gui_category = nrm_capital_battery_a4x2_2x1
		sfx = sfx_ui_sd_module_turret
		parent = nrm_capital_battery_20_2_a4x2_2x1
		
		add_equipment_type = capital_ship
		
		manpower = 1000
		add_stats = {
			build_cost_ic = 8000
			max_strength = 333
			hg_attack = 100
			supply_consumption = 0.2
			surface_visibility = 8
			
		}
		add_average_stats = {
			hg_armor_piercing = 60
			
		}
		multiply_stats = {
			build_cost_ic = 0.2
			reliability = -0.4
			naval_speed = -0.2
			fuel_consumption = 1
			
		}
		build_cost_resources = {
			steel = 2
			chromium = 1
			
		}
		critical_parts = { damaged_heavy_guns }
		dismantle_cost_ic = 2666.7
		
	}

}
