leader_traits = {

	cheats_trait_general ={
	
		type = land
		trait_type = personality_trait
		
		new_commander_weight = { factor = 0 }
	
		modifier = {
		
			defence = 50
			offence = 50
			army_morale_factor = 10
			recon_factor = 10
			amphibious_invasion = 10
			invasion_preparation = -2
			planning_speed = 250
			max_planning = 100
			no_supply_grace = 43800
			attrition = -5
			land_reinforce_rate = 10
			terrain_penalty_reduction = 2
			dig_in_speed_factor = 100
			max_dig_in = 1000
			wounded_chance_factor = -10
			reassignment_duration_factor = -2
			
		}
	
	}
	
	cheats_trait_admiral ={
	
		type = navy
		trait_type = personality_trait
		
		new_commander_weight = { factor = 0 }
	
		modifier = {
		
			defence = 50
			offence = 50
			ships_at_battle_start = 1
			naval_retreat_speed = 10
			naval_retreat_chance = 10
			convoy_escort_efficiency = 10
			spotting_chance = 10
			navy_anti_air_attack_factor = 10
			sortie_efficiency = 10
			naval_hit_chance = 10
			naval_coordination = 10
			convoy_raiding_efficiency_factor = 10
			naval_speed_factor = 10
			navy_submarine_detection_factor = 10
			navy_max_range_factor = 10
			reassignment_duration_factor = -2
			
		}
	
	}

}