cheats_superbuild = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}	
}

cheats_superproduction = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
}

cheats_superpolitics = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
}

cheats_superresearch = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
}

cheats_superarmy = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
}

cheats_supernavy = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}	
}

cheats_superairforce = {
	available = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
	visible = {
		OR = {
			is_ai = no
			has_country_flag = ai_enabled
		}
		NOT = {
			has_country_flag = cheats_disabled
		}
	}
}

cheats_menu = {
	available = {
		is_ai = no
	}
	visible = {
		is_ai = no
	}

}