scripted_gui = {

	st_open = {
		context_type = player_context

		window_name = "st_open_container"

		visible = {
			NOT = { has_global_flag = hidden_switch }
		}

		effects = {
			open_ST_click = {
				if = {
					limit = { NOT = { has_global_flag = transfer_enabled } }
					set_global_flag = transfer_enabled
				}
				else = {
					clr_global_flag = transfer_enabled
				}
			}
		}
		triggers = {
			open_ST_click_enabled = {
				always = yes
			}
		}
	}
	
	st_hide = {
		context_type = player_context

		window_name = "st_hide_container"

		visible = {
			always = yes
		}

		effects = {
			hide_ST_click = {
				if = {
					limit = { NOT = { has_global_flag = hidden_switch } }
					set_global_flag = hidden_switch
				}
				else = {
					clr_global_flag = hidden_switch
				}
			}
		}
		triggers = {
			hide_ST_click_enabled = {
				always = yes
			}
		}
	}

}
