


##############################

district_ult_hab_dark_energy_power_center = {
	base_buildtime = 240
	icon = district_ult_dark_energy_power_center

	zone_slots = {
		slot_empty
	}
	
	show_on_uncolonized = {
		has_modifier = ult_utopia_infrastructure_hab
	}
	
	potential = { always = no}
	
	resources = {
		category = planet_districts
		cost = {
			minerals = 500
		}	
		upkeep = {
		}		
	}	
	
	planet_modifier = {
			planet_housing_add = 200
			job_ult_dark_energy_field_operator_add = 200
	}
	
	triggered_planet_modifier = {
		potential = {
			exists = owner
			owner = { 
				has_valid_civic = civic_agrarian_idyll
			}
		}
		modifier = {
			planet_housing_add = 200
		}
	}
	
	triggered_planet_modifier = {
		potential = {
			exists = owner
			owner = { is_regular_empire = yes }
			has_active_building = building_ult_dark_energy_nexus
		}
		modifier = {
			job_ult_dark_energy_field_operator_add = 100
		}
	}

	ai_resource_production = {
		energy = 1
		trigger = {
			always = yes
		}
	}
}

#######################################

district_ult_hab_automatic_mining_zone = {
	base_buildtime = 240
	icon = district_ult_automatic_mining_zone

	zone_slots = {
		slot_empty
	}
	
	show_on_uncolonized = {
		has_modifier = ult_utopia_infrastructure_hab
	}
	
	potential = { always = no}
	
	resources = {
		category = planet_districts
		cost = {
			minerals = 500
		}
		upkeep = {
			energy = 5
		}
	}
	
		
	planet_modifier = {
			planet_housing_add = 200
			job_ult_mining_drone_operator_add = 200
	}
	
	triggered_planet_modifier = {
		potential = {
			exists = owner
			owner = { 
				has_valid_civic = civic_agrarian_idyll
			}
		}
		modifier = {
			planet_housing_add = 200
		}
	}
	
	triggered_planet_modifier = {
		potential = {
			exists = owner
			owner = { is_regular_empire = yes }
			has_active_building = building_ult_recycling_network
		}
		modifier = {
			job_ult_mining_drone_operator_add = 100
		}
	}

	ai_resource_production = {
		minerals = 1
		trigger = {
			always = yes
		}
	}
}


###########################

district_ult_hab_nano_garden_district = {
	base_buildtime = 240
	icon = district_ult_nano_garden_district

	zone_slots = {
		slot_empty
	}
	
	show_on_uncolonized = {
		has_modifier = ult_utopia_infrastructure_hab
	}
	
	potential = { always = no}
		
	resources = {
		category = planet_districts
		cost = {
			minerals = 500
		}
		produces = {
			nanites = 0.2
		}
		upkeep = {
			energy = 5
		}		
	}	
	
	planet_modifier = {
		planet_housing_add = 200
		planet_amenities_add = 1000
		job_ult_nutritionist_add = 200
	}
	
	triggered_planet_modifier = {
		potential = {
			exists = owner
			owner = { 
				has_valid_civic = civic_agrarian_idyll
			}
		}
		modifier = {
			planet_housing_add = 400
			job_ult_nutritionist_add = 100
		}
	}

	ai_resource_production = {
		food = 1
		trigger = {
			always = yes
		}
	}
}

